2 socket() function: create a socket.
11 errno [test "$ac_cv_header_winsock2_h" = yes]
12 sockets [test "$ac_cv_header_winsock2_h" = yes]
13 msvc-nothrow [test "$ac_cv_header_winsock2_h" = yes]
16 AC_REQUIRE([gl_SYS_SOCKET_H])
17 gl_CONDITIONAL([GL_COND_OBJ_SOCKET], [test "$ac_cv_header_winsock2_h" = yes])
18 # When this module is used, sockets may actually occur as file descriptors,
19 # hence it is worth warning if the modules 'close' and 'ioctl' are not used.
20 m4_ifdef([gl_UNISTD_H_DEFAULTS], [gl_UNISTD_H_REQUIRE_DEFAULTS])
21 m4_ifdef([gl_SYS_IOCTL_H_DEFAULTS], [gl_SYS_IOCTL_H_REQUIRE_DEFAULTS])
22 AC_REQUIRE([gl_PREREQ_SYS_H_WINSOCK2])
23 if test "$ac_cv_header_winsock2_h" = yes; then
24 UNISTD_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
25 SYS_IOCTL_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
27 gl_SYS_SOCKET_MODULE_INDICATOR([socket])
31 lib_SOURCES += socket.c
44 Paolo Bonzini, Simon Josefsson