unnecessary messing with code
[k8-i-v-a-n.git] / Script / chars / orc.dat
blob311edaf4b4726cb9e33454f710dab603ec9e4d49
1 orc
3 DefaultArmStrength = 15;
4 DefaultLegStrength = 15;
5 DefaultDexterity = 10;
6 DefaultAgility = 20;
7 DefaultEndurance = 15;
8 DefaultPerception = 18;
9 DefaultIntelligence = 7;
10 DefaultWisdom = 6;
11 DefaultCharisma = 4;
12 DefaultMana = 0;
13 SkinColor = rgb16(48, 48, 48);
14 EyeColor = rgb16(200, 200, 0);
15 ClothColor = rgb16(180, 120, 80);
16 BeltColor = rgb16(72, 60, 24);
17 LegMainColor = rgb16(96, 80, 48);
18 HeadBitmapPos = 112, 192;
19 TorsoBitmapPos = 48, 0;
20 ArmBitmapPos = 80, 32;
21 LegBitmapPos = 0, 240;
22 TotalVolume = 90000;
23 TotalSize = 180;
24 UsesLongArticle = true;
25 NameSingular = "orc";
26 CanBeGenerated = true;
27 Sex = UNDEFINED;
28 BodyArmor = TROLL_HIDE bodyarmor(PLATE_MAIL);
29 RightWielded = BRONZE meleeweapon(AXE);
30 LeftWielded = BRONZE meleeweapon(AXE);
31 KnownCWeaponSkills == AXES;
32 CWeaponSkillHits == 50;
33 RightSWeaponSkillHits = 20;
34 LeftSWeaponSkillHits = 20;
35 ClassStates = GAS_IMMUNITY|INFRA_VISION;
36 PanicLevel = 50;
37 HostileReplies == "\"Nice scalp! Me want it!\"";
38 FriendlyReplies == "\"Has you seen any elf or dwarf? Me hungry.\"";
39 FleshMaterial = ORC_FLESH;
40 AttachedGod = CRUENTUS;
41 WieldedPosition = -1, -1;
42 DangerModifier = 75;
43 ScienceTalkPossibility = 25;
44 ScienceTalkIntelligenceModifier = 1;
45 ScienceTalkWisdomModifier = 1;
46 ScienceTalkIntelligenceRequirement = 3;
47 ScienceTalkWisdomRequirement = 3;
48 ScienceTalkName :=
50 "killing", "murder", "rape", "torture", "burns",
51 "cannibalism", "slaughtering", "malice", "axes", "blood";
53 IsSadist = true;
55 Config GENERAL;
57 HairColor = rgb16(200, 0, 0);
58 ClothColor = rgb16(72, 72, 72);
59 LegMainColor = rgb16(48, 48, 48);
60 LegSpecialColor = rgb16(96, 64, 32);
61 HeadBitmapPos = 112, 176;
62 TorsoBitmapPos = 48, 32;
63 ArmBitmapPos = 80, 16;
64 LegBitmapPos = 0, 224;
65 AttributeBonus = 80;
66 Helmet = MITHRIL helmet(FULL_HELMET) { Enchantment = 1; }
67 BodyArmor = MITHRIL bodyarmor(CHAIN_MAIL) { Enchantment = 1; }
68 RightWielded = MITHRIL meleeweapon(HALBERD) { Enchantment = 2; }
69 LeftWielded = 0;
70 KnownCWeaponSkills == POLE_ARMS;
71 CWeaponSkillHits == 1000;
72 RightSWeaponSkillHits = 500;
73 NameSingular = "orc general";
74 PanicLevel = 10;
75 Inventory = { 2, potion { SecondaryMaterial = HEALING_LIQUID; Chance = 10; }, Random { Category = RING; Chance = 10; } }
76 TotalVolume = 120000;
79 Config MARSHAL;
81 HairColor = rgb16(200, 0, 200);
82 ClothColor = rgb16(48, 48, 48);
83 LegMainColor = rgb16(32, 32, 32);
84 LegSpecialColor = rgb16(80, 48, 16);
85 HeadBitmapPos = 112, 176;
86 TorsoBitmapPos = 48, 32;
87 ArmBitmapPos = 80, 16;
88 LegBitmapPos = 0, 224;
89 AttributeBonus = 100;
90 Helmet = MITHRIL helmet(FULL_HELMET) { Enchantment = 2; }
