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scripts: items, characters, materials, terrains, etc -- splitted to separate files
[k8-i-v-a-n.git]
/
Script
/
items
/
leg.dat
blob
f320d8124f1034105f998cc8e235e6cdd82031f5
1
leg
/* bodypart-> */
2
{
3
StrengthModifier
=
125
;
4
FormModifier
=
15
;
5
IsAbstract
=
true
;
6
Roundness
=
20
;
7
WeaponCategory
=
BLUNT_WEAPONS
;
8
WieldedBitmapPos
=
160
,
352
;
9
}