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[gnulib.git] / tests / test-linked_list.c
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1 /* Test of sequential list data type implementation.
2 Copyright (C) 2006-2017 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2006.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
18 #include <config.h>
20 #include "gl_linked_list.h"
22 #include <stdlib.h>
24 #include "gl_array_list.h"
25 #include "macros.h"
27 static const char *objects[15] =
29 "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o"
32 #define RANDOM(n) (rand () % (n))
33 #define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
35 static void
36 check_equals (gl_list_t list1, gl_list_t list2)
38 size_t n, i;
40 n = gl_list_size (list1);
41 ASSERT (n == gl_list_size (list2));
42 for (i = 0; i < n; i++)
44 ASSERT (gl_list_get_at (list1, i) == gl_list_get_at (list2, i));
48 static void
49 check_all (gl_list_t list1, gl_list_t list2, gl_list_t list3)
51 check_equals (list1, list2);
52 check_equals (list1, list3);
55 int
56 main (int argc, char *argv[])
58 gl_list_t list1, list2, list3;
60 /* Allow the user to provide a non-default random seed on the command line. */
61 if (argc > 1)
62 srand (atoi (argv[1]));
65 size_t initial_size = RANDOM (50);
66 const void **contents =
67 (const void **) malloc (initial_size * sizeof (const void *));
68 size_t i;
69 unsigned int repeat;
71 for (i = 0; i < initial_size; i++)
72 contents[i] = RANDOM_OBJECT ();
74 /* Create list1. */
75 list1 = gl_list_nx_create (GL_ARRAY_LIST, NULL, NULL, NULL, true,
76 initial_size, contents);
77 ASSERT (list1 != NULL);
78 /* Create list2. */
79 list2 = gl_list_nx_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
80 ASSERT (list2 != NULL);
81 for (i = 0; i < initial_size; i++)
82 ASSERT (gl_list_nx_add_last (list2, contents[i]) != NULL);
84 /* Create list3. */
85 list3 = gl_list_nx_create (GL_LINKED_LIST, NULL, NULL, NULL, true,
86 initial_size, contents);
87 ASSERT (list3 != NULL);
89 check_all (list1, list2, list3);
91 for (repeat = 0; repeat < 10000; repeat++)
93 unsigned int operation = RANDOM (16);
94 switch (operation)
96 case 0:
97 if (gl_list_size (list1) > 0)
99 size_t index = RANDOM (gl_list_size (list1));
100 const char *obj = RANDOM_OBJECT ();
101 gl_list_node_t node1, node2, node3;
103 node1 = gl_list_nx_set_at (list1, index, obj);
104 ASSERT (node1 != NULL);
105 ASSERT (gl_list_get_at (list1, index) == obj);
106 ASSERT (gl_list_node_value (list1, node1) == obj);
108 node2 = gl_list_nx_set_at (list2, index, obj);
109 ASSERT (node2 != NULL);
110 ASSERT (gl_list_get_at (list2, index) == obj);
111 ASSERT (gl_list_node_value (list2, node2) == obj);
113 node3 = gl_list_nx_set_at (list3, index, obj);
114 ASSERT (node3 != NULL);
115 ASSERT (gl_list_get_at (list3, index) == obj);
116 ASSERT (gl_list_node_value (list3, node3) == obj);
118 if (index > 0)
120 ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
121 == gl_list_get_at (list1, index - 1));
122 ASSERT (gl_list_node_value (list2, gl_list_previous_node (list3, node3))
123 == gl_list_get_at (list2, index - 1));
124 ASSERT (gl_list_node_value (list3, gl_list_previous_node (list3, node3))
