1 /* Map data type implemented by a hash table.
2 Copyright (C) 2006, 2008-2020 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2018.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
21 #include "gl_hash_map.h"
23 #include <stdint.h> /* for uintptr_t, SIZE_MAX */
28 /* --------------------------- gl_map_t Data Type --------------------------- */
30 #include "gl_anyhash1.h"
32 /* Concrete list node implementation, valid for this file only. */
33 struct gl_list_node_impl
35 struct gl_hash_entry h
; /* hash table entry fields; must be first */
39 typedef struct gl_list_node_impl
* gl_list_node_t
;
41 /* Concrete gl_map_impl type, valid for this file only. */
44 struct gl_map_impl_base base
;
45 gl_mapkey_hashcode_fn hashcode_fn
;
46 /* A hash table: managed as an array of collision lists. */
47 struct gl_hash_entry
**table
;
49 /* Number of hash table entries. */
53 #define CONTAINER_T gl_map_t
54 #define CONTAINER_COUNT(map) (map)->count
55 #include "gl_anyhash2.h"
57 /* --------------------------- gl_map_t Data Type --------------------------- */
60 gl_hash_nx_create_empty (gl_map_implementation_t implementation
,
61 gl_mapkey_equals_fn equals_fn
,
62 gl_mapkey_hashcode_fn hashcode_fn
,
63 gl_mapkey_dispose_fn kdispose_fn
,
64 gl_mapvalue_dispose_fn vdispose_fn
)
66 struct gl_map_impl
*map
=
67 (struct gl_map_impl
*) malloc (sizeof (struct gl_map_impl
));
72 map
->base
.vtable
= implementation
;
73 map
->base
.equals_fn
= equals_fn
;
74 map
->base
.kdispose_fn
= kdispose_fn
;
75 map
->base
.vdispose_fn
= vdispose_fn
;
76 map
->hashcode_fn
= hashcode_fn
;
79 (gl_hash_entry_t
*) calloc (map
->table_size
, sizeof (gl_hash_entry_t
));
80 if (map
->table
== NULL
)
91 static size_t _GL_ATTRIBUTE_PURE
92 gl_hash_size (gl_map_t map
)
97 static bool _GL_ATTRIBUTE_PURE
98 gl_hash_search (gl_map_t map
, const void *key
, const void **valuep
)
101 (map
->hashcode_fn
!= NULL
102 ? map
->hashcode_fn (key
)
103 : (size_t)(uintptr_t) key
);
104 size_t bucket
= hashcode
% map
->table_size
;
105 gl_mapkey_equals_fn equals
= map
->base
.equals_fn
;
107 /* Look for a match in the hash bucket. */
110 for (node
= (gl_list_node_t
) map
->table
[bucket
];
112 node
= (gl_list_node_t
) node
->h
.hash_next
)
113 if (node
->h
.hashcode
== hashcode
115 ? equals (key
, node
->key
)
118 *valuep
= node
->value
;
125 gl_hash_nx_getput (gl_map_t map
, const void *key
, const void *value
,
126 const void **oldvaluep
)
129 (map
->hashcode_fn
!= NULL
130 ? map
->hashcode_fn (key
)
131 : (size_t)(uintptr_t) key
);
132 size_t bucket
= hashcode
% map
->table_size
;
133 gl_mapkey_equals_fn equals
= map
->base
.equals_fn
;
135 /* Look for a match in the hash bucket. */
139 for (node
= (gl_list_node_t
) map
->table
[bucket
];
141 node
= (gl_list_node_t
) node
->h
.hash_next
)
142 if (node
->h
.hashcode
== hashcode
144 ? equals (key
, node
->key
)
147 *oldvaluep
= node
->value
;
153 /* Allocate a new node. */
154 gl_list_node_t node
=
155 (struct gl_list_node_impl
*) malloc (sizeof (struct gl_list_node_impl
));
