[8191] Drop code related to use long time empty `spell_affect` table.
[getmangos.git] / src / game / Chat.h
blob280d5505bd7e55ce120a36971a27bf9c0349fc89
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 // function with different implementation for chat/console
64 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
67 void SendSysMessage( int32 entry);
68 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
69 void PSendSysMessage( int32 entry, ... );
71 int ParseCommands(const char* text);
72 protected:
73 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
75 bool hasStringAbbr(const char* name, const char* part);
77 // function with different implementation for chat/console
78 virtual bool isAvailable(ChatCommand const& cmd) const;
79 virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
80 virtual bool needReportToTarget(Player* chr) const;
81 virtual LocaleConstant GetSessionDbcLocale() const;
82 virtual int GetSessionDbLocaleIndex() const;
84 bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
85 bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
87 void SendGlobalSysMessage(const char *str);
89 bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
90 bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
91 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
92 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
94 ChatCommand* getCommandTable();
96 bool HandleAccountCommand(const char* args);
97 bool HandleAccountCreateCommand(const char* args);
98 bool HandleAccountDeleteCommand(const char* args);
99 bool HandleAccountLockCommand(const char* args);
100 bool HandleAccountOnlineListCommand(const char* args);
101 bool HandleAccountPasswordCommand(const char* args);
102 bool HandleAccountSetAddonCommand(const char* args);
103 bool HandleAccountSetGmLevelCommand(const char* args);
104 bool HandleAccountSetPasswordCommand(const char* args);
106 bool HandleBanAccountCommand(const char* args);
107 bool HandleBanCharacterCommand(const char* args);
108 bool HandleBanIPCommand(const char* args);
109 bool HandleBanInfoAccountCommand(const char* args);
110 bool HandleBanInfoCharacterCommand(const char* args);
111 bool HandleBanInfoIPCommand(const char* args);
112 bool HandleBanListAccountCommand(const char* args);
113 bool HandleBanListCharacterCommand(const char* args);
114 bool HandleBanListIPCommand(const char* args);
116 bool HandleCastCommand(const char *args);
117 bool HandleCastBackCommand(const char *args);
118 bool HandleCastDistCommand(const char *args);
119 bool HandleCastSelfCommand(const char *args);
120 bool HandleCastTargetCommand(const char *args);
122 bool HandleCharacterCustomizeCommand(const char * args);
123 bool HandleCharacterDeleteCommand(const char* args);
124 bool HandleCharacterLevelCommand(const char* args);
125 bool HandleCharacterRenameCommand(const char * args);
126 bool HandleCharacterReputationCommand(const char* args);
128 bool HandleDebugAnimCommand(const char* args);
129 bool HandleDebugArenaCommand(const char * args);
130 bool HandleDebugBattlegroundCommand(const char * args);
131 bool HandleDebugGetItemStateCommand(const char * args);
132 bool HandleDebugGetLootRecipientCommand(const char * args);
133 bool HandleDebugGetValueCommand(const char* args);
134 bool HandleDebugMod32ValueCommand(const char* args);
135 bool HandleDebugSetAuraStateCommand(const char * args);
136 bool HandleDebugSetItemFlagCommand(const char * args);
137 bool HandleDebugSetValueCommand(const char* args);
138 bool HandleDebugSpawnVehicle(const char * args);
139 bool HandleDebugSpellCheckCommand(const char* args);
140 bool HandleDebugUpdateCommand(const char* args);
141 bool HandleDebugUpdateWorldStateCommand(const char* args);
143 bool HandleDebugPlayCinematicCommand(const char* args);
144 bool HandleDebugPlayMovieCommand(const char* args);
145 bool HandleDebugPlaySoundCommand(const char* args);
147 bool HandleDebugSendBuyErrorCommand(const char* args);
148 bool HandleDebugSendChannelNotifyCommand(const char* args);
149 bool HandleDebugSendChatMsgCommand(const char* args);
150 bool HandleDebugSendEquipErrorCommand(const char* args);
151 bool HandleDebugSendLargePacketCommand(const char * args);
152 bool HandleDebugSendOpcodeCommand(const char* args);
153 bool HandleDebugSendPoiCommand(const char* args);
154 bool HandleDebugSendQuestPartyMsgCommand(const char* args);
155 bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
156 bool HandleDebugSendSellErrorCommand(const char* args);
157 bool HandleDebugSendSetPhaseShiftCommand(const char * args);
158 bool HandleDebugSendSpellFailCommand(const char* args);
