3 DigMessage
= "You smash the ward to smithereens.";
4 MainMaterialConfig
== MILKY_QUARTZ
;
7 SitMessage
= "You feel a mysterious warmth radiating from the ward.";
9 MaterialColorB
= rgb16
(100, 100, 24);
11 LeftOverItems
== NaturalMaterialForm
{ MainMaterial
= 0 { Volume
= 250:500; } }