125 == gl_list_get_at (list2, index - 1));
127 if (index + 1 < gl_list_size (list1))
129 ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
130 == gl_list_get_at (list1, index + 1));
131 ASSERT (gl_list_node_value (list2, gl_list_next_node (list3, node3))
132 == gl_list_get_at (list2, index + 1));
133 ASSERT (gl_list_node_value (list3, gl_list_next_node (list3, node3))
134 == gl_list_get_at (list2, index + 1));
137 break;
138 case 1:
140 const char *obj = RANDOM_OBJECT ();
141 gl_list_node_t node1, node2, node3;
142 node1 = gl_list_search (list1, obj);
143 node2 = gl_list_search (list2, obj);
144 node3 = gl_list_search (list3, obj);
145 if (node1 == NULL)
147 ASSERT (node2 == NULL);
148 ASSERT (node3 == NULL);
150 else
152 ASSERT (node2 != NULL);
153 ASSERT (node3 != NULL);
154 ASSERT (gl_list_node_value (list1, node1) == obj);
155 ASSERT (gl_list_node_value (list2, node2) == obj);
156 ASSERT (gl_list_node_value (list3, node3) == obj);
159 break;
160 case 2:
162 const char *obj = RANDOM_OBJECT ();
163 size_t index1, index2, index3;
164 index1 = gl_list_indexof (list1, obj);
165 index2 = gl_list_indexof (list2, obj);
166 index3 = gl_list_indexof (list3, obj);
167 if (index1 == (size_t)(-1))
169 ASSERT (index2 == (size_t)(-1));
170 ASSERT (index3 == (size_t)(-1));
172 else
174 ASSERT (index2 != (size_t)(-1));
175 ASSERT (index3 != (size_t)(-1));
176 ASSERT (gl_list_get_at (list1, index1) == obj);
177 ASSERT (gl_list_get_at (list2, index2) == obj);
178 ASSERT (gl_list_get_at (list3, index3) == obj);
179 ASSERT (index2 == index1);
180 ASSERT (index3 == index1);
183 break;
184 case 3: /* add 1 element */
186 const char *obj = RANDOM_OBJECT ();
187 gl_list_node_t node1, node2, node3;
188 node1 = gl_list_nx_add_first (list1, obj);
189 ASSERT (node1 != NULL);
190 node2 = gl_list_nx_add_first (list2, obj);
191 ASSERT (node2 != NULL);
192 node3 = gl_list_nx_add_first (list3, obj);
193 ASSERT (node3 != NULL);
194 ASSERT (gl_list_node_value (list1, node1) == obj);
195 ASSERT (gl_list_node_value (list2, node2) == obj);
196 ASSERT (gl_list_node_value (list3, node3) == obj);
197 ASSERT (gl_list_get_at (list1, 0) == obj);
198 ASSERT (gl_list_get_at (list2, 0) == obj);
199 ASSERT (gl_list_get_at (list3, 0) == obj);
201 break;
202 case 4: /* add 1 element */
204 const char *obj = RANDOM_OBJECT ();
205 gl_list_node_t node1, node2, node3;
206 node1 = gl_list_nx_add_last (list1, obj);
207 ASSERT (node1 != NULL);
208 node2 = gl_list_nx_add_last (list2, obj);
209 ASSERT (node2 != NULL);
210 node3 = gl_list_nx_add_last (list3, obj);
211 ASSERT (node3 != NULL);
212 ASSERT (gl_list_node_value (list1, node1) == obj);
213 ASSERT (gl_list_node_value (list2, node2) == obj);
214 ASSERT (gl_list_node_value (list3, node3) == obj);
215 ASSERT (gl_list_get_at (list1, gl_list_size (list1) - 1) == obj);
216 ASSERT (gl_list_get_at (list2, gl_list_size (list2) - 1) == obj);
217 ASSERT (gl_list_get_at (list3, gl_list_size (list3) - 1) == obj);
219 break;
220 case 5: /* add 3 elements */
222 const char *obj0 = RANDOM_OBJECT ();
223 const char *obj1 = RANDOM_OBJECT ();
224 const char *obj2 = RANDOM_OBJECT ();
225 gl_list_node_t node1, node2, node3;
