[9033] Fixed percent mana regneration from spell 53228 and ranks buff.
[getmangos.git] / src / game / ObjectMgr.h
blob0286236be9221bdb7c9b8226869dea7c2e027ac7
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef _OBJECTMGR_H
20 #define _OBJECTMGR_H
22 #include "Log.h"
23 #include "Object.h"
24 #include "Bag.h"
25 #include "Creature.h"
26 #include "Player.h"
27 #include "GameObject.h"
28 #include "Corpse.h"
29 #include "QuestDef.h"
30 #include "Path.h"
31 #include "ItemPrototype.h"
32 #include "NPCHandler.h"
33 #include "Database/DatabaseEnv.h"
34 #include "Mail.h"
35 #include "Map.h"
36 #include "ObjectAccessor.h"
37 #include "ObjectDefines.h"
38 #include "Policies/Singleton.h"
39 #include "Database/SQLStorage.h"
41 #include <string>
42 #include <map>
43 #include <limits>
45 extern SQLStorage sCreatureStorage;
46 extern SQLStorage sCreatureDataAddonStorage;
47 extern SQLStorage sCreatureInfoAddonStorage;
48 extern SQLStorage sCreatureModelStorage;
49 extern SQLStorage sEquipmentStorage;
50 extern SQLStorage sGOStorage;
51 extern SQLStorage sPageTextStore;
52 extern SQLStorage sItemStorage;
53 extern SQLStorage sInstanceTemplate;
55 class Group;
56 class Guild;
57 class ArenaTeam;
58 class Path;
59 class TransportPath;
60 class Item;
62 struct GameTele
64 float position_x;
65 float position_y;
66 float position_z;
67 float orientation;
68 uint32 mapId;
69 std::string name;
70 std::wstring wnameLow;
73 typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap;
75 struct ScriptInfo
77 uint32 id;
78 uint32 delay;
79 uint32 command;
80 uint32 datalong;
81 uint32 datalong2;
82 int32 dataint;
83 float x;
84 float y;
85 float z;
86 float o;
89 typedef std::multimap<uint32, ScriptInfo> ScriptMap;
90 typedef std::map<uint32, ScriptMap > ScriptMapMap;
91 extern ScriptMapMap sQuestEndScripts;
92 extern ScriptMapMap sQuestStartScripts;
93 extern ScriptMapMap sSpellScripts;
94 extern ScriptMapMap sGameObjectScripts;
95 extern ScriptMapMap sEventScripts;
96 extern ScriptMapMap sGossipScripts;
98 struct SpellClickInfo
100 uint32 spellId;
101 uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
102 uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
103 bool questStartCanActive; // if true then quest start can be active (not only rewarded)
104 uint8 castFlags;
106 // helpers
107 bool IsFitToRequirements(Player const* player) const;
110 typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
111 typedef std::pair<SpellClickInfoMap::const_iterator,SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
113 struct AreaTrigger
115 uint8 requiredLevel;
116 uint32 requiredItem;
117 uint32 requiredItem2;
118 uint32 heroicKey;
119 uint32 heroicKey2;
120 uint32 requiredQuest;
121 uint32 requiredQuestHeroic;
122 std::string requiredFailedText;
123 uint32 target_mapId;
124 float target_X;
125 float target_Y;
126 float target_Z;
127 float target_Orientation;
130 typedef std::set<uint32> CellGuidSet;
131 typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet;
132 struct CellObjectGuids
134 CellGuidSet creatures;
135 CellGuidSet gameobjects;
136 CellCorpseSet corpses;
138 typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap;
139 typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids;
141 typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
144 // mangos string ranges
145 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