160 bool HandleEventActiveListCommand(const char* args);
161 bool HandleEventStartCommand(const char* args);
162 bool HandleEventStopCommand(const char* args);
163 bool HandleEventInfoCommand(const char* args);
165 bool HandleGameObjectAddCommand(const char* args);
166 bool HandleGameObjectDeleteCommand(const char* args);
167 bool HandleGameObjectMoveCommand(const char* args);
168 bool HandleGameObjectNearCommand(const char* args);
169 bool HandleGameObjectPhaseCommand(const char* args);
170 bool HandleGameObjectTargetCommand(const char* args);
171 bool HandleGameObjectTurnCommand(const char* args);
173 bool HandleGMCommand(const char* args);
174 bool HandleGMChatCommand(const char* args);
175 bool HandleGMFlyCommand(const char* args);
176 bool HandleGMListFullCommand(const char* args);
177 bool HandleGMListIngameCommand(const char* args);
178 bool HandleGMVisibleCommand(const char* args);
180 bool HandleGoCommand(const char* args);
181 bool HandleGoCreatureCommand(const char* args);
182 bool HandleGoGraveyardCommand(const char* args);
183 bool HandleGoGridCommand(const char* args);
184 bool HandleGoObjectCommand(const char* args);
185 bool HandleGoTaxinodeCommand(const char* args);
186 bool HandleGoTriggerCommand(const char* args);
187 bool HandleGoXYCommand(const char* args);
188 bool HandleGoXYZCommand(const char* args);
189 bool HandleGoZoneXYCommand(const char* args);
191 bool HandleGuildCreateCommand(const char* args);
192 bool HandleGuildInviteCommand(const char* args);
193 bool HandleGuildUninviteCommand(const char* args);
194 bool HandleGuildRankCommand(const char* args);
195 bool HandleGuildDeleteCommand(const char* args);
197 bool HandleHonorAddCommand(const char* args);
198 bool HandleHonorAddKillCommand(const char* args);
199 bool HandleHonorUpdateCommand(const char* args);
201 bool HandleInstanceListBindsCommand(const char* args);
202 bool HandleInstanceUnbindCommand(const char* args);
203 bool HandleInstanceStatsCommand(const char* args);
204 bool HandleInstanceSaveDataCommand(const char * args);
206 bool HandleLearnCommand(const char* args);
207 bool HandleLearnAllCommand(const char* args);
208 bool HandleLearnAllGMCommand(const char* args);
209 bool HandleLearnAllCraftsCommand(const char* args);
210 bool HandleLearnAllRecipesCommand(const char* args);
211 bool HandleLearnAllDefaultCommand(const char* args);
212 bool HandleLearnAllLangCommand(const char* args);
213 bool HandleLearnAllMyClassCommand(const char* args);
214 bool HandleLearnAllMyPetTalentsCommand(const char* args);
215 bool HandleLearnAllMySpellsCommand(const char* args);
216 bool HandleLearnAllMyTalentsCommand(const char* args);
218 bool HandleListAurasCommand(const char * args);
219 bool HandleListCreatureCommand(const char* args);
220 bool HandleListItemCommand(const char* args);
221 bool HandleListObjectCommand(const char* args);
223 bool HandleLookupAreaCommand(const char* args);
224 bool HandleLookupCreatureCommand(const char* args);
225 bool HandleLookupEventCommand(const char* args);
226 bool HandleLookupFactionCommand(const char * args);
227 bool HandleLookupItemCommand(const char * args);
228 bool HandleLookupItemSetCommand(const char * args);
229 bool HandleLookupObjectCommand(const char* args);
230 bool HandleLookupPlayerIpCommand(const char* args);
231 bool HandleLookupPlayerAccountCommand(const char* args);
232 bool HandleLookupPlayerEmailCommand(const char* args);
233 bool HandleLookupQuestCommand(const char* args);
234 bool HandleLookupSkillCommand(const char* args);
235 bool HandleLookupSpellCommand(const char* args);
236 bool HandleLookupTaxiNodeCommand(const char * args);
237 bool HandleLookupTeleCommand(const char * args);
239 bool HandleModifyKnownTitlesCommand(const char* args);
240 bool HandleModifyHPCommand(const char* args);
241 bool HandleModifyManaCommand(const char* args);
242 bool HandleModifyRageCommand(const char* args);
243 bool HandleModifyRunicPowerCommand(const char* args);
244 bool HandleModifyEnergyCommand(const char* args);
245 bool HandleModifyMoneyCommand(const char* args);
246 bool HandleModifyASpeedCommand(const char* args);
247 bool HandleModifySpeedCommand(const char* args);
248 bool HandleModifyBWalkCommand(const char* args);
249 bool HandleModifyFlyCommand(const char* args);
250 bool HandleModifySwimCommand(const char* args);
251 bool HandleModifyScaleCommand(const char* args);
252 bool HandleModifyMountCommand(const char* args);
253 bool HandleModifyBitCommand(const char* args);
254 bool HandleModifyFactionCommand(const char* args);
255 bool HandleModifySpellCommand(const char* args);
