2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __BATTLEGROUNDEY_H
20 #define __BATTLEGROUNDEY_H
26 #define BG_EY_FLAG_RESPAWN_TIME (10*IN_MILISECONDS) //10 seconds
27 #define BG_EY_FPOINTS_TICK_TIME (2*IN_MILISECONDS) //2 seconds
29 enum BG_EY_WorldStates
31 EY_ALLIANCE_RESOURCES
= 2749,
32 EY_HORDE_RESOURCES
= 2750,
33 EY_ALLIANCE_BASE
= 2752,
35 DRAENEI_RUINS_HORDE_CONTROL
= 2733,
36 DRAENEI_RUINS_ALLIANCE_CONTROL
= 2732,
37 DRAENEI_RUINS_UNCONTROL
= 2731,
38 MAGE_TOWER_ALLIANCE_CONTROL
= 2730,
39 MAGE_TOWER_HORDE_CONTROL
= 2729,
40 MAGE_TOWER_UNCONTROL
= 2728,
41 FEL_REAVER_HORDE_CONTROL
= 2727,
42 FEL_REAVER_ALLIANCE_CONTROL
= 2726,
43 FEL_REAVER_UNCONTROL
= 2725,
44 BLOOD_ELF_HORDE_CONTROL
= 2724,
45 BLOOD_ELF_ALLIANCE_CONTROL
= 2723,
46 BLOOD_ELF_UNCONTROL
= 2722,
47 PROGRESS_BAR_PERCENT_GREY
= 2720, //100 = empty (only grey), 0 = blue|red (no grey)
48 PROGRESS_BAR_STATUS
= 2719, //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky , 100 = full alliance
49 PROGRESS_BAR_SHOW
= 2718, //1 init, 0 druhy send - bez messagu, 1 = controlled aliance
50 NETHERSTORM_FLAG
= 2757,
51 //set to 2 when flag is picked up, and to 1 if it is dropped
52 NETHERSTORM_FLAG_STATE_ALLIANCE
= 2769,
53 NETHERSTORM_FLAG_STATE_HORDE
= 2770
56 enum BG_EY_ProgressBarConsts
58 BG_EY_POINT_MAX_CAPTURERS_COUNT
= 5,
59 BG_EY_POINT_RADIUS
= 70,
60 BG_EY_PROGRESS_BAR_DONT_SHOW
= 0,
61 BG_EY_PROGRESS_BAR_SHOW
= 1,
62 BG_EY_PROGRESS_BAR_PERCENT_GREY
= 40,
63 BG_EY_PROGRESS_BAR_STATE_MIDDLE
= 50,
64 BG_EY_PROGRESS_BAR_HORDE_CONTROLLED
= 0,
65 BG_EY_PROGRESS_BAR_NEUTRAL_LOW
= 30,
66 BG_EY_PROGRESS_BAR_NEUTRAL_HIGH
= 70,
67 BG_EY_PROGRESS_BAR_ALI_CONTROLLED
= 100
72 //strange ids, but sure about them
73 BG_EY_SOUND_FLAG_PICKED_UP_ALLIANCE
= 8212,
74 BG_EY_SOUND_FLAG_CAPTURED_HORDE
= 8213,
75 BG_EY_SOUND_FLAG_PICKED_UP_HORDE
= 8174,
76 BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE
= 8173,
77 BG_EY_SOUND_FLAG_RESET
= 8192
82 BG_EY_NETHERSTORM_FLAG_SPELL
= 34976,
83 BG_EY_PLAYER_DROPPED_FLAG_SPELL
= 34991
86 enum EYBattleGroundObjectEntry
88 BG_OBJECT_A_DOOR_EY_ENTRY
= 184719, //Alliance door
89 BG_OBJECT_H_DOOR_EY_ENTRY
= 184720, //Horde door
90 BG_OBJECT_FLAG1_EY_ENTRY
= 184493, //Netherstorm flag (generic)
91 BG_OBJECT_FLAG2_EY_ENTRY
= 184141, //Netherstorm flag (flagstand)
92 BG_OBJECT_FLAG3_EY_ENTRY
= 184142, //Netherstorm flag (flagdrop)
93 BG_OBJECT_A_BANNER_EY_ENTRY
= 184381, //Visual Banner (Alliance)
94 BG_OBJECT_H_BANNER_EY_ENTRY
= 184380, //Visual Banner (Horde)
95 BG_OBJECT_N_BANNER_EY_ENTRY
= 184382, //Visual Banner (Neutral)
96 BG_OBJECT_BE_TOWER_CAP_EY_ENTRY
= 184080, //BE Tower Cap Pt
97 BG_OBJECT_FR_TOWER_CAP_EY_ENTRY
= 184081, //Fel Reaver Cap Pt
98 BG_OBJECT_HU_TOWER_CAP_EY_ENTRY
= 184082, //Human Tower Cap Pt
99 BG_OBJECT_DR_TOWER_CAP_EY_ENTRY
= 184083 //Draenei Tower Cap Pt
102 enum EYBattleGroundPointsTrigger
104 TR_BLOOD_ELF_POINT
= 4476,
105 TR_FEL_REALVER_POINT
= 4514,
106 TR_MAGE_TOWER_POINT
= 4516,
107 TR_DRAENEI_RUINS_POINT
= 4518,
108 TR_BLOOD_ELF_BUFF
= 4568,
109 TR_FEL_REALVER_BUFF
= 4569,
110 TR_MAGE_TOWER_BUFF
= 4570,
