2 if (game::TruthQuestion(CONST_S("Your quest is not yet compeleted! Really quit? [y/N]"))) {
3 Char
->ShowAdventureInfo();
4 festring Msg
= CONST_S("cowardly quit the game");
5 Char
->AddScoreEntry(Msg
, 0.75);
6 game::End(Msg
, !game::WizardModeIsActive() || game::TruthQuestion(CONST_S("Remove saves? [y/N]")));