91 Cloak = ANGEL_HAIR cloak { Enchantment = 2; }
92 BodyArmor = DRAGON_HIDE bodyarmor(PLATE_MAIL) { Enchantment = 2; }
93 RightWielded = RUBY meleeweapon(HALBERD) { Enchantment = 3; }
94 LeftRing = ring(RING_OF_TELEPORT_CONTROL);
95 LeftWielded = 0;
96 Belt = RUBY belt { Enchantment = 2; }
97 RightGauntlet = DRAGON_HIDE gauntlet(GAUNTLET_OF_STRENGTH) { Enchantment = 2; }
98 RightBoot = SPIDER_SILK boot { Enchantment = 2; }
99 LeftWielded = 0;
100 KnownCWeaponSkills == POLE_ARMS;
101 CWeaponSkillHits == 2000;
102 RightSWeaponSkillHits = 1000;
103 NameSingular = "orc marshal";
104 PanicLevel = 0;
105 IsUnique = true;
106 CanBeWished = true;
107 DefaultName = "Ur-Khan";
108 DangerModifier = 1500;
109 IsNameable = false;
110 CanBeCloned = false;
111 IsPolymorphable = false;
112 TotalVolume = 150000;
113 // CLIVAN; old -- Inventory = { 4, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; } }
114 Inventory = { 5, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; }, potion { SecondaryMaterial = OMMEL_URINE; }, solstone;}
115 CanBeConfused = false;
116 FireResistance = 30;
117 ElectricityResistance = 30;
118 EnergyResistance = 30;
119 IsImmuneToItemTeleport = true;
120 IsEnormous = true;
121 AllowUnconsciousness = false;
122 TamingDifficulty = 35;
123 UndeadVersions = false;
124 IsImmuneToWhipOfThievery = true;
127 Config OFFICER;
129 HairColor = rgb16(0, 200, 0);
130 ClothColor = rgb16(96, 96, 96);
131 LegMainColor = rgb16(72, 72, 72);
132 LegSpecialColor = rgb16(112, 80, 48);
133 HeadBitmapPos = 112, 176;
134 TorsoBitmapPos = 48, 32;
135 ArmBitmapPos = 80, 16;
136 LegBitmapPos = 0, 224;
137 AttributeBonus = 60;
138 Helmet = STEEL helmet(FULL_HELMET);
139 BodyArmor = STEEL bodyarmor(CHAIN_MAIL);
140 RightWielded = STEEL meleeweapon(HALBERD) { Enchantment = 1; }
141 LeftWielded = 0;
142 KnownCWeaponSkills == POLE_ARMS;
143 CWeaponSkillHits == 500;
144 RightSWeaponSkillHits = 200;
145 NameSingular = "orc officer";
146 PanicLevel = 20;
149 Config SLAUGHTERER;
151 TorsoBitmapPos = 48, 48;
152 AttributeBonus = 20;
153 Helmet = BRONZE helmet;
154 BodyArmor = BRONZE bodyarmor(CHAIN_MAIL);
155 RightWielded = IRON meleeweapon(AXE);
156 LeftWielded = IRON meleeweapon(AXE);
157 CWeaponSkillHits == 100;
158 RightSWeaponSkillHits = 50;
159 LeftSWeaponSkillHits = 50;
160 NameSingular = "orc slaughterer";
161 PanicLevel = 40;
162 Inventory == potion { SecondaryMaterial = TROLL_BLOOD; Chance = 10; }
165 Config SQUAD_LEADER;
167 HairColor = rgb16(120, 120, 120);
168 HeadBitmapPos = 112, 176;
169 TorsoBitmapPos = 48, 48;
170 AttributeBonus = 40;
171 Helmet = IRON helmet(FULL_HELMET);
172 BodyArmor = IRON bodyarmor(CHAIN_MAIL);
173 RightWielded = IRON meleeweapon(HALBERD);
174 LeftWielded = 0;
175 KnownCWeaponSkills == POLE_ARMS;
176 CWeaponSkillHits == 200;
177 RightSWeaponSkillHits = 100;
178 NameSingular = "orc squad leader";
179 PanicLevel = 30;