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[getmangos.git] / src / game / Chat.h
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1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
66 void SendSysMessage( int32 entry);
67 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
68 void PSendSysMessage( int32 entry, ... );
70 int ParseCommands(const char* text);
72 virtual char const* GetName() const;
73 protected:
74 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
76 bool hasStringAbbr(const char* name, const char* part);
78 virtual bool isAvailable(ChatCommand const& cmd) const;
79 virtual bool needReportToTarget(Player* chr) const;
81 void SendGlobalSysMessage(const char *str);
83 bool ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcommand);
84 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
85 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
87 ChatCommand* getCommandTable();
89 bool HandleAccountCommand(const char* args);
90 bool HandleAccountCreateCommand(const char* args);
91 bool HandleAccountDeleteCommand(const char* args);
92 bool HandleAccountOnlineListCommand(const char* args);
93 bool HandleAccountSetAddonCommand(const char* args);
94 bool HandleAccountSetGmLevelCommand(const char* args);
95 bool HandleAccountSetPasswordCommand(const char* args);
97 bool HandleHelpCommand(const char* args);
98 bool HandleCommandsCommand(const char* args);
99 bool HandleStartCommand(const char* args);
100 bool HandleDismountCommand(const char* args);
101 bool HandleSaveCommand(const char* args);
102 bool HandleGMListIngameCommand(const char* args);
103 bool HandleGMListFullCommand(const char* args);
105 bool HandleNamegoCommand(const char* args);
106 bool HandleGonameCommand(const char* args);
107 bool HandleGroupgoCommand(const char* args);
108 bool HandleRecallCommand(const char* args);
109 bool HandleAnnounceCommand(const char* args);
110 bool HandleNotifyCommand(const char* args);
111 bool HandleGMmodeCommand(const char* args);
112 bool HandleGMChatCommand(const char* args);
113 bool HandleVisibleCommand(const char* args);
114 bool HandleGPSCommand(const char* args);
115 bool HandleTaxiCheatCommand(const char* args);
116 bool HandleWhispersCommand(const char* args);
117 bool HandleSayCommand(const char* args);
118 bool HandleNpcWhisperCommand(const char* args);
119 bool HandleYellCommand(const char* args);
120 bool HandlePlayEmoteCommand(const char* args);
121 bool HandleSendMailCommand(const char* args);
122 bool HandleNameTeleCommand(const char* args);
123 bool HandleGroupTeleCommand(const char* args);
124 bool HandleDrunkCommand(const char* args);
126 bool HandleEventActiveListCommand(const char* args);
127 bool HandleEventStartCommand(const char* args);
128 bool HandleEventStopCommand(const char* args);
129 bool HandleEventInfoCommand(const char* args);
131 bool HandleModifyKnownTitlesCommand(const char* args);
132 bool HandleModifyHPCommand(const char* args);
133 bool HandleModifyManaCommand(const char* args);
134 bool HandleModifyRageCommand(const char* args);
135 bool HandleModifyEnergyCommand(const char* args);
136 bool HandleModifyMoneyCommand(const char* args);
137 bool HandleModifyASpeedCommand(const char* args);
138 bool HandleModifySpeedCommand(const char* args);
139 bool HandleModifyBWalkCommand(const char* args);
140 bool HandleModifyFlyCommand(const char* args);
141 bool HandleModifySwimCommand(const char* args);
142 bool HandleModifyScaleCommand(const char* args);
143 bool HandleModifyMountCommand(const char* args);
144 bool HandleModifyBitCommand(const char* args);
145 bool HandleModifyFactionCommand(const char* args);
146 bool HandleModifySpellCommand(const char* args);
147 bool HandleModifyTalentCommand (const char* args);
148 bool HandleModifyHonorCommand (const char* args);
