scripts: items, characters, materials, terrains, etc -- splitted to separate files
[k8-i-v-a-n.git] / Script / items / mine.dat
blob4d01d505705d842d1eb49fed5a91b8bf701710cf
1 mine /*materialcontainer-> */
3 DefaultSize = 50;
4 Possibility = 50;
5 Category = TOOL;
6 DefaultMainVolume = 100;
7 DefaultSecondaryVolume = 5000;
8 StrengthModifier = 50;
9 BitmapPos = 32, 288;
10 FormModifier = 10;
11 NameSingular = "mine";
12 MainMaterialConfig == IRON;
13 SecondaryMaterialConfig == GUN_POWDER;
14 Roundness = 100;
15 IsTwoHanded = true;
16 AttachedGod = CRUENTUS;
17 WieldedBitmapPos = 160, 128;
19 Config BIG_MINE;
21 DefaultSize = 65;
22 Possibility = 10;
23 DefaultMainVolume = 250;
24 DefaultSecondaryVolume = 12500;
25 NameSingular = "big mine";
26 BitmapPos = 80, 288;