2 Test whether a Unicode character is "bidi control".
5 lib/unictype/pr_bidi_control.c
6 lib/unictype/pr_bidi_control.h
14 AC_REQUIRE([AC_C_INLINE])
15 gl_UNICTYPE_H_REQUIRE_DEFAULTS
16 gl_LIBUNISTRING_MODULE_WITH_VARIABLE([1.2], [unictype/property-bidi-control])
19 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_BIDI_CONTROL
20 lib_SOURCES += unictype/pr_bidi_control.c