*-map tests: Fix compilation error.
[gnulib.git] / lib / gl_hash_map.c
blob534b472fa06e034949fa7a2288b957dd5aee7edb
1 /* Map data type implemented by a hash table.
2 Copyright (C) 2006, 2008-2019 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2018.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
18 #include <config.h>
20 /* Specification. */
21 #include "gl_hash_map.h"
23 #include <stdint.h> /* for SIZE_MAX */
24 #include <stdlib.h>
26 #include "xsize.h"
28 #ifndef uintptr_t
29 # define uintptr_t unsigned long
30 #endif
32 /* --------------------------- gl_map_t Data Type --------------------------- */
34 #include "gl_anyhash1.h"
36 /* Concrete list node implementation, valid for this file only. */
37 struct gl_list_node_impl
39 struct gl_hash_entry h; /* hash table entry fields; must be first */
40 const void *key;
41 const void *value;
43 typedef struct gl_list_node_impl * gl_list_node_t;
45 /* Concrete gl_map_impl type, valid for this file only. */
46 struct gl_map_impl
48 struct gl_map_impl_base base;
49 gl_mapkey_hashcode_fn hashcode_fn;
50 /* A hash table: managed as an array of collision lists. */
51 struct gl_hash_entry **table;
52 size_t table_size;
53 /* Number of hash table entries. */
54 size_t count;
57 #define CONTAINER_T gl_map_t
58 #define CONTAINER_COUNT(map) (map)->count
59 #include "gl_anyhash2.h"
61 /* --------------------------- gl_map_t Data Type --------------------------- */
63 static gl_map_t
64 gl_hash_nx_create_empty (gl_map_implementation_t implementation,
65 gl_mapkey_equals_fn equals_fn,
66 gl_mapkey_hashcode_fn hashcode_fn,
67 gl_mapkey_dispose_fn kdispose_fn,
68 gl_mapvalue_dispose_fn vdispose_fn)
70 struct gl_map_impl *map =
71 (struct gl_map_impl *) malloc (sizeof (struct gl_map_impl));
73 if (map == NULL)
74 return NULL;
76 map->base.vtable = implementation;
77 map->base.equals_fn = equals_fn;
78 map->base.kdispose_fn = kdispose_fn;
79 map->base.vdispose_fn = vdispose_fn;
80 map->hashcode_fn = hashcode_fn;
81 map->table_size = 11;
82 map->table =
83 (gl_hash_entry_t *) calloc (map->table_size, sizeof (gl_hash_entry_t));
84 if (map->table == NULL)
85 goto fail;
86 map->count = 0;
88 return map;
90 fail:
91 free (map);
92 return NULL;
95 static size_t _GL_ATTRIBUTE_PURE
96 gl_hash_size (gl_map_t map)
98 return map->count;
101 static bool _GL_ATTRIBUTE_PURE
102 gl_hash_search (gl_map_t map, const void *key, const void **valuep)
104 size_t hashcode =
105 (map->hashcode_fn != NULL
106 ? map->hashcode_fn (key)
107 : (size_t)(uintptr_t) key);
108 size_t bucket = hashcode % map->table_size;
109 gl_mapkey_equals_fn equals = map->base.equals_fn;
111 /* Look for a match in the hash bucket. */
112 gl_list_node_t node;
114 for (node = (gl_list_node_t) map->table[bucket];
115 node != NULL;
116 node = (gl_list_node_t) node->h.hash_next)
117 if (node->h.hashcode == hashcode
118 && (equals != NULL
119 ? equals (key, node->key)
120 : key == node->key))
122 *valuep = node->value;
123 return true;
125 return false;
128 static int
129 gl_hash_nx_getput (gl_map_t map, const void *key, const void *value,
130 const void **oldvaluep)
132 size_t hashcode =
133 (map->hashcode_fn != NULL
134 ? map->hashcode_fn (key)
135 : (size_t)(uintptr_t) key);
136 size_t bucket = hashcode % map->table_size;
137 gl_mapkey_equals_fn equals = map->base.equals_fn;
139 /* Look for a match in the hash bucket. */
141 gl_list_node_t node;
143 for (node = (gl_list_node_t) map->table[bucket];
144 node != NULL;
145 node = (gl_list_node_t) node->h.hash_next)
146 if (node->h.hashcode == hashcode
147 && (equals != NULL
148 ? equals (key, node->key)
149 : key == node->key))
151 *oldvaluep = node->value;
152 node->value = value;
153 return 0;
157 /* Allocate a new node. */
158 gl_list_node_t node =
159 (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));