149 bool HandleModifyRepCommand(const char* args);
150 bool HandleModifyArenaCommand(const char* args);
152 bool HandleNpcFollowCommand(const char* args);
153 bool HandleNpcUnFollowCommand(const char* args);
155 bool HandleReloadCommand(const char* args);
156 bool HandleReloadAllCommand(const char* args);
157 bool HandleReloadAllAreaCommand(const char* args);
158 bool HandleReloadAllItemCommand(const char* args);
159 bool HandleReloadAllLootCommand(const char* args);
160 bool HandleReloadAllNpcCommand(const char* args);
161 bool HandleReloadAllQuestCommand(const char* args);
162 bool HandleReloadAllScriptsCommand(const char* args);
163 bool HandleReloadAllSpellCommand(const char* args);
164 bool HandleReloadAllLocalesCommand(const char* args);
166 bool HandleReloadConfigCommand(const char* args);
168 bool HandleReloadAreaTriggerTavernCommand(const char* args);
169 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
170 bool HandleReloadEventScriptsCommand(const char* args);
171 bool HandleReloadCommandCommand(const char* args);
172 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
173 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
174 bool HandleReloadGameGraveyardZoneCommand(const char* args);
175 bool HandleReloadGameObjectScriptsCommand(const char* args);
176 bool HandleReloadGameTeleCommand(const char* args);
177 bool HandleReloadGOQuestRelationsCommand(const char* args);
178 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
179 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
180 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
181 bool HandleReloadLootTemplatesFishingCommand(const char* args);
182 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
183 bool HandleReloadLootTemplatesItemCommand(const char* args);
184 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
185 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
186 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
187 bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
188 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
189 bool HandleReloadMangosStringCommand(const char* args);
190 bool HandleReloadNpcGossipCommand(const char* args);
191 bool HandleReloadNpcOptionCommand(const char* args);
192 bool HandleReloadNpcTrainerCommand(const char* args);
193 bool HandleReloadNpcVendorCommand(const char* args);
194 bool HandleReloadQuestAreaTriggersCommand(const char* args);
195 bool HandleReloadQuestEndScriptsCommand(const char* args);
196 bool HandleReloadQuestStartScriptsCommand(const char* args);
197 bool HandleReloadQuestTemplateCommand(const char* args);
198 bool HandleReloadReservedNameCommand(const char*);
199 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
200 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
201 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
202 bool HandleReloadSpellAffectCommand(const char* args);
203 bool HandleReloadSpellChainCommand(const char* args);
204 bool HandleReloadSpellElixirCommand(const char* args);
205 bool HandleReloadSpellLearnSpellCommand(const char* args);
206 bool HandleReloadSpellProcEventCommand(const char* args);
207 bool HandleReloadSpellScriptTargetCommand(const char* args);
208 bool HandleReloadSpellScriptsCommand(const char* args);
209 bool HandleReloadSpellTargetPositionCommand(const char* args);
210 bool HandleReloadSpellThreatsCommand(const char* args);
211 bool HandleReloadSpellPetAurasCommand(const char* args);
212 bool HandleReloadPageTextsCommand(const char* args);
213 bool HandleReloadItemEnchantementsCommand(const char* args);
214 bool HandleReloadLocalesCreatureCommand(const char* args);
215 bool HandleReloadLocalesGameobjectCommand(const char* args);
216 bool HandleReloadLocalesItemCommand(const char* args);
217 bool HandleReloadLocalesNpcTextCommand(const char* args);
