2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "DynamicObject.h"
28 #include "GameObject.h"
32 #include "ItemPrototype.h"
33 #include "NPCHandler.h"
34 #include "Database/DatabaseEnv.h"
37 #include "ObjectAccessor.h"
38 #include "ObjectDefines.h"
39 #include "Policies/Singleton.h"
40 #include "Database/SQLStorage.h"
46 extern SQLStorage sCreatureStorage
;
47 extern SQLStorage sCreatureDataAddonStorage
;
48 extern SQLStorage sCreatureInfoAddonStorage
;
49 extern SQLStorage sCreatureModelStorage
;
50 extern SQLStorage sEquipmentStorage
;
51 extern SQLStorage sGOStorage
;
52 extern SQLStorage sPageTextStore
;
53 extern SQLStorage sItemStorage
;
54 extern SQLStorage sInstanceTemplate
;
71 std::wstring wnameLow
;
74 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
90 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
91 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
92 extern ScriptMapMap sQuestEndScripts
;
93 extern ScriptMapMap sQuestStartScripts
;
94 extern ScriptMapMap sSpellScripts
;
95 extern ScriptMapMap sGameObjectScripts
;
96 extern ScriptMapMap sEventScripts
;
105 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
111 uint32 requiredItem2
;
114 uint32 requiredQuest
;
115 uint32 requiredQuestHeroic
;
116 std::string requiredFailedText
;
121 float target_Orientation
;
124 typedef std::set
<uint32
> CellGuidSet
;
125 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
126 struct CellObjectGuids
128 CellGuidSet creatures
;
129 CellGuidSet gameobjects
;
130 CellCorpseSet corpses
;
132 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
133 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
135 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
138 // mangos string ranges
139 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
140 #define MAX_MANGOS_STRING_ID 2000000000
141 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
142 #define MAX_DB_SCRIPT_STRING_ID 2000010000
143 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
144 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
146 struct MangosStringLocale
148 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
151 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
152 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
153 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
154 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
155 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
156 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
157 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
158 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
159 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
160 typedef UNORDERED_MAP
<uint32
,NpcOptionLocale
> NpcOptionLocaleMap
;
161 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
163 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
167 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
169 uint16 stats
[MAX_STATS
];
175 struct ReputationOnKillEntry
180 uint32 reputation_max_cap1
;
183 uint32 reputation_max_cap2
;
188 struct PointOfInterest
196 std::string icon_name
;
199 struct PetCreateSpellEntry
204 #define WEATHER_SEASONS 4
205 struct WeatherSeasonChances
212 struct WeatherZoneChances
214 WeatherSeasonChances data
[WEATHER_SEASONS
];
222 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
225 { // value1 value2 for the Condition enumed
226 CONDITION_NONE
= 0, // 0 0
227 CONDITION_AURA
= 1, // spell_id effindex
228 CONDITION_ITEM
= 2, // item_id count
229 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
230 CONDITION_ZONEID
= 4, // zone_id 0
231 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
232 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
233 CONDITION_SKILL
= 7, // skill_id skill_value
234 CONDITION_QUESTREWARDED
= 8, // quest_id 0
235 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
236 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD ñommission aura active
237 CONDITION_NO_AURA
= 11, // spell_id effindex
238 CONDITION_ACTIVE_EVENT
= 12, // event_id
241 #define MAX_CONDITION 13 // maximum value in ConditionType enum
243 struct PlayerCondition
245 ConditionType condition
; // additional condition type
246 uint32 value1
; // data for the condition - see ConditionType definition
249 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
250 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
252 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
253 // Checks correctness of values
254 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
255 bool operator == (PlayerCondition
const& lc
) const
257 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
261 // NPC gossip text id
262 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
263 typedef std::list
<GossipOption
> CacheNpcOptionList
;
265 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
266 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
270 SKILL_RANGE_LANGUAGE
, // 300..300
271 SKILL_RANGE_LEVEL
, // 1..max skill for level
272 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
273 SKILL_RANGE_RANK
, // 1..skill for known rank
274 SKILL_RANGE_NONE
, // 0..0 always
277 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
279 #define MAX_PLAYER_NAME 12 // max allowed by client name length
280 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
282 bool normalizePlayerName(std::string
& name
);
284 struct MANGOS_DLL_SPEC LanguageDesc
291 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
292 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
294 class PlayerDumpReader
;
298 friend class PlayerDumpReader
;
304 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
306 typedef std::set
< Group
* > GroupSet
;
308 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
310 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
