1 whip
/* meleeweapon-> */
5 WeaponCategory
= WHIPS
;
6 DefaultMainVolume
= 500;
7 DefaultSecondaryVolume
= 20;
10 NameSingular
= "whip";
11 MainMaterialConfig
= { 4, LEATHER
, HARDENED_LEATHER
, NYMPH_HAIR
, OMMEL_HAIR
; }
12 SecondaryMaterialConfig
== EBONY_WOOD
;
13 MaterialConfigChances
= { 4, 75, 50, 25, 10; }
15 FormModifier
= 10; /* this is multiplied by MainMaterial's flexibility */
18 WieldedBitmapPos
= 160, 224;
19 EnchantmentPlusChance
= 30;
20 FlexibilityIsEssential
= true
;
22 IsSadistWeapon
= true
;
24 /* k8: not in CLIVAN */
29 DefaultMainVolume
= 200;
30 DefaultSecondaryVolume
= 50;
31 StrengthModifier
= 20;
32 MainMaterialConfig
= { 4, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
; }
33 MaterialConfigChances
= { 4, 75, 50, 25, 10; }
36 EnchantmentPlusChance
= 20;
42 Possibility
= 15; /* CLIVAN; old: 25 */
43 DefaultMainVolume
= 750;
44 DefaultSecondaryVolume
= 50;
45 StrengthModifier
= 20;
48 EnchantmentPlusChance
= 20;