3 DefaultArmStrength
= 10;
6 DefaultPerception
= 24;
7 DefaultIntelligence
= 7;
12 TorsoBitmapPos
= 224, 0;
14 /* SkinColor overridden */
15 NameSingular
= "wolf";
16 NamePlural
= "wolves";
17 BaseBiteStrength
= 600;
18 CanBeGenerated
= true
;
19 CWeaponSkillHits
== 200;
20 ClassStates
= INFRA_VISION
;
21 FleshMaterial
= WOLF_FLESH
;
23 HostileReplies
== "@Dd growls madly.";