161 if (node == NULL)
162 return -1;
164 node->key = key;
165 node->value = value;
166 node->h.hashcode = hashcode;
168 /* Add node to the hash table. */
169 node->h.hash_next = map->table[bucket];
170 map->table[bucket] = &node->h;
172 /* Add node to the map. */
173 map->count++;
175 hash_resize_after_add (map);
177 return 1;
180 static bool
181 gl_hash_getremove (gl_map_t map, const void *key, const void **oldvaluep)
183 size_t hashcode =
184 (map->hashcode_fn != NULL
185 ? map->hashcode_fn (key)
186 : (size_t)(uintptr_t) key);
187 size_t bucket = hashcode % map->table_size;
188 gl_mapkey_equals_fn equals = map->base.equals_fn;
190 /* Look for the first match in the hash bucket. */
191 gl_list_node_t *nodep;
193 for (nodep = (gl_list_node_t *) &map->table[bucket];
194 *nodep != NULL;
195 nodep = (gl_list_node_t *) &(*nodep)->h.hash_next)
197 gl_list_node_t node = *nodep;
198 if (node->h.hashcode == hashcode
199 && (equals != NULL
200 ? equals (key, node->key)
201 : key == node->key))
203 *oldvaluep = node->value;
205 /* Remove node from the hash table. */
206 *nodep = (gl_list_node_t) node->h.hash_next;
208 /* Remove node from the map. */
209 map->count--;
211 if (map->base.kdispose_fn != NULL)
212 map->base.kdispose_fn (node->key);
213 free (node);
214 return true;
218 return false;
221 static void
222 gl_hash_free (gl_map_t map)
224 if (map->count > 0)
226 gl_mapkey_dispose_fn kdispose = map->base.kdispose_fn;
227 gl_mapvalue_dispose_fn vdispose = map->base.vdispose_fn;
228 struct gl_hash_entry **table = map->table;
229 size_t i;
231 for (i = map->table_size; i > 0; )
233 gl_hash_entry_t node = table[--i];
235 while (node != NULL)
237 gl_hash_entry_t next = node->hash_next;
239 /* Free the entry. */
240 if (vdispose != NULL)
241 vdispose (((gl_list_node_t) node)->value);
242 if (kdispose != NULL)
243 kdispose (((gl_list_node_t) node)->key);
244 free (node);
246 node = next;
251 free (map->table);
252 free (map);
255 /* ---------------------- gl_map_iterator_t Data Type ---------------------- */
257 /* Here we iterate through the hash buckets. Therefore the order in which the
258 pairs are returned is unpredictable. */
260 static gl_map_iterator_t
261 gl_hash_iterator (gl_map_t map)
263 gl_map_iterator_t result;
265 result.vtable = map->base.vtable;
266 result.map = map;
267 result.p = NULL; /* runs through the nodes of a bucket */
268 result.i = 0; /* index of the bucket that p points into + 1 */
269 result.j = map->table_size;
270 #if defined GCC_LINT || defined lint
271 result.q = NULL;
272 result.count = 0;
273 #endif
275 return result;
278 static bool
279 gl_hash_iterator_next (gl_map_iterator_t *iterator,
280 const void **keyp, const void **valuep)
282 if (iterator->p != NULL)
284 /* We're traversing a bucket. */
285 gl_list_node_t node = (gl_list_node_t) iterator->p;
286 *keyp = node->key;
287 *valuep = node->value;
288 iterator->p = (gl_list_node_t) node->h.hash_next;
289 return true;
291 else
293 /* Find the next bucket that is not empty. */
294 size_t j = iterator->j;
295 size_t i = iterator->i;
297 if (i < j)
299 gl_hash_entry_t *table = iterator->map->table;
302 gl_list_node_t node = (gl_list_node_t) table[i++];
303 if (node != NULL)
305 *keyp = node->key;
306 *valuep = node->value;
307 iterator->p = (gl_list_node_t) node->h.hash_next;
308 iterator->i = i;
309 return true;
312 while (i < j);
314 /* Here iterator->p is still NULL, and i == j. */
315 iterator->i = j;
316 return false;
320 static void
321 gl_hash_iterator_free (gl_map_iterator_t *iterator)
326 const struct gl_map_implementation gl_hash_map_implementation =
328 gl_hash_nx_create_empty,
329 gl_hash_size,
330 gl_hash_search,
331 gl_hash_nx_getput,
332 gl_hash_getremove,
333 gl_hash_free,
334 gl_hash_iterator,
335 gl_hash_iterator_next,
336 gl_hash_iterator_free