111 TR_DRAENEI_RUINS_BUFF
= 4571
114 enum EYBattleGroundGaveyards
116 EY_GRAVEYARD_MAIN_ALLIANCE
= 1103,
117 EY_GRAVEYARD_MAIN_HORDE
= 1104,
118 EY_GRAVEYARD_FEL_REALVER
= 1105,
119 EY_GRAVEYARD_BLOOD_ELF
= 1106,
120 EY_GRAVEYARD_DRAENEI_RUINS
= 1107,
121 EY_GRAVEYARD_MAGE_TOWER
= 1108
124 enum EYBattleGroundPoints
131 EY_PLAYERS_OUT_OF_POINTS
= 4,
135 enum EYBattleGroundCreaturesTypes
137 EY_SPIRIT_FEL_REALVER
= 0,
138 EY_SPIRIT_BLOOD_ELF
= 1,
139 EY_SPIRIT_DRAENEI_RUINS
= 2,
140 EY_SPIRIT_MAGE_TOWER
= 3,
141 EY_SPIRIT_MAIN_ALLIANCE
= 4,
142 EY_SPIRIT_MAIN_HORDE
= 5,
144 BG_EY_CREATURES_MAX
= 6
147 enum EYBattleGroundObjectTypes
149 BG_EY_OBJECT_DOOR_A
= 0,
150 BG_EY_OBJECT_DOOR_H
= 1,
151 BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER
= 2,
152 BG_EY_OBJECT_A_BANNER_FEL_REALVER_LEFT
= 3,
153 BG_EY_OBJECT_A_BANNER_FEL_REALVER_RIGHT
= 4,
154 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER
= 5,
155 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT
= 6,
156 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT
= 7,
157 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER
= 8,
158 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_LEFT
= 9,
159 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_RIGHT
= 10,
160 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER
= 11,
161 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT
= 12,
162 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT
= 13,
163 BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER
= 14,
164 BG_EY_OBJECT_H_BANNER_FEL_REALVER_LEFT
= 15,
165 BG_EY_OBJECT_H_BANNER_FEL_REALVER_RIGHT
= 16,
166 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER
= 17,
167 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT
= 18,
168 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT
= 19,
169 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER
= 20,
170 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_LEFT
= 21,
171 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_RIGHT
= 22,
172 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER
= 23,
173 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT
= 24,
174 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT
= 25,
175 BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER
= 26,
176 BG_EY_OBJECT_N_BANNER_FEL_REALVER_LEFT
= 27,
177 BG_EY_OBJECT_N_BANNER_FEL_REALVER_RIGHT
= 28,
178 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER
= 29,
179 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT
= 30,
180 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT
= 31,
181 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER
= 32,
182 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_LEFT
= 33,
183 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_RIGHT
= 34,
184 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER
= 35,
185 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_LEFT
= 36,
186 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT
= 37,
187 BG_EY_OBJECT_TOWER_CAP_FEL_REALVER
= 38,
188 BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF
= 39,