312 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
314 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
316 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
318 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
319 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
321 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
323 typedef UNORDERED_MAP
<uint32
, PetCreateSpellEntry
> PetCreateSpellMap
;
325 typedef std::vector
<std::string
> ScriptNameMap
;
327 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::Instance().FindPlayerByName(name
);}
328 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
330 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
332 void LoadGameobjectInfo();
333 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
335 Group
* GetGroupByLeader(const uint64
&guid
) const;
336 void AddGroup(Group
* group
) { mGroupSet
.insert( group
); }
337 void RemoveGroup(Group
* group
) { mGroupSet
.erase( group
); }
339 Guild
* GetGuildByLeader(uint64
const&guid
) const;
340 Guild
* GetGuildById(uint32 GuildId
) const;
341 Guild
* GetGuildByName(const std::string
& guildname
) const;
342 std::string
GetGuildNameById(uint32 GuildId
) const;
343 void AddGuild(Guild
* guild
);
344 void RemoveGuild(uint32 Id
);
346 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
347 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
348 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
349 void AddArenaTeam(ArenaTeam
* arenaTeam
);
350 void RemoveArenaTeam(uint32 Id
);
351 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
352 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
354 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
355 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
356 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
357 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
358 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
359 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
361 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
364 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
366 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
369 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
371 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
373 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
376 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
378 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
380 if(class_
>= MAX_CLASSES
) return NULL
;
381 return &playerClassInfo
[class_
];
383 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
385 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
387 if(race
>= MAX_RACES
) return NULL
;
388 if(class_
>= MAX_CLASSES
) return NULL
;
389 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
390 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
393 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
395 uint64
GetPlayerGUIDByName(std::string name
) const;
396 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
397 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
398 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
399 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
401 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
402 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
403 uint16
GetTaxiMount( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
404 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
405 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
407 Quest
const* GetQuestTemplate(uint32 quest_id
) const
409 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
410 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
412 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
414 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
416 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
417 if(itr
!= mQuestAreaTriggerMap
.end())
421 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
423 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
426 bool IsGameObjectForQuests(uint32 entry
) const
428 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
431 GossipText
const* GetGossipText(uint32 Text_ID
) const;
433 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
434 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
435 void LoadGraveyardZones();
436 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
438 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
440 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
441 if( itr
!= mAreaTriggers
.end( ) )
446 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
447 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
449 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
451 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
453 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
454 if(itr
!= mRepOnKill
.end())
459 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
461 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
462 if(itr
!= mPointsOfInterest
.end())
467 PetCreateSpellEntry
const* GetPetCreateSpellEntry(uint32 id
) const
469 PetCreateSpellMap::const_iterator itr
= mPetCreateSpell
.find(id
);
470 if(itr
!= mPetCreateSpell
.end())
476 void LoadArenaTeams();
479 void LoadQuestRelations()
481 LoadGameobjectQuestRelations();
482 LoadGameobjectInvolvedRelations();
483 LoadCreatureQuestRelations();
484 LoadCreatureInvolvedRelations();
486 void LoadGameobjectQuestRelations();
487 void LoadGameobjectInvolvedRelations();
488 void LoadCreatureQuestRelations();
489 void LoadCreatureInvolvedRelations();
491 QuestRelations mGOQuestRelations
;
492 QuestRelations mGOQuestInvolvedRelations
;
493 QuestRelations mCreatureQuestRelations
;
494 QuestRelations mCreatureQuestInvolvedRelations
;
496 void LoadGameObjectScripts();