256 bool HandleModifyTalentCommand (const char* args);
257 bool HandleModifyHonorCommand (const char* args);
258 bool HandleModifyRepCommand(const char* args);
259 bool HandleModifyArenaCommand(const char* args);
260 bool HandleModifyPhaseCommand(const char* args);
261 bool HandleModifyGenderCommand(const char* args);
263 //-----------------------Npc Commands-----------------------
264 bool HandleNpcAddCommand(const char* args);
265 bool HandleNpcAddMoveCommand(const char* args);
266 bool HandleNpcAddVendorItemCommand(const char* args);
267 bool HandleNpcAllowMovementCommand(const char* args);
268 bool HandleNpcChangeEntryCommand(const char *args);
269 bool HandleNpcChangeLevelCommand(const char* args);
270 bool HandleNpcDeleteCommand(const char* args);
271 bool HandleNpcDelVendorItemCommand(const char* args);
272 bool HandleNpcFactionIdCommand(const char* args);
273 bool HandleNpcFlagCommand(const char* args);
274 bool HandleNpcFollowCommand(const char* args);
275 bool HandleNpcInfoCommand(const char* args);
276 bool HandleNpcMoveCommand(const char* args);
277 bool HandleNpcPlayEmoteCommand(const char* args);
278 bool HandleNpcSayCommand(const char* args);
279 bool HandleNpcSetDeathStateCommand(const char* args);
280 bool HandleNpcSetModelCommand(const char* args);
281 bool HandleNpcSetMoveTypeCommand(const char* args);
282 bool HandleNpcSetPhaseCommand(const char* args);
283 bool HandleNpcSpawnDistCommand(const char* args);
284 bool HandleNpcSpawnTimeCommand(const char* args);
285 bool HandleNpcTameCommand(const char* args);
286 bool HandleNpcTextEmoteCommand(const char* args);
287 bool HandleNpcUnFollowCommand(const char* args);
288 bool HandleNpcWhisperCommand(const char* args);
289 bool HandleNpcYellCommand(const char* args);
291 //TODO: NpcCommands that needs to be fixed :
292 bool HandleNpcAddWeaponCommand(const char* args);
293 bool HandleNpcNameCommand(const char* args);
294 bool HandleNpcSubNameCommand(const char* args);
295 //----------------------------------------------------------
297 bool HandlePDumpLoadCommand(const char *args);
298 bool HandlePDumpWriteCommand(const char *args);
300 bool HandleQuestAdd(const char * args);
301 bool HandleQuestRemove(const char * args);
302 bool HandleQuestComplete(const char * args);
304 bool HandleReloadAllCommand(const char* args);
305 bool HandleReloadAllAchievementCommand(const char* args);
306 bool HandleReloadAllAreaCommand(const char* args);
307 bool HandleReloadAllItemCommand(const char* args);
308 bool HandleReloadAllLootCommand(const char* args);
309 bool HandleReloadAllNpcCommand(const char* args);
310 bool HandleReloadAllQuestCommand(const char* args);
311 bool HandleReloadAllScriptsCommand(const char* args);
312 bool HandleReloadAllEventAICommand(const char* args);
313 bool HandleReloadAllSpellCommand(const char* args);
314 bool HandleReloadAllLocalesCommand(const char* args);
316 bool HandleReloadConfigCommand(const char* args);
318 bool HandleReloadAchievementCriteriaDataCommand(const char* args);
319 bool HandleReloadAchievementRewardCommand(const char* args);
320 bool HandleReloadAreaTriggerTavernCommand(const char* args);
321 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
322 bool HandleReloadEventScriptsCommand(const char* args);
323 bool HandleReloadEventAITextsCommand(const char* args);
324 bool HandleReloadEventAISummonsCommand(const char* args);
325 bool HandleReloadEventAIScriptsCommand(const char* args);
326 bool HandleReloadCommandCommand(const char* args);
327 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
328 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
329 bool HandleReloadDbScriptStringCommand(const char* args);
330 bool HandleReloadGameGraveyardZoneCommand(const char* args);
331 bool HandleReloadGameObjectScriptsCommand(const char* args);
332 bool HandleReloadGameTeleCommand(const char* args);
333 bool HandleReloadGOQuestRelationsCommand(const char* args);
334 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
335 bool HandleReloadItemEnchantementsCommand(const char* args);
336 bool HandleReloadItemRequiredTragetCommand(const char* args);
337 bool HandleReloadLocalesAchievementRewardCommand(const char* args);
338 bool HandleReloadLocalesCreatureCommand(const char* args);
339 bool HandleReloadLocalesGameobjectCommand(const char* args);
340 bool HandleReloadLocalesItemCommand(const char* args);
341 bool HandleReloadLocalesNpcTextCommand(const char* args);
342 bool HandleReloadLocalesPageTextCommand(const char* args);
343 bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
