2 Test whether a Unicode character is of general category Pe.
5 lib/unictype/categ_Pe.c
6 lib/unictype/categ_Pe.h
12 gl_UNICTYPE_H_REQUIRE_DEFAULTS
13 gl_LIBUNISTRING_MODULE_WITH_VARIABLE([0.9.11], [unictype/category-Pe])
16 if LIBUNISTRING_COMPILE_UNICTYPE_CATEGORY_PE
17 lib_SOURCES += unictype/categ_Pe.c