146 #define MAX_MANGOS_STRING_ID 2000000000
147 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
148 #define MAX_DB_SCRIPT_STRING_ID 2000010000
149 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
150 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
152 struct MangosStringLocale
154 std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
157 typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap;
158 typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap;
159 typedef UNORDERED_MAP<uint32,CreatureLocale> CreatureLocaleMap;
160 typedef UNORDERED_MAP<uint32,GameObjectLocale> GameObjectLocaleMap;
161 typedef UNORDERED_MAP<uint32,ItemLocale> ItemLocaleMap;
162 typedef UNORDERED_MAP<uint32,QuestLocale> QuestLocaleMap;
163 typedef UNORDERED_MAP<uint32,NpcTextLocale> NpcTextLocaleMap;
164 typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap;
165 typedef UNORDERED_MAP<int32,MangosStringLocale> MangosStringLocaleMap;
166 typedef UNORDERED_MAP<uint32,GossipMenuItemsLocale> GossipMenuItemsLocaleMap;
167 typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap;
169 typedef std::multimap<uint32,uint32> QuestRelations;
170 typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap;
171 typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
173 struct PetLevelInfo
175 PetLevelInfo() : health(0), mana(0) { for(int i=0; i < MAX_STATS; ++i ) stats[i] = 0; }
177 uint16 stats[MAX_STATS];
178 uint16 health;
179 uint16 mana;
180 uint16 armor;
183 struct MailLevelReward
185 MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
186 MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) {}
188 uint32 raceMask;
189 uint32 mailTemplateId;
190 uint32 senderEntry;
193 typedef std::list<MailLevelReward> MailLevelRewardList;
194 typedef UNORDERED_MAP<uint8,MailLevelRewardList> MailLevelRewardMap;
196 struct ReputationOnKillEntry
198 uint32 repfaction1;
199 uint32 repfaction2;
200 bool is_teamaward1;
201 uint32 reputation_max_cap1;
202 int32 repvalue1;
203 bool is_teamaward2;
204 uint32 reputation_max_cap2;
205 int32 repvalue2;
206 bool team_dependent;
209 struct PointOfInterest
211 uint32 entry;
212 float x;
213 float y;
214 uint32 icon;
215 uint32 flags;
216 uint32 data;
217 std::string icon_name;
220 struct GossipMenuItems
222 uint32 menu_id;
223 uint32 id;
224 uint8 option_icon;
225 std::string option_text;
226 uint32 option_id;
227 uint32 npc_option_npcflag;
228 uint32 action_menu_id;
229 uint32 action_poi_id;
230 uint32 action_script_id;
231 bool box_coded;
232 uint32 box_money;
233 std::string box_text;
234 uint16 cond_1;
235 uint16 cond_2;
236 uint16 cond_3;
239 struct GossipMenus
241 uint32 entry;
242 uint32 text_id;
243 uint16 cond_1;
244 uint16 cond_2;
247 typedef std::multimap<uint32,GossipMenus> GossipMenusMap;
248 typedef std::pair<GossipMenusMap::const_iterator, GossipMenusMap::const_iterator> GossipMenusMapBounds;
249 typedef std::multimap<uint32,GossipMenuItems> GossipMenuItemsMap;
250 typedef std::pair<GossipMenuItemsMap::const_iterator, GossipMenuItemsMap::const_iterator> GossipMenuItemsMapBounds;
252 #define WEATHER_SEASONS 4
253 struct WeatherSeasonChances
255 uint32 rainChance;
256 uint32 snowChance;
257 uint32 stormChance;
260 struct WeatherZoneChances
262 WeatherSeasonChances data[WEATHER_SEASONS];
265 struct GraveYardData
267 uint32 safeLocId;
268 uint32 team;
270 typedef std::multimap<uint32,GraveYardData> GraveYardMap;
