3 This is a game for the whole family. You are cute fluffy little bunnies
4 and hop on the other bunnies' heads.
6 At the beginning you are in the menu, where you have to jump
7 over the tree trunk if you want to play and walk right.
8 Then you'll enter the arena. The aim is to jump on the
9 other bunnies' heads...
14 4,8,6 to steer Mijji (on the numeric pad)
16 Thanks to sabrewulf (chuck mason) in irc.linux.com #keen
17 who did port this wonderful game! find him, longislandman
18 and me (tarzeau) on irc.linux.com
19 Thanks also to longisland for working on network code
20 and timecop for the pack/unpacker
21 Thanks to florian for adding scale mode, fixing the sound
22 bug and having alot of patience and maintaining everything.
23 Thanks to ben for making patches to run it on mac os x.
24 Thanks to ivo for doing debian packages.
26 f10 change between windowed/fullscreen mode
27 (see the XF86Config-4, copy n paste the modeline 400x256
28 then add the mode "400x256" to whatever bpp you have by default, restart x)
29 example: add following line in Section "Monitor" of your
30 /etc/X11/XF86Config (or XF86Config-4)
31 Modeline "400x256" 22.00 400 416 480 504 256 259 262 269 doublescan
32 then in Section "Screen" if your DefaultDepth is 24 do be sure you have
34 Modes "1024x768" "640x480" "512x384" "400x256" "320x240"
37 For compilation you will need:
38 do following on a debian gnu/linux system (www.debian.org)
39 apt-get install libsdl-dev libsdl-mixer-dev
40 sdl libraries are needed, you might find it at www.libsdl.org
42 You can find more levels at http://www.jumpbump.mine.nu/cgi-bin/jb.sh
43 which you can start with: jumpnbump -dat levelname.dat
44 there's a screensaver mode as well:
45 jumpnbump -fireworks -fullscreen
47 Network play works like this, oh well here's an example
48 Player 1: jumpnbump -port 7777 -net 0 ip_or_hostname_of_player2 port_of_player2
49 Player 2: jumpnbump -port 7777 -net 1 ip_or_hostname_of_player1 port_of_player1
50 just take port 7777 for all ports and hope it's open and you aren't
51 firewalled (it's all udp!)
52 You can add -net 3 and -net 4 for 3rd and 4th player, and be sure.
53 All the players use the same -dat level.dat
54 (the scoreboards is different on each player and strange things like
55 that, but longislandman is working on it (isn't it? longislandman? you alive?))
57 You can find the original dos game (which runs in dos/win9x (dosextender!))
58 at http://www.brainchilddesign.com/games/jumpnbump/index.html
60 If you like the game or have any ideas don't hesitate to contact me