218 bool HandleReloadLocalesPageTextCommand(const char* args);
219 bool HandleReloadLocalesQuestCommand(const char* args);
221 bool HandleInstanceListBindsCommand(const char* args);
222 bool HandleInstanceUnbindCommand(const char* args);
223 bool HandleInstanceStatsCommand(const char* args);
224 bool HandleInstanceSaveDataCommand(const char * args);
226 bool HandleServerCorpsesCommand(const char* args);
227 bool HandleServerExitCommand(const char* args);
228 bool HandleServerInfoCommand(const char* args);
229 bool HandleServerMotdCommand(const char* args);
230 bool HandleServerSetMotdCommand(const char* args);
231 bool HandleServerSetLogLevelCommand(const char* args);
233 bool HandleAddHonorCommand(const char* args);
234 bool HandleHonorAddKillCommand(const char* args);
235 bool HandleUpdateHonorFieldsCommand(const char* args);
237 bool HandleLoadScriptsCommand(const char* args);
238 bool HandleSendQuestPartyMsgCommand(const char* args);
239 bool HandleSendQuestInvalidMsgCommand(const char* args);
241 bool HandleDebugInArcCommand(const char* args);
242 bool HandleDebugSpellFailCommand(const char* args);
244 bool HandleGUIDCommand(const char* args);
245 bool HandleNameCommand(const char* args);
246 bool HandleSubNameCommand(const char* args);
247 bool HandleItemMoveCommand(const char* args);
248 bool HandleDelCreatureCommand(const char* args);
249 bool HandleDeMorphCommand(const char* args);
250 bool HandleAddVendorItemCommand(const char* args);
251 bool HandleDelVendorItemCommand(const char* args);
252 bool HandleAddMoveCommand(const char* args);
253 bool HandleSetMoveTypeCommand(const char* args);
254 bool HandleChangeLevelCommand(const char* args);
255 bool HandleSetPoiCommand(const char* args);
256 bool HandleEquipErrorCommand(const char* args);
257 bool HandleNPCFlagCommand(const char* args);
258 bool HandleSetModelCommand(const char* args);
259 bool HandleFactionIdCommand(const char* args);
260 bool HandleAddSpwCommand(const char* args);
261 bool HandleSpawnDistCommand(const char* args);
262 bool HandleSpawnTimeCommand(const char* args);
263 bool HandleGoCreatureCommand(const char* args);
264 bool HandleGoObjectCommand(const char* args);
265 bool HandleGoTriggerCommand(const char* args);
266 bool HandleGoGraveyardCommand(const char* args);
267 bool HandleTargetObjectCommand(const char* args);
268 bool HandleDelObjectCommand(const char* args);
269 bool HandleMoveCreatureCommand(const char* args);
270 bool HandleMoveObjectCommand(const char* args);
271 bool HandleTurnObjectCommand(const char* args);
272 bool HandlePInfoCommand(const char* args);
273 bool HandlePLimitCommand(const char* args);
274 bool HandleMuteCommand(const char* args);
275 bool HandleUnmuteCommand(const char* args);
276 bool HandleMovegensCommand(const char* args);
278 bool HandleCharacterDeleteCommand(const char* args);
279 bool HandleBanAccountCommand(const char* args);
280 bool HandleBanCharacterCommand(const char* args);
281 bool HandleBanIPCommand(const char* args);
282 bool HandleUnBanAccountCommand(const char* args);
283 bool HandleUnBanCharacterCommand(const char* args);
284 bool HandleUnBanIPCommand(const char* args);
285 bool HandleBanInfoAccountCommand(const char* args);
286 bool HandleBanInfoCharacterCommand(const char* args);
287 bool HandleBanInfoIPCommand(const char* args);
288 bool HandleBanListAccountCommand(const char* args);
289 bool HandleBanListCharacterCommand(const char* args);
290 bool HandleBanListIPCommand(const char* args);
291 bool HandleIdleRestartCommand(const char* args);
292 bool HandleIdleShutDownCommand(const char* args);
293 bool HandleShutDownCommand(const char* args);
294 bool HandleRestartCommand(const char* args);
295 bool HandleGoXYCommand(const char* args);
296 bool HandleGoXYZCommand(const char* args);
297 bool HandleGoZoneXYCommand(const char* args);
