2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "DynamicObject.h"
28 #include "GameObject.h"
32 #include "ItemPrototype.h"
33 #include "NPCHandler.h"
34 #include "Database/DatabaseEnv.h"
37 #include "ObjectAccessor.h"
38 #include "ObjectDefines.h"
39 #include "Policies/Singleton.h"
40 #include "Database/SQLStorage.h"
46 extern SQLStorage sCreatureStorage
;
47 extern SQLStorage sCreatureDataAddonStorage
;
48 extern SQLStorage sCreatureInfoAddonStorage
;
49 extern SQLStorage sCreatureModelStorage
;
50 extern SQLStorage sEquipmentStorage
;
51 extern SQLStorage sGOStorage
;
52 extern SQLStorage sPageTextStore
;
53 extern SQLStorage sItemStorage
;
54 extern SQLStorage sInstanceTemplate
;
71 std::wstring wnameLow
;
74 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
90 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
91 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
92 extern ScriptMapMap sQuestEndScripts
;
93 extern ScriptMapMap sQuestStartScripts
;
94 extern ScriptMapMap sSpellScripts
;
95 extern ScriptMapMap sGameObjectScripts
;
96 extern ScriptMapMap sEventScripts
;
105 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
111 uint32 requiredItem2
;
114 uint32 requiredQuest
;
115 uint32 requiredQuestHeroic
;
116 std::string requiredFailedText
;
121 float target_Orientation
;
124 typedef std::set
<uint32
> CellGuidSet
;
125 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
126 struct CellObjectGuids
128 CellGuidSet creatures
;
129 CellGuidSet gameobjects
;
130 CellCorpseSet corpses
;
132 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
133 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
135 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
138 // mangos string ranges
139 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
140 #define MAX_MANGOS_STRING_ID 2000000000
141 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
142 #define MAX_DB_SCRIPT_STRING_ID 2000010000
143 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
144 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
146 struct MangosStringLocale
148 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
151 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
152 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
153 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
154 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
155 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
156 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
157 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
158 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
159 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
160 typedef UNORDERED_MAP
<uint32
,NpcOptionLocale
> NpcOptionLocaleMap
;
161 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
163 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
167 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
169 uint16 stats
[MAX_STATS
];
175 struct ReputationOnKillEntry
180 uint32 reputation_max_cap1
;
183 uint32 reputation_max_cap2
;
188 struct PointOfInterest
196 std::string icon_name
;
199 #define WEATHER_SEASONS 4
200 struct WeatherSeasonChances
207 struct WeatherZoneChances
209 WeatherSeasonChances data
[WEATHER_SEASONS
];
217 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
220 { // value1 value2 for the Condition enumed
221 CONDITION_NONE
= 0, // 0 0
222 CONDITION_AURA
= 1, // spell_id effindex
223 CONDITION_ITEM
= 2, // item_id count
224 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
225 CONDITION_ZONEID
= 4, // zone_id 0
226 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
227 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
228 CONDITION_SKILL
= 7, // skill_id skill_value
229 CONDITION_QUESTREWARDED
= 8, // quest_id 0
230 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
231 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD ñommission aura active
232 CONDITION_NO_AURA
= 11, // spell_id effindex
233 CONDITION_ACTIVE_EVENT
= 12, // event_id
236 #define MAX_CONDITION 13 // maximum value in ConditionType enum
238 struct PlayerCondition
240 ConditionType condition
; // additional condition type
241 uint32 value1
; // data for the condition - see ConditionType definition
244 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
245 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
247 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
248 // Checks correctness of values
249 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
250 bool operator == (PlayerCondition
const& lc
) const
252 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
256 // NPC gossip text id
257 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
258 typedef std::list
<GossipOption
> CacheNpcOptionList
;
260 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
261 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
265 SKILL_RANGE_LANGUAGE
, // 300..300
266 SKILL_RANGE_LEVEL
, // 1..max skill for level
267 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
268 SKILL_RANGE_RANK
, // 1..skill for known rank
269 SKILL_RANGE_NONE
, // 0..0 always
272 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
274 #define MAX_PLAYER_NAME 12 // max allowed by client name length
275 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
277 bool normalizePlayerName(std::string
& name
);
279 struct MANGOS_DLL_SPEC LanguageDesc
286 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
287 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
289 class PlayerDumpReader
;
293 friend class PlayerDumpReader
;
299 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
301 typedef std::set
< Group
* > GroupSet
;
303 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