189 BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS
= 40,
190 BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER
= 41,
191 BG_EY_OBJECT_FLAG_NETHERSTORM
= 42,
192 BG_EY_OBJECT_FLAG_FEL_REALVER
= 43,
193 BG_EY_OBJECT_FLAG_BLOOD_ELF
= 44,
194 BG_EY_OBJECT_FLAG_DRAENEI_RUINS
= 45,
195 BG_EY_OBJECT_FLAG_MAGE_TOWER
= 46,
197 BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER
= 47,
198 BG_EY_OBJECT_REGENBUFF_FEL_REALVER
= 48,
199 BG_EY_OBJECT_BERSERKBUFF_FEL_REALVER
= 49,
200 BG_EY_OBJECT_SPEEDBUFF_BLOOD_ELF
= 50,
201 BG_EY_OBJECT_REGENBUFF_BLOOD_ELF
= 51,
202 BG_EY_OBJECT_BERSERKBUFF_BLOOD_ELF
= 52,
203 BG_EY_OBJECT_SPEEDBUFF_DRAENEI_RUINS
= 53,
204 BG_EY_OBJECT_REGENBUFF_DRAENEI_RUINS
= 54,
205 BG_EY_OBJECT_BERSERKBUFF_DRAENEI_RUINS
= 55,
206 BG_EY_OBJECT_SPEEDBUFF_MAGE_TOWER
= 56,
207 BG_EY_OBJECT_REGENBUFF_MAGE_TOWER
= 57,
208 BG_EY_OBJECT_BERSERKBUFF_MAGE_TOWER
= 58,
209 BG_EY_OBJECT_MAX
= 59
212 #define BG_EY_NotEYWeekendHonorTicks 330
213 #define BG_EY_EYWeekendHonorTicks 200
217 BG_EY_WARNING_NEAR_VICTORY_SCORE
= 1800,
218 BG_EY_MAX_TEAM_SCORE
= 2000
223 BG_EY_FLAG_STATE_ON_BASE
= 0,
224 BG_EY_FLAG_STATE_WAIT_RESPAWN
= 1,
225 BG_EY_FLAG_STATE_ON_PLAYER
= 2,
226 BG_EY_FLAG_STATE_ON_GROUND
= 3
229 enum EYBattleGroundPointState
231 EY_POINT_NO_OWNER
= 0,
232 EY_POINT_STATE_UNCONTROLLED
= 0,
233 EY_POINT_UNDER_CONTROL
= 3
236 struct BattleGroundEYPointIconsStruct
238 BattleGroundEYPointIconsStruct(uint32 _WorldStateControlIndex
, uint32 _WorldStateAllianceControlledIndex
, uint32 _WorldStateHordeControlledIndex
)
239 : WorldStateControlIndex(_WorldStateControlIndex
), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex
), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex
) {}
240 uint32 WorldStateControlIndex
;
241 uint32 WorldStateAllianceControlledIndex
;
242 uint32 WorldStateHordeControlledIndex
;
245 struct BattleGroundEYLoosingPointStruct
247 BattleGroundEYLoosingPointStruct(uint32 _SpawnNeutralObjectType
, uint32 _DespawnObjectTypeAlliance
, uint32 _MessageIdAlliance
, uint32 _DespawnObjectTypeHorde
, uint32 _MessageIdHorde
)
248 : SpawnNeutralObjectType(_SpawnNeutralObjectType
),
249 DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance
), MessageIdAlliance(_MessageIdAlliance
),
250 DespawnObjectTypeHorde(_DespawnObjectTypeHorde
), MessageIdHorde(_MessageIdHorde
)
253 uint32 SpawnNeutralObjectType
;
254 uint32 DespawnObjectTypeAlliance
;
255 uint32 MessageIdAlliance
;
256 uint32 DespawnObjectTypeHorde
;
257 uint32 MessageIdHorde
;
260 struct BattleGroundEYCapturingPointStruct
262 BattleGroundEYCapturingPointStruct(uint32 _DespawnNeutralObjectType
, uint32 _SpawnObjectTypeAlliance
, uint32 _MessageIdAlliance
, uint32 _SpawnObjectTypeHorde
, uint32 _MessageIdHorde
, uint32 _GraveYardId
)
263 : DespawnNeutralObjectType(_DespawnNeutralObjectType
),
264 SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance
), MessageIdAlliance(_MessageIdAlliance
),
265 SpawnObjectTypeHorde(_SpawnObjectTypeHorde
), MessageIdHorde(_MessageIdHorde
),
266 GraveYardId(_GraveYardId
)
269 uint32 DespawnNeutralObjectType
;
270 uint32 SpawnObjectTypeAlliance
