finished adding content from CLIVAN; not tested yet
[k8-i-v-a-n.git] / src / game / wterrains / owterrains / owterrain_darkforest.cpp
blobc175c67dd4763a16bfbe2057be5bbab5eeb040d2
1 #ifdef HEADER_PHASE
2 OWTERRAIN(darkforest, owterrain)
4 public:
5 virtual const char *GetNameStem () const;
6 virtual v2 GetBitmapPos (int) const;
7 virtual int GetAttachedDungeon () const;
8 };
11 #else
14 cchar *darkforest::GetNameStem () const { return "dark forest"; }
15 v2 darkforest::GetBitmapPos (int) const { return v2(80, 80); }
16 int darkforest::GetAttachedDungeon () const { return DARK_FOREST; }
19 #endif