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[getmangos.git] / src / game / WaypointManager.h
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1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_WAYPOINTMANAGER_H
20 #define MANGOS_WAYPOINTMANAGER_H
22 #include <vector>
23 #include <string>
24 #include "Utilities/UnorderedMap.h"
26 #define MAX_WAYPOINT_TEXT 5
27 struct WaypointBehavior
29 uint32 emote;
30 uint32 spell;
31 int32 textid[MAX_WAYPOINT_TEXT];
32 uint32 model1;
33 uint32 model2;
35 bool isEmpty();
36 WaypointBehavior() {}
37 WaypointBehavior(const WaypointBehavior &b);
40 struct WaypointNode
42 float x;
43 float y;
44 float z;
45 float orientation;
46 uint32 delay;
47 WaypointBehavior * behavior;
48 WaypointNode() {}
49 WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior)
50 : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {}
53 typedef std::vector<WaypointNode> WaypointPath;
55 class WaypointManager
57 public:
58 WaypointManager() {}
59 ~WaypointManager() { Unload(); }
61 void Load();
62 void Unload();
64 void Cleanup();
66 WaypointPath *GetPath(uint32 id)
68 WaypointPathMap::iterator itr = m_pathMap.find(id);
69 return itr != m_pathMap.end() ? &itr->second : NULL;
72 void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
73 void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
74 uint32 GetLastPoint(uint32 id, uint32 default_notfound);
75 void DeleteNode(uint32 id, uint32 point);
76 void DeletePath(uint32 id);
77 void SetNodePosition(uint32 id, uint32 point, float x, float y, float z);
78 void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text);
80 private:
81 void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
82 void _clearPath(WaypointPath &path);
84 typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
85 WaypointPathMap m_pathMap;
88 #define WaypointMgr MaNGOS::Singleton<WaypointManager>::Instance()
90 #endif