272 enum ConditionType
273 { // value1 value2 for the Condition enumed
274 CONDITION_NONE = 0, // 0 0
275 CONDITION_AURA = 1, // spell_id effindex
276 CONDITION_ITEM = 2, // item_id count
277 CONDITION_ITEM_EQUIPPED = 3, // item_id 0
278 CONDITION_ZONEID = 4, // zone_id 0
279 CONDITION_REPUTATION_RANK = 5, // faction_id min_rank
280 CONDITION_TEAM = 6, // player_team 0, (469 - Alliance 67 - Horde)
281 CONDITION_SKILL = 7, // skill_id skill_value
282 CONDITION_QUESTREWARDED = 8, // quest_id 0
283 CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active.
284 CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD commission aura active
285 CONDITION_NO_AURA = 11, // spell_id effindex
286 CONDITION_ACTIVE_EVENT = 12, // event_id 0
287 CONDITION_AREA_FLAG = 13, // area_flag area_flag_not
288 CONDITION_RACE_CLASS = 14, // race_mask class_mask
291 #define MAX_CONDITION 15 // maximum value in ConditionType enum
293 struct PlayerCondition
295 ConditionType condition; // additional condition type
296 uint32 value1; // data for the condition - see ConditionType definition
297 uint32 value2;
299 PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0)
300 : condition(ConditionType(_condition)), value1(_value1), value2(_value2) {}
302 static bool IsValid(ConditionType condition, uint32 value1, uint32 value2);
303 // Checks correctness of values
304 bool Meets(Player const * APlayer) const; // Checks if the player meets the condition
305 bool operator == (PlayerCondition const& lc) const
307 return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2);
311 // NPC gossip text id
312 typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
314 typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
315 typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
317 enum SkillRangeType
319 SKILL_RANGE_LANGUAGE, // 300..300
320 SKILL_RANGE_LEVEL, // 1..max skill for level
321 SKILL_RANGE_MONO, // 1..1, grey monolite bar
322 SKILL_RANGE_RANK, // 1..skill for known rank
323 SKILL_RANGE_NONE, // 0..0 always
326 SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial);
328 #define MAX_PLAYER_NAME 12 // max allowed by client name length
329 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
330 #define MAX_PET_NAME 12 // max allowed by client name length
331 #define MAX_CHARTER_NAME 24 // max allowed by client name length
333 bool normalizePlayerName(std::string& name);
335 struct MANGOS_DLL_SPEC LanguageDesc
337 Language lang_id;
338 uint32 spell_id;
339 uint32 skill_id;
342 extern LanguageDesc lang_description[LANGUAGES_COUNT];
343 MANGOS_DLL_SPEC LanguageDesc const* GetLanguageDescByID(uint32 lang);
345 class PlayerDumpReader;
347 class ObjectMgr
349 friend class PlayerDumpReader;
351 public:
352 ObjectMgr();
353 ~ObjectMgr();
355 typedef UNORDERED_MAP<uint32, Item*> ItemMap;
357 typedef std::set< Group * > GroupSet;
359 typedef UNORDERED_MAP<uint32, Guild *> GuildMap;
361 typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap;
363 typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
365 typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
367 typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
369 typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
370 typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestMap;
372 typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
374 typedef std::vector<std::string> ScriptNameMap;
376 Player* GetPlayer(const char* name) const { return ObjectAccessor::FindPlayerByName(name);}
377 Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
379 static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); }
381 void LoadGameobjectInfo();
382 void AddGameobjectInfo(GameObjectInfo *goinfo);
384 Group * GetGroupByLeader(const uint64 &guid) const;
385 void AddGroup(Group* group) { mGroupSet.insert( group ); }
386 void RemoveGroup(Group* group) { mGroupSet.erase( group ); }
388 Guild* GetGuildByLeader(uint64 const&guid) const;