162 node
->h
.hashcode
= hashcode
;
164 /* Add node to the hash table. */
165 node
->h
.hash_next
= map
->table
[bucket
];
166 map
->table
[bucket
] = &node
->h
;
168 /* Add node to the map. */
171 hash_resize_after_add (map
);
177 gl_hash_getremove (gl_map_t map
, const void *key
, const void **oldvaluep
)
180 (map
->hashcode_fn
!= NULL
181 ? map
->hashcode_fn (key
)
182 : (size_t)(uintptr_t) key
);
183 size_t bucket
= hashcode
% map
->table_size
;
184 gl_mapkey_equals_fn equals
= map
->base
.equals_fn
;
186 /* Look for the first match in the hash bucket. */
187 gl_list_node_t
*nodep
;
189 for (nodep
= (gl_list_node_t
*) &map
->table
[bucket
];
191 nodep
= (gl_list_node_t
*) &(*nodep
)->h
.hash_next
)
193 gl_list_node_t node
= *nodep
;
194 if (node
->h
.hashcode
== hashcode
196 ? equals (key
, node
->key
)
199 *oldvaluep
= node
->value
;
201 /* Remove node from the hash table. */
202 *nodep
= (gl_list_node_t
) node
->h
.hash_next
;
204 /* Remove node from the map. */
207 if (map
->base
.kdispose_fn
!= NULL
)
208 map
->base
.kdispose_fn (node
->key
);
218 gl_hash_free (gl_map_t map
)
222 gl_mapkey_dispose_fn kdispose
= map
->base
.kdispose_fn
;
223 gl_mapvalue_dispose_fn vdispose
= map
->base
.vdispose_fn
;
224 struct gl_hash_entry
**table
= map
->table
;
227 for (i
= map
->table_size
; i
> 0; )
229 gl_hash_entry_t node
= table
[--i
];
233 gl_hash_entry_t next
= node
->hash_next
;
235 /* Free the entry. */
236 if (vdispose
!= NULL
)
237 vdispose (((gl_list_node_t
) node
)->value
);
238 if (kdispose
!= NULL
)
239 kdispose (((gl_list_node_t
) node
)->key
);
251 /* ---------------------- gl_map_iterator_t Data Type ---------------------- */
253 /* Here we iterate through the hash buckets. Therefore the order in which the
254 pairs are returned is unpredictable. */
256 static gl_map_iterator_t
257 gl_hash_iterator (gl_map_t map
)
259 gl_map_iterator_t result
;
261 result
.vtable
= map
->base
.vtable
;
263 result
.p
= NULL
; /* runs through the nodes of a bucket */
264 result
.i
= 0; /* index of the bucket that p points into + 1 */
265 result
.j
= map
->table_size
;
266 #if defined GCC_LINT || defined lint
275 gl_hash_iterator_next (gl_map_iterator_t
*iterator
,
276 const void **keyp
, const void **valuep
)
278 if (iterator
->p
!= NULL
)
280 /* We're traversing a bucket. */
281 gl_list_node_t node
= (gl_list_node_t
) iterator
->p
;
283 *valuep
= node
->value
;
284 iterator
->p
= (gl_list_node_t
) node
->h
.hash_next
;
289 /* Find the next bucket that is not empty. */
290 size_t j
= iterator
->j
;
291 size_t i
= iterator
->i
;
295 gl_hash_entry_t
*table
= iterator
->map
->table
;
298 gl_list_node_t node
= (gl_list_node_t
) table
[i
++];
302 *valuep
= node
->value
;
303 iterator
->p
= (gl_list_node_t
) node
->h
.hash_next
;
310 /* Here iterator->p is still NULL, and i == j. */
317 gl_hash_iterator_free (gl_map_iterator_t
*iterator
)
322 const struct gl_map_implementation gl_hash_map_implementation
=
324 gl_hash_nx_create_empty
,
331 gl_hash_iterator_next
,
332 gl_hash_iterator_free