[7915] Implement more stricted checks and limitations at loading creature addon data.
[getmangos.git] / src / game / CreatureAI.cpp
blob784ea7d353c57be74ffddec7c0201fc58c17b6f7
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "CreatureAI.h"
20 #include "Creature.h"
22 CreatureAI::~CreatureAI()
26 void CreatureAI::AttackedBy( Unit* attacker )
28 if(!m_creature->getVictim())
29 AttackStart(attacker);