389 Guild* GetGuildById(uint32 GuildId) const;
390 Guild* GetGuildByName(const std::string& guildname) const;
391 std::string GetGuildNameById(uint32 GuildId) const;
392 void AddGuild(Guild* guild);
393 void RemoveGuild(uint32 Id);
395 ArenaTeam* GetArenaTeamById(uint32 arenateamid) const;
396 ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const;
397 ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const;
398 void AddArenaTeam(ArenaTeam* arenaTeam);
399 void RemoveArenaTeam(uint32 Id);
400 ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
401 ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
403 static CreatureInfo const *GetCreatureTemplate( uint32 id );
404 CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid );
405 CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
406 uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL);
407 EquipmentInfo const *GetEquipmentInfo( uint32 entry );
408 static CreatureDataAddon const *GetCreatureAddon( uint32 lowguid )
410 return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid);
413 static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry )
415 return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry);
418 static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); }
420 static InstanceTemplate const* GetInstanceTemplate(uint32 map)
422 return sInstanceTemplate.LookupEntry<InstanceTemplate>(map);
425 PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const;
427 PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
429 if(class_ >= MAX_CLASSES) return NULL;
430 return &playerClassInfo[class_];
432 void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const;
434 PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
436 if(race >= MAX_RACES) return NULL;
437 if(class_ >= MAX_CLASSES) return NULL;
438 PlayerInfo const* info = &playerInfo[race][class_];
439 if(info->displayId_m==0 || info->displayId_f==0) return NULL;
440 return info;
442 void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const;
444 uint64 GetPlayerGUIDByName(std::string name) const;
445 bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const;
446 uint32 GetPlayerTeamByGUID(const uint64 &guid) const;
447 uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const;
448 uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const;
450 uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
451 void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
452 uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false);
453 void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
454 void GetTransportPathNodes( uint32 path, TransportPath &pathnodes );
456 Quest const* GetQuestTemplate(uint32 quest_id) const
458 QuestMap::const_iterator itr = mQuestTemplates.find(quest_id);
459 return itr != mQuestTemplates.end() ? itr->second : NULL;
461 QuestMap const& GetQuestTemplates() const { return mQuestTemplates; }
463 uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const
465 QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID);
466 if(itr != mQuestAreaTriggerMap.end())
467 return itr->second;
468 return 0;
470 bool IsTavernAreaTrigger(uint32 Trigger_ID) const
472 return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end();
475 bool IsGameObjectForQuests(uint32 entry) const
477 return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
480 GossipText const* GetGossipText(uint32 Text_ID) const;
482 WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team);
483 bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true);
484 void LoadGraveyardZones();
485 GraveYardData const* FindGraveYardData(uint32 id, uint32 zone);
487 AreaTrigger const* GetAreaTrigger(uint32 trigger) const
489 AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger );
490 if( itr != mAreaTriggers.end( ) )
491 return &itr->second;
492 return NULL;
495 AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
496 AreaTrigger const* GetMapEntranceTrigger(uint32 Map) const;