305 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
307 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
309 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
311 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
313 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
314 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
316 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
318 typedef std::vector
<std::string
> ScriptNameMap
;
320 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::Instance().FindPlayerByName(name
);}
321 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
323 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
325 void LoadGameobjectInfo();
326 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
328 Group
* GetGroupByLeader(const uint64
&guid
) const;
329 void AddGroup(Group
* group
) { mGroupSet
.insert( group
); }
330 void RemoveGroup(Group
* group
) { mGroupSet
.erase( group
); }
332 Guild
* GetGuildByLeader(uint64
const&guid
) const;
333 Guild
* GetGuildById(uint32 GuildId
) const;
334 Guild
* GetGuildByName(const std::string
& guildname
) const;
335 std::string
GetGuildNameById(uint32 GuildId
) const;
336 void AddGuild(Guild
* guild
);
337 void RemoveGuild(uint32 Id
);
339 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
340 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
341 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
342 void AddArenaTeam(ArenaTeam
* arenaTeam
);
343 void RemoveArenaTeam(uint32 Id
);
344 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
345 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
347 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
348 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
349 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
350 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
351 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
352 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
354 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
357 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
359 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
362 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
364 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
366 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
369 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
371 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
373 if(class_
>= MAX_CLASSES
) return NULL
;
374 return &playerClassInfo
[class_
];
376 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
378 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
380 if(race
>= MAX_RACES
) return NULL
;
381 if(class_
>= MAX_CLASSES
) return NULL
;
382 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
383 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
386 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
388 uint64
GetPlayerGUIDByName(std::string name
) const;
389 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
390 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
391 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
392 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
394 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
395 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
396 uint16
GetTaxiMount( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
397 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
398 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
400 Quest
const* GetQuestTemplate(uint32 quest_id
) const
402 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
403 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
405 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
407 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
409 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
410 if(itr
!= mQuestAreaTriggerMap
.end())
414 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
416 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
419 bool IsGameObjectForQuests(uint32 entry
) const
421 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
424 GossipText
const* GetGossipText(uint32 Text_ID
) const;
426 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
427 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
428 void LoadGraveyardZones();
429 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
431 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
433 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
434 if( itr
!= mAreaTriggers
.end( ) )
439 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
440 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
442 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
444 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
446 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
447 if(itr
!= mRepOnKill
.end())
452 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
454 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
455 if(itr
!= mPointsOfInterest
.end())
461 void LoadArenaTeams();
464 void LoadQuestRelations()
466 LoadGameobjectQuestRelations();
467 LoadGameobjectInvolvedRelations();
468 LoadCreatureQuestRelations();
469 LoadCreatureInvolvedRelations();
471 void LoadGameobjectQuestRelations();
472 void LoadGameobjectInvolvedRelations();
473 void LoadCreatureQuestRelations();
474 void LoadCreatureInvolvedRelations();
476 QuestRelations mGOQuestRelations
;
477 QuestRelations mGOQuestInvolvedRelations
;
478 QuestRelations mCreatureQuestRelations
;
479 QuestRelations mCreatureQuestInvolvedRelations
;
481 void LoadGameObjectScripts();
482 void LoadQuestEndScripts();
483 void LoadQuestStartScripts();
484 void LoadEventScripts();
