2 Swap bytes of 16, 32 and 64 bit values.
13 gl_CONDITIONAL_HEADER([byteswap.h])
17 BUILT_SOURCES += $(BYTESWAP_H)
19 # We need the following in order to create <byteswap.h> when the system
21 if GL_GENERATE_BYTESWAP_H
22 byteswap.h: byteswap.in.h $(top_builddir)/config.status
23 @NMD@ $(AM_V_GEN)$(MKDIR_P) '%reldir%'
24 $(gl_V_at)$(SED_HEADER_TO_AT_t) $(srcdir)/byteswap.in.h
27 byteswap.h: $(top_builddir)/config.status
30 MOSTLYCLEANFILES += byteswap.h byteswap.h-t