2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 #ifndef __BATTLEGROUNDNA_H
19 #define __BATTLEGROUNDNA_H
23 enum BattleGroundNAObjectTypes
25 BG_NA_OBJECT_DOOR_1
= 0,
26 BG_NA_OBJECT_DOOR_2
= 1,
27 BG_NA_OBJECT_DOOR_3
= 2,
28 BG_NA_OBJECT_DOOR_4
= 3,
32 enum BattleGroundNAObjects
34 BG_NA_OBJECT_TYPE_DOOR_1
= 183978,
35 BG_NA_OBJECT_TYPE_DOOR_2
= 183980,
36 BG_NA_OBJECT_TYPE_DOOR_3
= 183977,
37 BG_NA_OBJECT_TYPE_DOOR_4
= 183979
40 class BattleGroundNAScore
: public BattleGroundScore
43 BattleGroundNAScore() {};
44 virtual ~BattleGroundNAScore() {};
48 class BattleGroundNA
: public BattleGround
50 friend class BattleGroundMgr
;
55 void Update(time_t diff
);
57 /* inherited from BattlegroundClass */
58 virtual void AddPlayer(Player
*plr
);
60 void RemovePlayer(Player
*plr
, uint64 guid
);
61 void HandleAreaTrigger(Player
*Source
, uint32 Trigger
);
62 bool SetupBattleGround();
63 virtual void ResetBGSubclass();
64 void HandleKillPlayer(Player
* player
, Player
*killer
);
67 uint32 m_TeamKills
[2]; // count of kills for each team