485 void LoadSpellScripts();
487 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
488 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
489 void LoadDbScriptStrings();
490 void LoadCreatureLocales();
491 void LoadCreatureTemplates();
492 void LoadCreatures();
493 void LoadCreatureRespawnTimes();
494 void LoadCreatureAddons();
495 void LoadCreatureModelInfo();
496 void LoadEquipmentTemplates();
497 void LoadGameObjectLocales();
498 void LoadGameobjects();
499 void LoadGameobjectRespawnTimes();
500 void LoadItemPrototypes();
501 void LoadItemLocales();
502 void LoadQuestLocales();
503 void LoadNpcTextLocales();
504 void LoadPageTextLocales();
505 void LoadNpcOptionLocales();
506 void LoadPointOfInterestLocales();
507 void LoadInstanceTemplate();
509 void LoadGossipText();
511 void LoadAreaTriggerTeleports();
512 void LoadQuestAreaTriggers();
513 void LoadAreaTriggerScripts();
514 void LoadTavernAreaTriggers();
515 void LoadGameObjectForQuests();
517 void LoadItemTexts();
518 void LoadPageTexts();
520 void LoadPlayerInfo();
521 void LoadPetLevelInfo();
522 void LoadExplorationBaseXP();
524 void LoadPetNumber();
526 void LoadFishingBaseSkillLevel();
528 void LoadReputationOnKill();
529 void LoadPointsOfInterest();
531 SpellClickInfoMap mSpellClickInfoMap
;
532 void LoadNPCSpellClickSpells();
534 void LoadWeatherZoneChances();
537 void LoadNpcOptions();
538 void LoadNpcTextId();
540 void LoadTrainerSpell();
542 std::string
GeneratePetName(uint32 entry
);
543 uint32
GetBaseXP(uint32 level
);
544 uint32
GetXPForLevel(uint32 level
);
546 int32
GetFishingBaseSkillLevel(uint32 entry
) const
548 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
549 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
552 void ReturnOrDeleteOldMails(bool serverUp
);
554 void SetHighestGuids();
555 uint32
GenerateLowGuid(HighGuid guidhigh
);
556 uint32
GenerateArenaTeamId();
557 uint32
GenerateAuctionID();
558 uint32
GenerateGuildId();
559 uint32
GenerateItemTextID();
560 uint32
GenerateMailID();
561 uint32
GeneratePetNumber();
563 uint32
CreateItemText(std::string text
);
564 std::string
GetItemText( uint32 id
)
566 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
567 if ( itr
!= mItemTexts
.end() )
570 return "There is no info for this item";
573 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
574 ExclusiveQuestGroups mExclusiveQuestGroups
;
576 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
578 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
579 if(itr
!= mWeatherZoneMap
.end())
585 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
587 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
590 CreatureData
const* GetCreatureData(uint32 guid
) const
592 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
593 if(itr
==mCreatureDataMap
.end()) return NULL
;
596 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
597 void DeleteCreatureData(uint32 guid
);
598 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
600 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
601 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
604 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
606 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
607 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
610 ItemLocale
const* GetItemLocale(uint32 entry
) const
612 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
613 if(itr
==mItemLocaleMap
.end()) return NULL
;
616 QuestLocale
const* GetQuestLocale(uint32 entry
) const
618 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
619 if(itr
==mQuestLocaleMap
.end()) return NULL
;
622 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
624 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
625 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
628 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
630 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
631 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
634 NpcOptionLocale
const* GetNpcOptionLocale(uint32 entry
) const
636 NpcOptionLocaleMap::const_iterator itr
= mNpcOptionLocaleMap
.find(entry
);
637 if(itr
==mNpcOptionLocaleMap
.end()) return NULL
;
640 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
642 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
643 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
647 GameObjectData
const* GetGOData(uint32 guid
) const
649 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
650 if(itr
==mGameObjectDataMap
.end()) return NULL
;
653 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
654 void DeleteGOData(uint32 guid
);
656 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
658 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
659 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
662 const char *GetMangosString(int32 entry
, int locale_idx
) const;
663 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
664 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
665 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
667 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
668 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
670 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
671 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
672 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
673 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
674 void DeleteRespawnTimeForInstance(uint32 instance
);
677 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
678 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
679 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
680 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
683 void LoadReservedPlayersNames();
684 bool IsReservedName(const std::string