;
271 uint32 MessageIdAlliance
;
272 uint32 SpawnObjectTypeHorde
;
273 uint32 MessageIdHorde
;
277 const uint8 BG_EY_TickPoints
[EY_POINTS_MAX
] = {1, 2, 5, 10};
278 const uint32 BG_EY_FlagPoints
[EY_POINTS_MAX
] = {75, 85, 100, 500};
281 const BattleGroundEYPointIconsStruct m_PointsIconStruct
[EY_POINTS_MAX
] =
283 BattleGroundEYPointIconsStruct(FEL_REAVER_UNCONTROL
, FEL_REAVER_ALLIANCE_CONTROL
, FEL_REAVER_HORDE_CONTROL
),
284 BattleGroundEYPointIconsStruct(BLOOD_ELF_UNCONTROL
, BLOOD_ELF_ALLIANCE_CONTROL
, BLOOD_ELF_HORDE_CONTROL
),
285 BattleGroundEYPointIconsStruct(DRAENEI_RUINS_UNCONTROL
, DRAENEI_RUINS_ALLIANCE_CONTROL
, DRAENEI_RUINS_HORDE_CONTROL
),
286 BattleGroundEYPointIconsStruct(MAGE_TOWER_UNCONTROL
, MAGE_TOWER_ALLIANCE_CONTROL
, MAGE_TOWER_HORDE_CONTROL
)
288 const BattleGroundEYLoosingPointStruct m_LoosingPointTypes
[EY_POINTS_MAX
] =
290 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER
, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER
, LANG_BG_EY_HAS_LOST_A_F_RUINS
, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER
, LANG_BG_EY_HAS_LOST_H_F_RUINS
),
291 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER
, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER
, LANG_BG_EY_HAS_LOST_A_B_TOWER
, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER
, LANG_BG_EY_HAS_LOST_H_B_TOWER
),
292 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER
, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER
, LANG_BG_EY_HAS_LOST_A_D_RUINS
, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER
, LANG_BG_EY_HAS_LOST_H_D_RUINS
),
293 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER
, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER
, LANG_BG_EY_HAS_LOST_A_M_TOWER
, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER
, LANG_BG_EY_HAS_LOST_H_M_TOWER
)
295 const BattleGroundEYCapturingPointStruct m_CapturingPointTypes
[EY_POINTS_MAX
] =
297 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER
, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER
, LANG_BG_EY_HAS_TAKEN_A_F_RUINS
, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER
, LANG_BG_EY_HAS_TAKEN_H_F_RUINS
, EY_GRAVEYARD_FEL_REALVER
),
298 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER
, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER
, LANG_BG_EY_HAS_TAKEN_A_B_TOWER
, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER
, LANG_BG_EY_HAS_TAKEN_H_B_TOWER
, EY_GRAVEYARD_BLOOD_ELF
),
299 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER
, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER
, LANG_BG_EY_HAS_TAKEN_A_D_RUINS
, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER
, LANG_BG_EY_HAS_TAKEN_H_D_RUINS
, EY_GRAVEYARD_DRAENEI_RUINS
),
300 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER
, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER
, LANG_BG_EY_HAS_TAKEN_A_M_TOWER
, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER
, LANG_BG_EY_HAS_TAKEN_H_M_TOWER
, EY_GRAVEYARD_MAGE_TOWER
)
303 class BattleGroundEYScore
: public BattleGroundScore
306 BattleGroundEYScore () : FlagCaptures(0) {};
