3 DefaultArmStrength
= 4;
6 DefaultPerception
= 21;
7 DefaultIntelligence
= 10;
12 TorsoBitmapPos
= 496, 0;
13 HostileReplies
== "@Dd mews.";
14 FriendlyReplies
== "@Dd purrs.";
16 SkinColor
= rgb16
(50, 50, 50);
19 AttackStyle
= USE_HEAD
;
20 BaseBiteStrength
= 600;
21 CanBeGenerated
= true
;
22 KnownCWeaponSkills
== BITE
;
23 CWeaponSkillHits
== 50;
24 ClassStates
= INFRA_VISION
;
25 FleshMaterial
= CAT_FLESH
;