& name
) const;
686 // name with valid structure and symbols
687 static bool IsValidName( const std::string
& name
, bool create
= false );
688 static bool IsValidCharterName( const std::string
& name
);
689 static bool IsValidPetName( const std::string
& name
);
691 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
693 int GetIndexForLocale(LocaleConstant loc
);
694 LocaleConstant
GetLocaleForIndex(int i
);
696 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
697 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
699 if(condition_id
>= mConditions
.size())
702 return mConditions
[condition_id
].Meets(player
);
705 GameTele
const* GetGameTele(uint32 id
) const
707 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
708 if(itr
==m_GameTeleMap
.end()) return NULL
;
711 GameTele
const* GetGameTele(const std::string
& name
) const;
712 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
713 bool AddGameTele(GameTele
& data
);
714 bool DeleteGameTele(const std::string
& name
);
716 CacheNpcOptionList
const& GetNpcOptions() const { return m_mCacheNpcOptionList
; }
718 uint32
GetNpcGossip(uint32 entry
) const
720 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
721 if(iter
== m_mCacheNpcTextIdMap
.end())
727 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
729 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
730 if(iter
== m_mCacheTrainerSpellMap
.end())
733 return &iter
->second
;
736 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
738 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
739 if(iter
== m_mCacheVendorItemMap
.end())
742 return &iter
->second
;
744 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
745 bool RemoveVendorItem(uint32 entry
,uint32 item
);
746 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
748 void LoadScriptNames();
749 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
750 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
751 uint32
GetScriptId(const char *name
);
753 int GetOrNewIndexForLocale(LocaleConstant loc
);
756 // first free id for selected id type
757 uint32 m_arenaTeamId
;
762 uint32 m_hiPetNumber
;
764 // first free low guid for seelcted guid type
766 uint32 m_hiCreatureGuid
;
768 uint32 m_hiVehicleGuid
;
772 uint32 m_hiCorpseGuid
;
774 QuestMap mQuestTemplates
;
776 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
777 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
778 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
779 typedef std::set
<uint32
> TavernAreaTriggerSet
;
780 typedef std::set
<uint32
> GameObjectForQuestSet
;
784 ArenaTeamMap mArenaTeamMap
;
786 ItemTextMap mItemTexts
;
788 QuestAreaTriggerMap mQuestAreaTriggerMap
;
789 TavernAreaTriggerSet mTavernAreaTriggerSet
;
790 GameObjectForQuestSet mGameObjectForQuestSet
;
791 GossipTextMap mGossipText
;
792 AreaTriggerMap mAreaTriggers
;
793 AreaTriggerScriptMap mAreaTriggerScripts
;
795 RepOnKillMap mRepOnKill
;
797 PointOfInterestMap mPointsOfInterest
;
799 WeatherZoneMap mWeatherZoneMap
;
801 //character reserved names
802 typedef std::set
<std::wstring
> ReservedNamesMap
;
803 ReservedNamesMap m_ReservedNames
;
805 GraveYardMap mGraveYardMap
;
807 GameTeleMap m_GameTeleMap
;
809 ScriptNameMap m_scriptNames
;
811 typedef std::vector
<LocaleConstant
> LocalForIndex
;
812 LocalForIndex m_LocalForIndex
;
817 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
818 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
819 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
820 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
822 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
823 // PetLevelInfoMap[creature_id][level]
824 PetLevelInfoMap petInfo
; // [creature_id][level]
826 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
828 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
829 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
831 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
832 PlayerXPperLevel mPlayerXPperLevel
;
834 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
835 BaseXPMap mBaseXPTable
;
837 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
838 FishingBaseSkillMap mFishingBaseForArea
;
840 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
841 HalfNameMap PetHalfName0
;
842 HalfNameMap PetHalfName1
;
844 MapObjectGuids mMapObjectGuids
;
845 CreatureDataMap mCreatureDataMap
;
846 CreatureLocaleMap mCreatureLocaleMap
;
847 GameObjectDataMap mGameObjectDataMap
;
848 GameObjectLocaleMap mGameObjectLocaleMap
;
849 ItemLocaleMap mItemLocaleMap
;
850 QuestLocaleMap mQuestLocaleMap
;
851 NpcTextLocaleMap mNpcTextLocaleMap
;
852 PageTextLocaleMap mPageTextLocaleMap
;
853 MangosStringLocaleMap mMangosStringLocaleMap
;
854 NpcOptionLocaleMap mNpcOptionLocaleMap
;
855 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
856 RespawnTimes mCreatureRespawnTimes
;
857 RespawnTimes mGORespawnTimes
;
859 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
860 typedef std::vector
<PlayerCondition
> ConditionStore
;
861 ConditionStore mConditions
;
863 CacheNpcOptionList m_mCacheNpcOptionList
;
864 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
865 CacheVendorItemMap m_mCacheVendorItemMap
;
866 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
869 #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance()
871 // scripting access functions
872 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
873 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
874 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
875 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
876 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
877 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);