498 uint32 GetAreaTriggerScriptId(uint32 trigger_id);
500 ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
502 RepOnKillMap::const_iterator itr = mRepOnKill.find(id);
503 if(itr != mRepOnKill.end())
504 return &itr->second;
505 return NULL;
508 PointOfInterest const* GetPointOfInterest(uint32 id) const
510 PointOfInterestMap::const_iterator itr = mPointsOfInterest.find(id);
511 if(itr != mPointsOfInterest.end())
512 return &itr->second;
513 return NULL;
516 void LoadGuilds();
517 void LoadArenaTeams();
518 void LoadGroups();
519 void LoadQuests();
520 void LoadQuestRelations()
522 LoadGameobjectQuestRelations();
523 LoadGameobjectInvolvedRelations();
524 LoadCreatureQuestRelations();
525 LoadCreatureInvolvedRelations();
527 void LoadGameobjectQuestRelations();
528 void LoadGameobjectInvolvedRelations();
529 void LoadCreatureQuestRelations();
530 void LoadCreatureInvolvedRelations();
532 QuestRelations mGOQuestRelations;
533 QuestRelations mGOQuestInvolvedRelations;
534 QuestRelations mCreatureQuestRelations;
535 QuestRelations mCreatureQuestInvolvedRelations;
537 void LoadGameObjectScripts();
538 void LoadQuestEndScripts();
539 void LoadQuestStartScripts();
540 void LoadEventScripts();
541 void LoadSpellScripts();
542 void LoadGossipScripts();
544 bool LoadMangosStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
545 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase,"mangos_string",MIN_MANGOS_STRING_ID,MAX_MANGOS_STRING_ID); }
546 void LoadDbScriptStrings();
547 void LoadCreatureLocales();
548 void LoadCreatureTemplates();
549 void LoadCreatures();
550 void LoadCreatureRespawnTimes();
551 void LoadCreatureAddons();
552 void LoadCreatureModelInfo();
553 void LoadEquipmentTemplates();
554 void LoadGameObjectLocales();
555 void LoadGameobjects();
556 void LoadGameobjectRespawnTimes();
557 void LoadItemPrototypes();
558 void LoadItemRequiredTarget();
559 void LoadItemLocales();
560 void LoadQuestLocales();
561 void LoadNpcTextLocales();
562 void LoadPageTextLocales();
563 void LoadGossipMenuItemsLocales();
564 void LoadPointOfInterestLocales();
565 void LoadInstanceTemplate();
566 void LoadMailLevelRewards();
568 void LoadGossipText();
570 void LoadAreaTriggerTeleports();
571 void LoadQuestAreaTriggers();
572 void LoadAreaTriggerScripts();
573 void LoadTavernAreaTriggers();
574 void LoadGameObjectForQuests();
576 void LoadItemTexts();
577 void LoadPageTexts();
579 void LoadPlayerInfo();
580 void LoadPetLevelInfo();
581 void LoadExplorationBaseXP();
582 void LoadPetNames();
583 void LoadPetNumber();
584 void LoadCorpses();
585 void LoadFishingBaseSkillLevel();
587 void LoadReputationOnKill();
588 void LoadPointsOfInterest();
590 void LoadNPCSpellClickSpells();
592 void LoadWeatherZoneChances();
593 void LoadGameTele();
595 void LoadNpcTextId();
597 void LoadGossipMenu();
598 void LoadGossipMenuItems();
600 void LoadVendors();
601 void LoadTrainerSpell();
603 std::string GeneratePetName(uint32 entry);
604 uint32 GetBaseXP(uint32 level);
605 uint32 GetXPForLevel(uint32 level);
607 int32 GetFishingBaseSkillLevel(uint32 entry) const
609 FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry);
610 return itr != mFishingBaseForArea.end() ? itr->second : 0;
613 void ReturnOrDeleteOldMails(bool serverUp);
615 void SetHighestGuids();
616 uint32 GenerateLowGuid(HighGuid guidhigh);
617 uint32 GenerateArenaTeamId();
618 uint32 GenerateAuctionID();
619 uint64 GenerateEquipmentSetGuid();
620 uint32 GenerateGuildId();
621 uint32 GenerateItemTextID();
622 uint32 GenerateMailID();
623 uint32 GeneratePetNumber();
625 uint32 CreateItemText(std::string text);
626 void AddItemText(uint32 itemTextId, std::string text) { mItemTexts[itemTextId] = text; }
627 std::string GetItemText( uint32 id )
629 ItemTextMap::const_iterator itr = mItemTexts.find( id );
630 if ( itr != mItemTexts.end() )
631 return itr->second;
632 else
633 return "There is no info for this item";
