2 Fill buffer with random bytes.
9 getrandom [test $HAVE_GETENTROPY = 0 || test $REPLACE_GETENTROPY = 1]
15 gl_CONDITIONAL([GL_COND_OBJ_GETENTROPY],
16 [test $HAVE_GETENTROPY = 0 || test $REPLACE_GETENTROPY = 1])
17 gl_UNISTD_MODULE_INDICATOR([getentropy])
20 if GL_COND_OBJ_GETENTROPY
21 lib_SOURCES += getentropy.c