298 bool HandleGoGridCommand(const char* args);
299 bool HandleAddWeaponCommand(const char* args);
300 bool HandleAllowMovementCommand(const char* args);
301 bool HandleGoCommand(const char* args);
303 bool HandleLearnCommand(const char* args);
304 bool HandleLearnAllCommand(const char* args);
305 bool HandleLearnAllGMCommand(const char* args);
306 bool HandleLearnAllCraftsCommand(const char* args);
307 bool HandleLearnAllRecipesCommand(const char* args);
308 bool HandleLearnAllDefaultCommand(const char* args);
309 bool HandleLearnAllLangCommand(const char* args);
310 bool HandleLearnAllMyClassCommand(const char* args);
311 bool HandleLearnAllMySpellsCommand(const char* args);
312 bool HandleLearnAllMyTalentsCommand(const char* args);
314 bool HandleLookupAreaCommand(const char* args);
315 bool HandleLookupCreatureCommand(const char* args);
316 bool HandleLookupEventCommand(const char* args);
317 bool HandleLookupFactionCommand(const char * args);
318 bool HandleLookupItemCommand(const char * args);
319 bool HandleLookupItemSetCommand(const char * args);
320 bool HandleLookupObjectCommand(const char* args);
321 bool HandleLookupPlayerIpCommand(const char* args);
322 bool HandleLookupPlayerAccountCommand(const char* args);
323 bool HandleLookupPlayerEmailCommand(const char* args);
324 bool HandleLookupQuestCommand(const char* args);
325 bool HandleLookupSkillCommand(const char* args);
326 bool HandleLookupSpellCommand(const char* args);
327 bool HandleLookupTeleCommand(const char * args);
329 bool HandleCooldownCommand(const char* args);
330 bool HandleUnLearnCommand(const char* args);
331 bool HandleGetDistanceCommand(const char* args);
332 bool HandleGameObjectCommand(const char* args);
333 bool HandleAnimCommand(const char* args);
334 bool HandlePlaySoundCommand(const char* args);
335 bool HandleStandStateCommand(const char* args);
336 bool HandleDieCommand(const char* args);
337 bool HandleDamageCommand(const char *args);
338 bool HandleReviveCommand(const char* args);
339 bool HandleMorphCommand(const char* args);
340 bool HandleAuraCommand(const char* args);
341 bool HandleUnAuraCommand(const char* args);
342 bool HandleLinkGraveCommand(const char* args);
343 bool HandleNearGraveCommand(const char* args);
344 bool HandleExploreCheatCommand(const char* args);
345 bool HandleTextEmoteCommand(const char* args);
346 bool HandleNpcInfoCommand(const char* args);
347 bool HandleHoverCommand(const char* args);
348 bool HandleLevelUpCommand(const char* args);
349 bool HandleShowAreaCommand(const char* args);
350 bool HandleHideAreaCommand(const char* args);
351 bool HandleAddItemCommand(const char* args);
352 bool HandleAddItemSetCommand(const char* args);
354 bool HandleGuildCreateCommand(const char* args);
355 bool HandleGuildInviteCommand(const char* args);
356 bool HandleGuildUninviteCommand(const char* args);
357 bool HandleGuildRankCommand(const char* args);
358 bool HandleGuildDeleteCommand(const char* args);
359 bool HandleUpdate(const char* args);
360 bool HandleBankCommand(const char* args);
361 bool HandleChangeWeather(const char* args);
362 bool HandleKickPlayerCommand(const char * args);
363 bool HandleTeleCommand(const char * args);
364 bool HandleAddTeleCommand(const char * args);
365 bool HandleDelTeleCommand(const char * args);
366 bool HandleListAurasCommand(const char * args);
368 bool HandleResetHonorCommand(const char * args);
369 bool HandleResetLevelCommand(const char * args);
370 bool HandleResetSpellsCommand(const char * args);
372 bool HandleResetStatsCommand(const char * args);
373 bool HandleResetTalentsCommand(const char * args);
375 bool HandleResetAllCommand(const char * args);
376 bool HandleTicketCommand(const char* args);
377 bool HandleDelTicketCommand(const char* args);
378 bool HandleMaxSkillCommand(const char* args);