636 typedef std::multimap<int32, uint32> ExclusiveQuestGroups;
637 ExclusiveQuestGroups mExclusiveQuestGroups;
639 MailLevelReward const* GetMailLevelReward(uint32 level,uint32 raceMask)
641 MailLevelRewardMap::const_iterator map_itr = m_mailLevelRewardMap.find(level);
642 if (map_itr == m_mailLevelRewardMap.end())
643 return NULL;
645 for(MailLevelRewardList::const_iterator set_itr = map_itr->second.begin(); set_itr != map_itr->second.end(); ++set_itr)
646 if (set_itr->raceMask & raceMask)
647 return &*set_itr;
649 return NULL;
652 WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const
654 WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id);
655 if(itr != mWeatherZoneMap.end())
656 return &itr->second;
657 else
658 return NULL;
661 CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
663 return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id];
666 CreatureData const* GetCreatureData(uint32 guid) const
668 CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid);
669 if(itr==mCreatureDataMap.end()) return NULL;
670 return &itr->second;
672 CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; }
673 void DeleteCreatureData(uint32 guid);
674 CreatureLocale const* GetCreatureLocale(uint32 entry) const
676 CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry);
677 if(itr==mCreatureLocaleMap.end()) return NULL;
678 return &itr->second;
680 GameObjectLocale const* GetGameObjectLocale(uint32 entry) const
682 GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry);
683 if(itr==mGameObjectLocaleMap.end()) return NULL;
684 return &itr->second;
686 ItemLocale const* GetItemLocale(uint32 entry) const
688 ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry);
689 if(itr==mItemLocaleMap.end()) return NULL;
690 return &itr->second;
692 QuestLocale const* GetQuestLocale(uint32 entry) const
694 QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry);
695 if(itr==mQuestLocaleMap.end()) return NULL;
696 return &itr->second;
698 NpcTextLocale const* GetNpcTextLocale(uint32 entry) const
700 NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry);
701 if(itr==mNpcTextLocaleMap.end()) return NULL;
702 return &itr->second;
704 PageTextLocale const* GetPageTextLocale(uint32 entry) const
706 PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry);
707 if(itr==mPageTextLocaleMap.end()) return NULL;
708 return &itr->second;
710 GossipMenuItemsLocale const* GetGossipMenuItemsLocale(uint32 entry) const
712 GossipMenuItemsLocaleMap::const_iterator itr = mGossipMenuItemsLocaleMap.find(entry);
713 if(itr==mGossipMenuItemsLocaleMap.end()) return NULL;
714 return &itr->second;
716 PointOfInterestLocale const* GetPointOfInterestLocale(uint32 poi_id) const
718 PointOfInterestLocaleMap::const_iterator itr = mPointOfInterestLocaleMap.find(poi_id);
719 if(itr==mPointOfInterestLocaleMap.end()) return NULL;
720 return &itr->second;
723 GameObjectData const* GetGOData(uint32 guid) const
725 GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);
726 if(itr==mGameObjectDataMap.end()) return NULL;
727 return &itr->second;
729 GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; }
730 void DeleteGOData(uint32 guid);
732 MangosStringLocale const* GetMangosStringLocale(int32 entry) const
734 MangosStringLocaleMap::const_iterator itr = mMangosStringLocaleMap.find(entry);
735 if(itr==mMangosStringLocaleMap.end()) return NULL;
736 return &itr->second;
738 const char *GetMangosString(int32 entry, int locale_idx) const;
739 const char *GetMangosStringForDBCLocale(int32 entry) const { return GetMangosString(entry,DBCLocaleIndex); }
740 int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
741 void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
743 void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
744 void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid);
746 time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; }
747 void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t);
