2 CHARACTER(veterankamikazedwarf
, kamikazedwarf
)
5 virtual void PostConstruct();
6 virtual int GetTorsoMainColor() const;
7 virtual int GetGauntletColor() const;
8 virtual int GetLegMainColor() const;
9 virtual int GetWSkillHits() const { return 50000; }
10 virtual truth
IsElite() const { return true; }
18 col16
veterankamikazedwarf::GetTorsoMainColor() const
20 return GetMasterGod()->GetEliteColor();
25 col16
veterankamikazedwarf::GetGauntletColor() const
27 return GetMasterGod()->GetEliteColor();
32 col16
veterankamikazedwarf::GetLegMainColor() const
34 return GetMasterGod()->GetEliteColor();
39 void veterankamikazedwarf::PostConstruct()
41 kamikazedwarf::PostConstruct();
44 int Modifier
= Time
.Day
- KAMIKAZE_INVISIBILITY_DAY_MIN
;
46 if(Time
.Day
>= KAMIKAZE_INVISIBILITY_DAY_MAX
48 && RAND_N(KAMIKAZE_INVISIBILITY_DAY_MAX
- KAMIKAZE_INVISIBILITY_DAY_MIN
) < Modifier
))
49 GainIntrinsic(INVISIBLE
);