379 bool HandleSetSkillCommand(const char* args);
380 bool HandleListCreatureCommand(const char* args);
381 bool HandleListItemCommand(const char* args);
382 bool HandleListObjectCommand(const char* args);
383 bool HandleNearObjectCommand(const char* args);
384 bool HandlePasswordCommand(const char* args);
385 bool HandleLockAccountCommand(const char* args);
386 bool HandleRespawnCommand(const char* args);
387 bool HandleWpAddCommand(const char* args);
388 bool HandleWpModifyCommand(const char* args);
389 bool HandleWpShowCommand(const char* args);
390 bool HandleWpExportCommand(const char* args);
391 bool HandleWpImportCommand(const char* args);
392 bool HandleFlyModeCommand(const char* args);
393 bool HandleSendOpcodeCommand(const char* args);
394 bool HandleSellErrorCommand(const char* args);
395 bool HandleBuyErrorCommand(const char* args);
396 bool HandleUpdateWorldStateCommand(const char* args);
397 bool HandlePlaySound2Command(const char* args);
398 bool HandleSendChannelNotifyCommand(const char* args);
399 bool HandleSendChatMsgCommand(const char* args);
400 bool HandleRenameCommand(const char * args);
401 bool HandleLoadPDumpCommand(const char *args);
402 bool HandleWritePDumpCommand(const char *args);
403 bool HandleChangeEntryCommand(const char *args);
404 bool HandleCastCommand(const char *args);
405 bool HandleCastBackCommand(const char *args);
406 bool HandleCastDistCommand(const char *args);
407 bool HandleCastSelfCommand(const char *args);
408 bool HandleCastTargetCommand(const char *args);
409 bool HandleComeToMeCommand(const char *args);
410 bool HandleCombatStopCommand(const char *args);
411 bool HandleSendMessageCommand(const char * args);
412 bool HandleRepairitemsCommand(const char* args);
413 bool HandleWaterwalkCommand(const char* args);
415 //! Development Commands
416 bool HandleSetValue(const char* args);
417 bool HandleGetValue(const char* args);
418 bool HandleSet32Bit(const char* args);
419 bool HandleMod32Value(const char* args);
420 bool HandleAddQuest(const char * args);
421 bool HandleRemoveQuest(const char * args);
422 bool HandleCompleteQuest(const char * args);
423 bool HandleSaveAllCommand(const char* args);
424 bool HandleGetItemState(const char * args);
425 bool HandleGetLootRecipient(const char * args);
427 Player* getSelectedPlayer();
428 Creature* getSelectedCreature();
429 Unit* getSelectedUnit();
430 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
431 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
432 uint32 extractSpellIdFromLink(char* text);
433 GameTele const* extractGameTeleFromLink(char* text);
435 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
437 // Utility methods for commands
438 void ShowTicket(uint64 guid, char const* text, char const* time);
439 uint32 GetTicketIDByNum(uint32 num);
440 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
441 bool HandleBanListHelper(QueryResult* result);
442 bool HandleBanHelper(BanMode mode,char const* args);
443 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
444 bool HandleUnBanHelper(BanMode mode,char const* args);
446 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
447 private:
448 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
450 // common global flag
451 static bool load_command_table;
452 bool sentErrorMessage;
455 class CliHandler : public ChatHandler
457 public:
458 typedef void Print(char const*);
459 explicit CliHandler(Print* zprint) : m_print(zprint) {}
461 // overwrite functions
462 const char *GetMangosString(int32 entry) const;
463 bool isAvailable(ChatCommand const& cmd) const;
464 void SendSysMessage(const char *str);
465 char const* GetName() const;
466 bool needReportToTarget(Player* chr) const;
468 private:
469 Print* m_print;
472 char const *fmtstring( char const *format, ... );
474 #endif