748 time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; }
749 void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t);
750 void DeleteRespawnTimeForInstance(uint32 instance);
752 // grid objects
753 void AddCreatureToGrid(uint32 guid, CreatureData const* data);
754 void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data);
755 void AddGameobjectToGrid(uint32 guid, GameObjectData const* data);
756 void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data);
758 // reserved names
759 void LoadReservedPlayersNames();
760 bool IsReservedName(const std::string& name) const;
762 // name with valid structure and symbols
763 static uint8 CheckPlayerName( const std::string& name, bool create = false );
764 static PetNameInvalidReason CheckPetName( const std::string& name );
765 static bool IsValidCharterName( const std::string& name );
767 static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
769 int GetIndexForLocale(LocaleConstant loc);
770 LocaleConstant GetLocaleForIndex(int i);
772 uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
773 bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const
775 if(condition_id >= mConditions.size())
776 return false;
778 return mConditions[condition_id].Meets(player);
781 GameTele const* GetGameTele(uint32 id) const
783 GameTeleMap::const_iterator itr = m_GameTeleMap.find(id);
784 if(itr==m_GameTeleMap.end()) return NULL;
785 return &itr->second;
787 GameTele const* GetGameTele(const std::string& name) const;
788 GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
789 bool AddGameTele(GameTele& data);
790 bool DeleteGameTele(const std::string& name);
792 uint32 GetNpcGossip(uint32 entry) const
794 CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry);
795 if(iter == m_mCacheNpcTextIdMap.end())
796 return 0;
798 return iter->second;
801 TrainerSpellData const* GetNpcTrainerSpells(uint32 entry) const
803 CacheTrainerSpellMap::const_iterator iter = m_mCacheTrainerSpellMap.find(entry);
804 if(iter == m_mCacheTrainerSpellMap.end())
805 return NULL;
807 return &iter->second;
810 VendorItemData const* GetNpcVendorItemList(uint32 entry) const
812 CacheVendorItemMap::const_iterator iter = m_mCacheVendorItemMap.find(entry);
813 if(iter == m_mCacheVendorItemMap.end())
814 return NULL;
816 return &iter->second;
818 void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost);
819 bool RemoveVendorItem(uint32 entry,uint32 item);
820 bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL ) const;
822 void LoadScriptNames();
823 ScriptNameMap &GetScriptNames() { return m_scriptNames; }
824 const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
825 uint32 GetScriptId(const char *name);
827 int GetOrNewIndexForLocale(LocaleConstant loc);
829 SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const
831 return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id),mSpellClickInfoMap.upper_bound(creature_id));
834 ItemRequiredTargetMapBounds GetItemRequiredTargetMapBounds(uint32 uiItemEntry) const
836 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget.lower_bound(uiItemEntry),m_ItemRequiredTarget.upper_bound(uiItemEntry));
839 GossipMenusMapBounds GetGossipMenusMapBounds(uint32 uiMenuId) const
841 return GossipMenusMapBounds(m_mGossipMenusMap.lower_bound(uiMenuId),m_mGossipMenusMap.upper_bound(uiMenuId));
844 GossipMenuItemsMapBounds GetGossipMenuItemsMapBounds(uint32 uiMenuId) const
846 return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap.lower_bound(uiMenuId),m_mGossipMenuItemsMap.upper_bound(uiMenuId));
849 protected:
851 // first free id for selected id type
852 uint32 m_arenaTeamId;
853 uint32 m_auctionid;
854 uint64 m_equipmentSetGuid;
855 uint32 m_guildId;
856 uint32 m_ItemTextId;
857 uint32 m_mailid;
858 uint32 m_hiPetNumber;
860 // first free low guid for seelcted guid type
861 uint32 m_hiCharGuid;
862 uint32 m_hiCreatureGuid;
863 uint32 m_hiItemGuid;
864 uint32 m_hiGoGuid;
