3 DefaultArmStrength
= 60;
6 DefaultPerception
= 30;
7 DefaultIntelligence
= 8;
11 TorsoBitmapPos
= 288, 32;
12 HostileReplies
== "@Dd roars terribly.";
13 FriendlyReplies
== "@Dd roars cheerfully.";
14 SkinColor
= rgb16
(110, 90, 80);
15 NameSingular
= "bunny";
16 Adjective
= "gigantic carnivorous mutant";
17 AttackStyle
= USE_HEAD|USE_ARMS
;
18 BaseUnarmedStrength
= 1000;
19 BaseBiteStrength
= 500;
20 KnownCWeaponSkills
= { 2, UNARMED
, BITE
; }
21 CWeaponSkillHits
== 200;
22 FleshMaterial
= MUTANT_BUNNY_FLESH
;
23 AttachedGod
= SCABIES
;
27 DefaultName
= "Vladimir";
32 IsPolymorphable
= false
;
34 ConstantCommandFlags
= FLEE_FROM_ENEMIES
;
35 BloodMaterial
= GLOWING_BLOOD
;
36 NaturalTeam
= IVAN_TEAM
;
37 HomeLevel
== "GCIvanLevel(!)";