scripts: items, characters, materials, terrains, etc -- splitted to separate files
[k8-i-v-a-n.git] / Script / items / kawai.dat
blobc9a86a51e48a12180b2c85e5a2f314e314975601
1 kawai /* meleeweapon-> */
3 StrengthModifier = 100; /*200;*/
4 FormModifier = 1500; /*225;*/
5 DefaultSize = 80;
6 Possibility = 4;
7 CanBeWished = false;
8 IsDestroyable = false;
9 CanBeGeneratedInContainer = true;
10 BitmapPos = 109, 210;
11 WeaponCategory = LARGE_SWORDS;
12 IsMaterialChangeable = false;
13 DefaultMainVolume = 100;/*150;*/
14 DefaultSecondaryVolume = 40;/*60;*/
15 Adjective = "ancient";
16 NameSingular = "katana";
17 UsesLongAdjectiveArticle = true;
18 PostFix = "named Kawai";
19 ArticleMode = FORCE_THE;
20 MainMaterialConfig == ILLITHIUM;
21 SecondaryMaterialConfig == RUBY;
22 BaseEmitation = rgb24(150, 120, 90);
23 IsPolymorphable = false;
24 Alias == "Kawai";
25 Roundness = 30;
26 BaseEnchantment = 16;
27 IsTwoHanded = false;
28 CanBeCloned = false;
29 CanBeMirrored = false;
30 CanBeBroken = true;
31 CanBeEnchanted = false;
32 AttachedGod = NONE;
33 WieldedBitmapPos = 176, 112;
34 IsQuestItem = false;
35 EnchantmentMinusChance = 0;
36 EnchantmentPlusChance = 16;
37 FireResistance = 30;
38 PoisonResistance = 30;
39 ElectricityResistance = 30;
40 AcidResistance = 30;
41 DamageFlags = SLASH|PIERCE;
42 GearStates = HASTE;
44 Config SUPER;
46 GearStates = HASTE|INFRA_VISION|ESP|POLYMORPH_CONTROL|TELEPORT_CONTROL|GAS_IMMUNITY|LEVITATION;
47 CanBeBroken = false;
48 Alias == "SuperKawai";
49 PostFix = "named SuperKawai";
50 FireResistance = 70;
51 PoisonResistance = 70;
52 ElectricityResistance = 70;
53 AcidResistance = 70;
54 BaseEnchantment = 64;
55 Roundness = 10;
56 CanFlame = true;
59 Config BROKEN;
61 BitmapPos = 110, 225;
62 WieldedBitmapPos = 176, 80;