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scripts: items, characters, materials, terrains, etc -- splitted to separate files
[k8-i-v-a-n.git]
/
Script
/
items
/
charmlyre.dat
blob
707deb74dfc1f6471f094acf31224ecf9109bfdc
1
charmlyre
2
{
3
DefaultMainVolume
=
1500
;
4
StrengthModifier
=
50
;
5
BitmapPos
=
64
,
368
;
6
FormModifier
=
20
;
7
DefaultSize
=
50
;
8
Roundness
=
50
;
9
Possibility
=
5
;
10
Category
=
TOOL
;
11
MainMaterialConfig
==
UNICORN_HORN
;
12
NameSingular
=
"lyre"
;
13
PostFix
=
"of charm"
;
14
Price
=
1000
;
15
CanBePiled
=
false
;
16
AttachedGod
=
DULCIS
;
17
WieldedBitmapPos
=
176
,
352
;
18
}