226 node1 = gl_list_nx_add_first (list1, obj2);
227 ASSERT (node1 != NULL);
228 node1 = gl_list_nx_add_before (list1, node1, obj0);
229 ASSERT (node1 != NULL);
230 node1 = gl_list_nx_add_after (list1, node1, obj1);
231 ASSERT (node1 != NULL);
232 node2 = gl_list_nx_add_first (list2, obj2);
233 ASSERT (node2 != NULL);
234 node2 = gl_list_nx_add_before (list2, node2, obj0);
235 ASSERT (node2 != NULL);
236 node2 = gl_list_nx_add_after (list2, node2, obj1);
237 ASSERT (node2 != NULL);
238 node3 = gl_list_nx_add_first (list3, obj2);
239 ASSERT (node3 != NULL);
240 node3 = gl_list_nx_add_before (list3, node3, obj0);
241 ASSERT (node3 != NULL);
242 node3 = gl_list_nx_add_after (list3, node3, obj1);
243 ASSERT (node3 != NULL);
244 ASSERT (gl_list_node_value (list1, node1) == obj1);
245 ASSERT (gl_list_node_value (list2, node2) == obj1);
246 ASSERT (gl_list_node_value (list3, node3) == obj1);
247 ASSERT (gl_list_get_at (list1, 0) == obj0);
248 ASSERT (gl_list_get_at (list1, 1) == obj1);
249 ASSERT (gl_list_get_at (list1, 2) == obj2);
250 ASSERT (gl_list_get_at (list2, 0) == obj0);
251 ASSERT (gl_list_get_at (list2, 1) == obj1);
252 ASSERT (gl_list_get_at (list2, 2) == obj2);
253 ASSERT (gl_list_get_at (list3, 0) == obj0);
254 ASSERT (gl_list_get_at (list3, 1) == obj1);
255 ASSERT (gl_list_get_at (list3, 2) == obj2);
257 break;
258 case 6: /* add 1 element */
260 size_t index = RANDOM (gl_list_size (list1) + 1);
261 const char *obj = RANDOM_OBJECT ();
262 gl_list_node_t node1, node2, node3;
263 node1 = gl_list_nx_add_at (list1, index, obj);
264 ASSERT (node1 != NULL);
265 node2 = gl_list_nx_add_at (list2, index, obj);
266 ASSERT (node2 != NULL);
267 node3 = gl_list_nx_add_at (list3, index, obj);
268 ASSERT (node3 != NULL);
269 ASSERT (gl_list_get_at (list1, index) == obj);
270 ASSERT (gl_list_node_value (list1, node1) == obj);
271 ASSERT (gl_list_get_at (list2, index) == obj);
272 ASSERT (gl_list_node_value (list2, node2) == obj);
273 ASSERT (gl_list_get_at (list3, index) == obj);
274 ASSERT (gl_list_node_value (list3, node3) == obj);
275 if (index > 0)
277 ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
278 == gl_list_get_at (list1, index - 1));
279 ASSERT (gl_list_node_value (list2, gl_list_previous_node (list3, node3))
280 == gl_list_get_at (list2, index - 1));
281 ASSERT (gl_list_node_value (list3, gl_list_previous_node (list3, node3))
282 == gl_list_get_at (list2, index - 1));
284 if (index + 1 < gl_list_size (list1))
286 ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
287 == gl_list_get_at (list1, index + 1));
288 ASSERT (gl_list_node_value (list2, gl_list_next_node (list3, node3))
289 == gl_list_get_at (list2, index + 1));
290 ASSERT (gl_list_node_value (list3, gl_list_next_node (list3, node3))
291 == gl_list_get_at (list2, index + 1));
294 break;
295 case 7: case 8: /* remove 1 element */
296 if (gl_list_size (list1) > 0)
298 size_t n = gl_list_size (list1);
299 const char *obj = gl_list_get_at (list1, RANDOM (n));
300 gl_list_node_t node1, node2, node3;
301 node1 = gl_list_search (list1, obj);
302 node2 = gl_list_search (list2, obj);
303 node3 = gl_list_search (list3, obj);
304 ASSERT (node1 != NULL);
305 ASSERT (node2 != NULL);
306 ASSERT (node3 != NULL);
