2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_MAPMANAGER_H
20 #define MANGOS_MAPMANAGER_H
22 #include "Platform/Define.h"
23 #include "Policies/Singleton.h"
24 #include "ace/Thread_Mutex.h"
27 #include "GridStates.h"
32 class MANGOS_DLL_DECL MapManager
: public MaNGOS::Singleton
<MapManager
, MaNGOS::ClassLevelLockable
<MapManager
, ACE_Thread_Mutex
> >
35 friend class MaNGOS::OperatorNew
<MapManager
>;
36 typedef UNORDERED_MAP
<uint32
, Map
*> MapMapType
;
37 typedef std::pair
<UNORDERED_MAP
<uint32
, Map
*>::iterator
, bool> MapMapPair
;
41 Map
* CreateMap(uint32
, const WorldObject
* obj
);
42 Map
* CreateBgMap(uint32 mapid
, BattleGround
* bg
);
43 Map
const* CreateBaseMap(uint32 id
) const { return const_cast<MapManager
*>(this)->_createBaseMap(id
); }
44 Map
* FindMap(uint32 mapid
, uint32 instanceId
= 0) const;
46 void UpdateGridState(grid_state_t state
, Map
& map
, NGridType
& ngrid
, GridInfo
& ginfo
, const uint32
&x
, const uint32
&y
, const uint32
&t_diff
);
48 // only const version for outer users
49 void DeleteInstance(uint32 mapid
, uint32 instanceId
);
51 uint16
GetAreaFlag(uint32 mapid
, float x
, float y
, float z
) const
53 Map
const* m
= CreateBaseMap(mapid
);
54 return m
->GetAreaFlag(x
, y
, z
);
56 uint32
GetAreaId(uint32 mapid
, float x
, float y
, float z
) const
58 return Map::GetAreaIdByAreaFlag(GetAreaFlag(mapid
, x
, y
, z
),mapid
);
60 uint32
GetZoneId(uint32 mapid
, float x
, float y
, float z
) const
62 return Map::GetZoneIdByAreaFlag(GetAreaFlag(mapid
, x
, y
, z
),mapid
);
64 void GetZoneAndAreaId(uint32
& zoneid
, uint32
& areaid
, uint32 mapid
, float x
, float y
, float z
)
66 Map::GetZoneAndAreaIdByAreaFlag(zoneid
,areaid
,GetAreaFlag(mapid
, x
, y
, z
),mapid
);
69 void Initialize(void);
72 void SetGridCleanUpDelay(uint32 t
)
74 if( t
< MIN_GRID_DELAY
)
75 i_gridCleanUpDelay
= MIN_GRID_DELAY
;
77 i_gridCleanUpDelay
= t
;
80 void SetMapUpdateInterval(uint32 t
)
82 if( t
> MIN_MAP_UPDATE_DELAY
)
83 t
= MIN_MAP_UPDATE_DELAY
;
85 i_timer
.SetInterval(t
);
89 //void LoadGrid(int mapid, int instId, float x, float y, const WorldObject* obj, bool no_unload = false);
92 static bool ExistMapAndVMap(uint32 mapid
, float x
, float y
);
93 static bool IsValidMAP(uint32 mapid
);
95 static bool IsValidMapCoord(uint32 mapid
, float x
,float y
)
97 return IsValidMAP(mapid
) && MaNGOS::IsValidMapCoord(x
,y
);
100 static bool IsValidMapCoord(uint32 mapid
, float x
,float y
,float z
)
102 return IsValidMAP(mapid
) && MaNGOS::IsValidMapCoord(x
,y
,z
);
105 static bool IsValidMapCoord(uint32 mapid
, float x
,float y
,float z
,float o
)
107 return IsValidMAP(mapid
) && MaNGOS::IsValidMapCoord(x
,y
,z
,o
);
110 static bool IsValidMapCoord(WorldLocation
const& loc
)
112 return IsValidMapCoord(loc
.mapid
,loc
.coord_x
,loc
.coord_y
,loc
.coord_z
,loc
.orientation
);
115 void RemoveAllObjectsInRemoveList();
117 void LoadTransports();
119 typedef std::set
<Transport
*> TransportSet
;
120 TransportSet m_Transports
;
122 typedef std::map
<uint32
, TransportSet
> TransportMap
;
123 TransportMap m_TransportsByMap
;
125 bool CanPlayerEnter(uint32 mapid
, Player
* player
);
126 uint32
GenerateInstanceId() { return ++i_MaxInstanceId
; }
127 void InitMaxInstanceId();
128 void InitializeVisibilityDistanceInfo();
131 uint32
GetNumInstances();
132 uint32
GetNumPlayersInInstances();
136 // debugging code, should be deleted some day
137 GridState
* si_GridStates
[MAX_GRID_STATE
];
138 int i_GridStateErrorCount
;
145 MapManager(const MapManager
&);
146 MapManager
& operator=(const MapManager
&);
148 void InitStateMachine();
149 void DeleteStateMachine();
151 Map
* _createBaseMap(uint32 id
);
152 Map
* _findMap(uint32 id
) const
154 MapMapType::const_iterator iter
= i_maps
.find(id
);
155 return (iter
== i_maps
.end() ? NULL
: iter
->second
);
158 typedef MaNGOS::ClassLevelLockable
<MapManager
, ACE_Thread_Mutex
>::Lock Guard
;
159 uint32 i_gridCleanUpDelay
;
161 IntervalTimer i_timer
;
163 uint32 i_MaxInstanceId
;
166 #define sMapMgr MapManager::Instance()