307 virtual ~BattleGroundEYScore() {};
311 class BattleGroundEY
: public BattleGround
313 friend class BattleGroundMgr
;
318 void Update(uint32 diff
);
320 /* inherited from BattlegroundClass */
321 virtual void AddPlayer(Player
*plr
);
322 virtual void StartingEventCloseDoors();
323 virtual void StartingEventOpenDoors();
326 uint64
GetFlagPickerGUID() const { return m_FlagKeeper
; }
327 void SetFlagPicker(uint64 guid
) { m_FlagKeeper
= guid
; }
328 bool IsFlagPickedup() const { return m_FlagKeeper
!= 0; }
329 uint8
GetFlagState() const { return m_FlagState
; }
330 void RespawnFlag(bool send_message
);
331 void RespawnFlagAfterDrop();
333 void RemovePlayer(Player
*plr
,uint64 guid
);
334 void HandleBuffUse(uint64
const& buff_guid
);
335 void HandleAreaTrigger(Player
*Source
, uint32 Trigger
);
336 void HandleKillPlayer(Player
*player
, Player
*killer
);
337 virtual WorldSafeLocsEntry
const* GetClosestGraveYard(Player
* player
);
338 virtual bool SetupBattleGround();
339 virtual void Reset();
340 void UpdateTeamScore(uint32 Team
);
341 void EndBattleGround(uint32 winner
);
342 void UpdatePlayerScore(Player
*Source
, uint32 type
, uint32 value
);
343 virtual void FillInitialWorldStates(WorldPacket
& data
);
344 void SetDroppedFlagGUID(uint64 guid
) { m_DroppedFlagGUID
= guid
;}
345 uint64
GetDroppedFlagGUID() const { return m_DroppedFlagGUID
;}
347 /* Battleground Events */
348 virtual void EventPlayerClickedOnFlag(Player
*Source
, GameObject
* target_obj
);
349 virtual void EventPlayerDroppedFlag(Player
*Source
);
352 void EventPlayerCapturedFlag(Player
*Source
, uint32 BgObjectType
);
353 void EventTeamCapturedPoint(Player
*Source
, uint32 Point
);
354 void EventTeamLostPoint(Player
*Source
, uint32 Point
);
355 void UpdatePointsCount(uint32 Team
);
356 void UpdatePointsIcons(uint32 Team
, uint32 Point
);
358 /* Point status updating procedures */
359 void CheckSomeoneLeftPoint();
360 void CheckSomeoneJoinedPoint();
361 void UpdatePointStatuses();
364 uint32
GetTeamScore(uint32 Team
) const { return m_TeamScores
[GetTeamIndexByTeamId(Team
)]; }
365 void AddPoints(uint32 Team
, uint32 Points
);
367 void RemovePoint(uint32 TeamID
, uint32 Points
= 1) { m_TeamScores
[GetTeamIndexByTeamId(TeamID
)] -= Points
; }
368 void SetTeamPoint(uint32 TeamID
, uint32 Points
= 0) { m_TeamScores
[GetTeamIndexByTeamId(TeamID
)] = Points
; }
370 uint32 m_TeamScores
[2];
371 uint32 m_HonorScoreTics
[2];
372 uint32 m_TeamPointsCount
[2];
374 uint32 m_Points_Trigger
[EY_POINTS_MAX
];
376 uint64 m_FlagKeeper
; // keepers guid
377 uint64 m_DroppedFlagGUID
;
378 uint32 m_FlagCapturedBgObjectType
; // type that should be despawned when flag is captured
379 uint8 m_FlagState
; // for checking flag state
381 int32 m_TowerCapCheckTimer
;
383 uint32 m_PointOwnedByTeam
[EY_POINTS_MAX
];
384 uint8 m_PointState
[EY_POINTS_MAX
];
385 int32 m_PointBarStatus
[EY_POINTS_MAX
];
386 typedef std::vector
<uint64
> PlayersNearPointType
;
387 PlayersNearPointType m_PlayersNearPoint
[EY_POINTS_MAX
+ 1];
388 uint8 m_CurrentPointPlayersCount
[2*EY_POINTS_MAX
];
390 int32 m_PointAddingTimer
;