`NaturalTeam` for characters
[k8-i-v-a-n.git] / script / chars / vladimir.dat
blob91073738b2b381a6ea3cc04090b9131d66513dab
1 vladimir
3 DefaultArmStrength = 60;
4 DefaultAgility = 30;
5 DefaultEndurance = 25;
6 DefaultPerception = 30;
7 DefaultIntelligence = 8;
8 DefaultWisdom = 7;
9 DefaultCharisma = 15;
10 DefaultMana = 0;
11 TorsoBitmapPos = 288, 32;
12 HostileReplies == "@Dd roars terribly.";
13 FriendlyReplies == "@Dd roars cheerfully.";
14 SkinColor = rgb16(110, 90, 80);
15 NameSingular = "bunny";
16 Adjective = "gigantic carnivorous mutant";
17 AttackStyle = USE_HEAD|USE_ARMS;
18 BaseUnarmedStrength = 1000;
19 BaseBiteStrength = 500;
20 KnownCWeaponSkills = { 2, UNARMED, BITE; }
21 CWeaponSkillHits == 200;
22 FleshMaterial = MUTANT_BUNNY_FLESH;
23 AttachedGod = SCABIES;
24 TotalSize = 400;
25 MoveType = WALK;
26 DestroysWalls = true;
27 DefaultName = "Vladimir";
28 Alias == "Vladimir";
29 TotalVolume = 800000;
30 IsUnique = true;
31 CanApply = true;
32 IsPolymorphable = false;
33 CanBeCloned = false;
34 ConstantCommandFlags = FLEE_FROM_ENEMIES;
35 BloodMaterial = GLOWING_BLOOD;
36 NaturalTeam = IVAN_TEAM;
37 HomeLevel == "GCIvanLevel(!)";