5 virtual int GetBodyPartIndex() const;
6 virtual double GetRoughChanceToHit(double, double) const;
14 int torso::GetBodyPartIndex() const { return TORSO_INDEX
; }
18 double torso::GetRoughChanceToHit(double ToHitValue
, double DodgeValue
) const
20 return 1 / (DodgeValue
/ ToHitValue
+ 1);