`NaturalTeam` for characters
[k8-i-v-a-n.git] / script / chars / warlock.dat
bloba08c31584734f4f51767e1ed74d3d3952875eda6
1 warlock
3 DefaultArmStrength = 10;
4 DefaultLegStrength = 10;
5 DefaultDexterity = 10;
6 DefaultAgility = 15;
7 DefaultEndurance = 12;
8 DefaultPerception = 20;
9 DefaultIntelligence = 15;
10 DefaultWisdom = 10;
11 DefaultCharisma = 5;
12 DefaultMana = 25;
13 SkinColor = rgb16(0, 96, 0);
14 EyeColor = rgb16(180, 100, 0);
15 ClothColor = rgb16(48, 32, 16);
16 HeadBitmapPos = 96, 528;
17 TorsoBitmapPos = 32, 112;
18 ArmBitmapPos = 64, 144;
19 LegBitmapPos = 16, 64;
20 TotalVolume = 25000;
21 TotalSize = 100;
22 NameSingular = "warlock";
23 CanBeGenerated = true;
24 Sex = UNDEFINED;
25 Adjective = "goblin";
26 CanRead = true;
27 ClassStates = INFRA_VISION;
28 IgnoreDanger = true;
29 AttachedGod = INFUSCOR;
30 /*IsAbstract = true;*/
31 KnownCWeaponSkills == POLE_ARMS;
32 Cloak = LEATHER cloak { Enchantment = 2; }
33 Helmet = LEATHER helmet;
34 BodyArmor = HARDENED_LEATHER bodyarmor(PLATE_MAIL) { Enchantment = 1; }
35 RightWielded = BONE BONE meleeweapon(QUARTER_STAFF) { Enchantment = 1; }
36 CWeaponSkillHits == 20;
37 RightSWeaponSkillHits = 10;
38 LeftSWeaponSkillHits = 10;
39 DangerModifier = 150;
40 HPRequirementForGeneration = 50;
41 DayRequirementForGeneration = 3;
42 Frequency = 1500;
43 PolymorphIntelligenceRequirement = -5;
44 PanicLevel = 66;
45 HostileReplies == "@Dd yells goblin spells at you.";
46 FriendlyReplies == "@Dd laughs: \"Humie friend. Many mommo we teleport. Many spider we polymorph.\"";
47 FleshMaterial = GOBLINOID_FLESH;
48 WieldedPosition = 0, -2;
49 Inventory = { 3, wand(WAND_OF_TELEPORTATION), wand(WAND_OF_DOOR_CREATION), wand(WAND_OF_ACID_RAIN); }
50 IsAlcoholic = true;