307 ASSERT (gl_list_remove_node (list1, node1));
308 ASSERT (gl_list_remove_node (list2, node2));
309 ASSERT (gl_list_remove_node (list3, node3));
310 ASSERT (gl_list_size (list1) == n - 1);
312 break;
313 case 9: case 10: /* remove 1 element */
314 if (gl_list_size (list1) > 0)
316 size_t n = gl_list_size (list1);
317 size_t index = RANDOM (n);
318 ASSERT (gl_list_remove_at (list1, index));
319 ASSERT (gl_list_remove_at (list2, index));
320 ASSERT (gl_list_remove_at (list3, index));
321 ASSERT (gl_list_size (list1) == n - 1);
323 break;
324 case 11: case 12: /* remove 1 element */
325 if (gl_list_size (list1) > 0)
327 size_t n = gl_list_size (list1);
328 const char *obj = gl_list_get_at (list1, RANDOM (n));
329 ASSERT (gl_list_remove (list1, obj));
330 ASSERT (gl_list_remove (list2, obj));
331 ASSERT (gl_list_remove (list3, obj));
332 ASSERT (gl_list_size (list1) == n - 1);
334 break;
335 case 13:
336 if (gl_list_size (list1) > 0)
338 size_t n = gl_list_size (list1);
339 const char *obj = "xyzzy";
340 ASSERT (!gl_list_remove (list1, obj));
341 ASSERT (!gl_list_remove (list2, obj));
342 ASSERT (!gl_list_remove (list3, obj));
343 ASSERT (gl_list_size (list1) == n);
345 break;
346 case 14:
348 size_t n = gl_list_size (list1);
349 gl_list_iterator_t iter1, iter2, iter3;
350 const void *elt;
351 iter1 = gl_list_iterator (list1);
352 iter2 = gl_list_iterator (list2);
353 iter3 = gl_list_iterator (list3);
354 for (i = 0; i < n; i++)
356 ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
357 ASSERT (gl_list_get_at (list1, i) == elt);
358 ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
359 ASSERT (gl_list_get_at (list2, i) == elt);
360 ASSERT (gl_list_iterator_next (&iter3, &elt, NULL));
361 ASSERT (gl_list_get_at (list3, i) == elt);
363 ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
364 ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
365 ASSERT (!gl_list_iterator_next (&iter3, &elt, NULL));
366 gl_list_iterator_free (&iter1);
367 gl_list_iterator_free (&iter2);
368 gl_list_iterator_free (&iter3);
370 break;
371 case 15:
373 size_t end = RANDOM (gl_list_size (list1) + 1);
374 size_t start = RANDOM (end + 1);
375 gl_list_iterator_t iter1, iter2, iter3;
376 const void *elt;
377 iter1 = gl_list_iterator_from_to (list1, start, end);
378 iter2 = gl_list_iterator_from_to (list2, start, end);
379 iter3 = gl_list_iterator_from_to (list3, start, end);
380 for (i = start; i < end; i++)
382 ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
383 ASSERT (gl_list_get_at (list1, i) == elt);
384 ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
385 ASSERT (gl_list_get_at (list2, i) == elt);
386 ASSERT (gl_list_iterator_next (&iter3, &elt, NULL));
387 ASSERT (gl_list_get_at (list3, i) == elt);
389 ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
390 ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
391 ASSERT (!gl_list_iterator_next (&iter3, &elt, NULL));
392 gl_list_iterator_free (&iter1);
393 gl_list_iterator_free (&iter2);
394 gl_list_iterator_free (&iter3);
396 break;
398 check_all (list1, list2, list3);
401 gl_list_free (list1);
402 gl_list_free (list2);
403 gl_list_free (list3);
404 free (contents);
407 return 0;