497 void LoadQuestEndScripts();
498 void LoadQuestStartScripts();
499 void LoadEventScripts();
500 void LoadSpellScripts();
502 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
503 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
504 void LoadDbScriptStrings();
505 void LoadPetCreateSpells();
506 void LoadCreatureLocales();
507 void LoadCreatureTemplates();
508 void LoadCreatures();
509 void LoadCreatureRespawnTimes();
510 void LoadCreatureAddons();
511 void LoadCreatureModelInfo();
512 void LoadEquipmentTemplates();
513 void LoadGameObjectLocales();
514 void LoadGameobjects();
515 void LoadGameobjectRespawnTimes();
516 void LoadItemPrototypes();
517 void LoadItemLocales();
518 void LoadQuestLocales();
519 void LoadNpcTextLocales();
520 void LoadPageTextLocales();
521 void LoadNpcOptionLocales();
522 void LoadPointOfInterestLocales();
523 void LoadInstanceTemplate();
525 void LoadGossipText();
527 void LoadAreaTriggerTeleports();
528 void LoadQuestAreaTriggers();
529 void LoadAreaTriggerScripts();
530 void LoadTavernAreaTriggers();
531 void LoadGameObjectForQuests();
533 void LoadItemTexts();
534 void LoadPageTexts();
536 void LoadPlayerInfo();
537 void LoadPetLevelInfo();
538 void LoadExplorationBaseXP();
540 void LoadPetNumber();
542 void LoadFishingBaseSkillLevel();
544 void LoadReputationOnKill();
545 void LoadPointsOfInterest();
547 SpellClickInfoMap mSpellClickInfoMap
;
548 void LoadNPCSpellClickSpells();
550 void LoadWeatherZoneChances();
553 void LoadNpcOptions();
554 void LoadNpcTextId();
556 void LoadTrainerSpell();
558 std::string
GeneratePetName(uint32 entry
);
559 uint32
GetBaseXP(uint32 level
);
560 uint32
GetXPForLevel(uint32 level
);
562 int32
GetFishingBaseSkillLevel(uint32 entry
) const
564 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
565 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
568 void ReturnOrDeleteOldMails(bool serverUp
);
570 void SetHighestGuids();
571 uint32
GenerateLowGuid(HighGuid guidhigh
);
572 uint32
GenerateArenaTeamId();
573 uint32
GenerateAuctionID();
574 uint32
GenerateGuildId();
575 uint32
GenerateItemTextID();
576 uint32
GenerateMailID();
577 uint32
GeneratePetNumber();
579 uint32
CreateItemText(std::string text
);
580 std::string
GetItemText( uint32 id
)
582 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
583 if ( itr
!= mItemTexts
.end() )
586 return "There is no info for this item";
589 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
590 ExclusiveQuestGroups mExclusiveQuestGroups
;
592 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
594 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
595 if(itr
!= mWeatherZoneMap
.end())
601 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
603 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
606 CreatureData
const* GetCreatureData(uint32 guid
) const
608 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
609 if(itr
==mCreatureDataMap
.end()) return NULL
;
612 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
613 void DeleteCreatureData(uint32 guid
);
614 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
616 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
617 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
620 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
622 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
623 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
626 ItemLocale
const* GetItemLocale(uint32 entry
) const
628 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
629 if(itr
==mItemLocaleMap
.end()) return NULL
;
632 QuestLocale
const* GetQuestLocale(uint32 entry
) const
634 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
635 if(itr
==mQuestLocaleMap
.end()) return NULL
;
638 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
640 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
641 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
644 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
646 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
647 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
650 NpcOptionLocale
const* GetNpcOptionLocale(uint32 entry
) const
652 NpcOptionLocaleMap::const_iterator itr
= mNpcOptionLocaleMap
.find(entry
);
653 if(itr
==mNpcOptionLocaleMap
.end()) return NULL
;
656 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
658 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
659 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
663 GameObjectData
const* GetGOData(uint32 guid
) const
665 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
666 if(itr
==mGameObjectDataMap
.end()) return NULL
;
669 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
670 void DeleteGOData(uint32 guid
);
672 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
674 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
675 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
678 const char *GetMangosString(int32 entry
, int locale_idx
) const;
679 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
680 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
681 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
683 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
684 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
686 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
687 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
688 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
689 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
690 void DeleteRespawnTimeForInstance(uint32 instance
);
693 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
694 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
695 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
696 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
