2 Test whether a Unicode character is "id start".
5 lib/unictype/pr_id_start.c
6 lib/unictype/pr_id_start.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9.8], [unictype/property-id-start])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_ID_START
18 lib_SOURCES += unictype/pr_id_start.c