2 Test whether a Unicode character is "other default ignorable code point".
5 lib/unictype/pr_other_default_ignorable_code_point.c
6 lib/unictype/pr_other_default_ignorable_code_point.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9.8], [unictype/property-other-default-ignorable-code-point])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_OTHER_DEFAULT_IGNORABLE_CODE_POINT
18 lib_SOURCES += unictype/pr_other_default_ignorable_code_point.c