699 void LoadReservedPlayersNames();
700 bool IsReservedName(const std::string
& name
) const;
702 // name with valid structure and symbols
703 static bool IsValidName( const std::string
& name
, bool create
= false );
704 static bool IsValidCharterName( const std::string
& name
);
705 static bool IsValidPetName( const std::string
& name
);
707 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
709 int GetIndexForLocale(LocaleConstant loc
);
710 LocaleConstant
GetLocaleForIndex(int i
);
712 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
713 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
715 if(condition_id
>= mConditions
.size())
718 return mConditions
[condition_id
].Meets(player
);
721 GameTele
const* GetGameTele(uint32 id
) const
723 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
724 if(itr
==m_GameTeleMap
.end()) return NULL
;
727 GameTele
const* GetGameTele(const std::string
& name
) const;
728 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
729 bool AddGameTele(GameTele
& data
);
730 bool DeleteGameTele(const std::string
& name
);
732 CacheNpcOptionList
const& GetNpcOptions() const { return m_mCacheNpcOptionList
; }
734 uint32
GetNpcGossip(uint32 entry
) const
736 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
737 if(iter
== m_mCacheNpcTextIdMap
.end())
743 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
745 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
746 if(iter
== m_mCacheTrainerSpellMap
.end())
749 return &iter
->second
;
752 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
754 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
755 if(iter
== m_mCacheVendorItemMap
.end())
758 return &iter
->second
;
760 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
761 bool RemoveVendorItem(uint32 entry
,uint32 item
);
762 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
764 void LoadScriptNames();
765 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
766 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
767 uint32
GetScriptId(const char *name
);
769 int GetOrNewIndexForLocale(LocaleConstant loc
);
772 // first free id for selected id type
773 uint32 m_arenaTeamId
;
778 uint32 m_hiPetNumber
;
780 // first free low guid for seelcted guid type
782 uint32 m_hiCreatureGuid
;
784 uint32 m_hiVehicleGuid
;
788 uint32 m_hiCorpseGuid
;
790 QuestMap mQuestTemplates
;
792 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
793 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
794 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
795 typedef std::set
<uint32
> TavernAreaTriggerSet
;
796 typedef std::set
<uint32
> GameObjectForQuestSet
;
800 ArenaTeamMap mArenaTeamMap
;
802 ItemTextMap mItemTexts
;
804 QuestAreaTriggerMap mQuestAreaTriggerMap
;
805 TavernAreaTriggerSet mTavernAreaTriggerSet
;
806 GameObjectForQuestSet mGameObjectForQuestSet
;
807 GossipTextMap mGossipText
;
808 AreaTriggerMap mAreaTriggers
;
809 AreaTriggerScriptMap mAreaTriggerScripts
;
811 RepOnKillMap mRepOnKill
;
813 PointOfInterestMap mPointsOfInterest
;
815 WeatherZoneMap mWeatherZoneMap
;
817 PetCreateSpellMap mPetCreateSpell
;
819 //character reserved names
820 typedef std::set
<std::wstring
> ReservedNamesMap
;
821 ReservedNamesMap m_ReservedNames
;
823 GraveYardMap mGraveYardMap
;
825 GameTeleMap m_GameTeleMap
;
827 ScriptNameMap m_scriptNames
;
829 typedef std::vector
<LocaleConstant
> LocalForIndex
;
830 LocalForIndex m_LocalForIndex
;
835 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
836 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
837 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
838 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
840 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
841 // PetLevelInfoMap[creature_id][level]
842 PetLevelInfoMap petInfo
; // [creature_id][level]
844 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
846 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
847 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
849 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
850 PlayerXPperLevel mPlayerXPperLevel
;
852 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
853 BaseXPMap mBaseXPTable
;
855 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
856 FishingBaseSkillMap mFishingBaseForArea
;
858 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
859 HalfNameMap PetHalfName0
;
860 HalfNameMap PetHalfName1
;
862 MapObjectGuids mMapObjectGuids
;
863 CreatureDataMap mCreatureDataMap
;
864 CreatureLocaleMap mCreatureLocaleMap
;
865 GameObjectDataMap mGameObjectDataMap
;
866 GameObjectLocaleMap mGameObjectLocaleMap
;
867 ItemLocaleMap mItemLocaleMap
;
868 QuestLocaleMap mQuestLocaleMap
;
869 NpcTextLocaleMap mNpcTextLocaleMap
;
870 PageTextLocaleMap mPageTextLocaleMap
;
871 MangosStringLocaleMap mMangosStringLocaleMap
;
872 NpcOptionLocaleMap mNpcOptionLocaleMap
;
873 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
874 RespawnTimes mCreatureRespawnTimes
;
875 RespawnTimes mGORespawnTimes
;
877 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
878 typedef std::vector
<PlayerCondition
> ConditionStore
;
879 ConditionStore mConditions
;
881 CacheNpcOptionList m_mCacheNpcOptionList
;
882 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
883 CacheVendorItemMap m_mCacheVendorItemMap
;
884 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
887 #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance()
889 // scripting access functions
890 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
891 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
892 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
893 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
894 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
895 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);