865 uint32 m_hiCorpseGuid;
867 QuestMap mQuestTemplates;
869 typedef UNORDERED_MAP<uint32, GossipText> GossipTextMap;
870 typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
871 typedef UNORDERED_MAP<uint32, std::string> ItemTextMap;
872 typedef std::set<uint32> TavernAreaTriggerSet;
873 typedef std::set<uint32> GameObjectForQuestSet;
875 GroupSet mGroupSet;
876 GuildMap mGuildMap;
877 ArenaTeamMap mArenaTeamMap;
879 ItemTextMap mItemTexts;
881 QuestAreaTriggerMap mQuestAreaTriggerMap;
882 TavernAreaTriggerSet mTavernAreaTriggerSet;
883 GameObjectForQuestSet mGameObjectForQuestSet;
884 GossipTextMap mGossipText;
885 AreaTriggerMap mAreaTriggers;
886 AreaTriggerScriptMap mAreaTriggerScripts;
888 RepOnKillMap mRepOnKill;
890 GossipMenusMap m_mGossipMenusMap;
891 GossipMenuItemsMap m_mGossipMenuItemsMap;
892 PointOfInterestMap mPointsOfInterest;
894 WeatherZoneMap mWeatherZoneMap;
896 //character reserved names
897 typedef std::set<std::wstring> ReservedNamesMap;
898 ReservedNamesMap m_ReservedNames;
900 GraveYardMap mGraveYardMap;
902 GameTeleMap m_GameTeleMap;
904 ScriptNameMap m_scriptNames;
906 SpellClickInfoMap mSpellClickInfoMap;
908 ItemRequiredTargetMap m_ItemRequiredTarget;
910 typedef std::vector<LocaleConstant> LocalForIndex;
911 LocalForIndex m_LocalForIndex;
913 int DBCLocaleIndex;
915 private:
916 void LoadScripts(ScriptMapMap& scripts, char const* tablename);
917 void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
918 void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment);
919 void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
920 void LoadQuestRelationsHelper(QuestRelations& map,char const* table);
922 MailLevelRewardMap m_mailLevelRewardMap;
924 typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap;
925 // PetLevelInfoMap[creature_id][level]
926 PetLevelInfoMap petInfo; // [creature_id][level]
928 PlayerClassInfo playerClassInfo[MAX_CLASSES];
930 void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const;
931 PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES];
933 typedef std::vector<uint32> PlayerXPperLevel; // [level]
934 PlayerXPperLevel mPlayerXPperLevel;
936 typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp]
937 BaseXPMap mBaseXPTable;
939 typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level]
940 FishingBaseSkillMap mFishingBaseForArea;
942 typedef std::map<uint32,std::vector<std::string> > HalfNameMap;
943 HalfNameMap PetHalfName0;
944 HalfNameMap PetHalfName1;
946 MapObjectGuids mMapObjectGuids;
947 CreatureDataMap mCreatureDataMap;
948 CreatureLocaleMap mCreatureLocaleMap;
949 GameObjectDataMap mGameObjectDataMap;
950 GameObjectLocaleMap mGameObjectLocaleMap;
951 ItemLocaleMap mItemLocaleMap;
952 QuestLocaleMap mQuestLocaleMap;
953 NpcTextLocaleMap mNpcTextLocaleMap;
954 PageTextLocaleMap mPageTextLocaleMap;
955 MangosStringLocaleMap mMangosStringLocaleMap;
956 GossipMenuItemsLocaleMap mGossipMenuItemsLocaleMap;
957 PointOfInterestLocaleMap mPointOfInterestLocaleMap;
958 RespawnTimes mCreatureRespawnTimes;
959 RespawnTimes mGORespawnTimes;
961 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
962 typedef std::vector<PlayerCondition> ConditionStore;
963 ConditionStore mConditions;
965 CacheNpcTextIdMap m_mCacheNpcTextIdMap;
966 CacheVendorItemMap m_mCacheVendorItemMap;
967 CacheTrainerSpellMap m_mCacheTrainerSpellMap;
970 #define sObjectMgr MaNGOS::Singleton<ObjectMgr>::Instance()
972 // scripting access functions
973 MANGOS_DLL_SPEC bool LoadMangosStrings(DatabaseType& db, char const* table,int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min());
974 MANGOS_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
975 MANGOS_DLL_SPEC uint32 GetScriptId(const char *name);
976 MANGOS_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
977 MANGOS_DLL_SPEC CreatureInfo const* GetCreatureTemplateStore(uint32 entry);
978 MANGOS_DLL_SPEC Quest const* GetQuestTemplateStore(uint32 entry);
980 #endif