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scripts: items, characters, materials, terrains, etc -- splitted to separate files
[k8-i-v-a-n.git]
/
Script
/
items
/
nut.dat
blob
c71da5a8182335e2b04520e35d0ebd8f9200f4d1
1
nut
2
{
3
DefaultSize
=
3
;
4
Possibility
=
5
;
5
Category
=
FOOD
;
6
DefaultMainVolume
=
25
;
7
StrengthModifier
=
50
;
8
BitmapPos
=
16
,
208
;
9
FormModifier
=
10
;
10
MainMaterialConfig
==
HUMAN_FLESH
;
11
NameSingular
=
"nut"
;
12
Roundness
=
90
;
13
AttachedGod
=
NEFAS
;
14
WieldedBitmapPos
=
160
,
368
;
15
IsValuable
=
false
;
16
IsSadistWeapon
=
true
;
17
}