344 bool HandleReloadLocalesQuestCommand(const char* args);
345 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
346 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
347 bool HandleReloadLootTemplatesFishingCommand(const char* args);
348 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
349 bool HandleReloadLootTemplatesItemCommand(const char* args);
350 bool HandleReloadLootTemplatesMillingCommand(const char* args);
351 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
352 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
353 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
354 bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
355 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
356 bool HandleReloadLootTemplatesSpellCommand(const char* args);
357 bool HandleReloadMangosStringCommand(const char* args);
358 bool HandleReloadNpcGossipCommand(const char* args);
359 bool HandleReloadNpcOptionCommand(const char* args);
360 bool HandleReloadNpcTrainerCommand(const char* args);
361 bool HandleReloadNpcVendorCommand(const char* args);
362 bool HandleReloadPageTextsCommand(const char* args);
363 bool HandleReloadPointsOfInterestCommand(const char* args);
364 bool HandleReloadSpellClickSpellsCommand(const char* args);
365 bool HandleReloadQuestAreaTriggersCommand(const char* args);
366 bool HandleReloadQuestEndScriptsCommand(const char* args);
367 bool HandleReloadQuestStartScriptsCommand(const char* args);
368 bool HandleReloadQuestTemplateCommand(const char* args);
369 bool HandleReloadReservedNameCommand(const char*);
370 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
371 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
372 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
373 bool HandleReloadSpellAreaCommand(const char* args);
374 bool HandleReloadSpellChainCommand(const char* args);
375 bool HandleReloadSpellElixirCommand(const char* args);
376 bool HandleReloadSpellLearnSpellCommand(const char* args);
377 bool HandleReloadSpellProcEventCommand(const char* args);
378 bool HandleReloadSpellBonusesCommand(const char* args);
379 bool HandleReloadSpellScriptTargetCommand(const char* args);
380 bool HandleReloadSpellScriptsCommand(const char* args);
381 bool HandleReloadSpellTargetPositionCommand(const char* args);
382 bool HandleReloadSpellThreatsCommand(const char* args);
383 bool HandleReloadSpellPetAurasCommand(const char* args);
385 bool HandleResetAchievementsCommand(const char * args);
386 bool HandleResetAllCommand(const char * args);
387 bool HandleResetHonorCommand(const char * args);
388 bool HandleResetLevelCommand(const char * args);
389 bool HandleResetSpellsCommand(const char * args);
390 bool HandleResetStatsCommand(const char * args);
391 bool HandleResetTalentsCommand(const char * args);
393 bool HandleSendItemsCommand(const char* args);
394 bool HandleSendMailCommand(const char* args);
395 bool HandleSendMessageCommand(const char * args);
396 bool HandleSendMoneyCommand(const char* args);
398 bool HandleServerCorpsesCommand(const char* args);
399 bool HandleServerExitCommand(const char* args);
400 bool HandleServerIdleRestartCommand(const char* args);
401 bool HandleServerIdleShutDownCommand(const char* args);
402 bool HandleServerInfoCommand(const char* args);
403 bool HandleServerMotdCommand(const char* args);
404 bool HandleServerPLimitCommand(const char* args);
405 bool HandleServerRestartCommand(const char* args);
406 bool HandleServerSetLogLevelCommand(const char* args);
407 bool HandleServerSetMotdCommand(const char* args);
408 bool HandleServerShutDownCommand(const char* args);
409 bool HandleServerShutDownCancelCommand(const char* args);
411 bool HandleTeleCommand(const char * args);
412 bool HandleTeleAddCommand(const char * args);
413 bool HandleTeleDelCommand(const char * args);
414 bool HandleTeleGroupCommand(const char* args);
415 bool HandleTeleNameCommand(const char* args);
417 bool HandleUnBanAccountCommand(const char* args);
418 bool HandleUnBanCharacterCommand(const char* args);
419 bool HandleUnBanIPCommand(const char* args);
421 bool HandleWpAddCommand(const char* args);
422 bool HandleWpModifyCommand(const char* args);
423 bool HandleWpShowCommand(const char* args);
424 bool HandleWpExportCommand(const char* args);
425 bool HandleWpImportCommand(const char* args);
427 bool HandleHelpCommand(const char* args);
428 bool HandleCommandsCommand(const char* args);
429 bool HandleStartCommand(const char* args);
430 bool HandleDismountCommand(const char* args);
431 bool HandleSaveCommand(const char* args);
433 bool HandleNamegoCommand(const char* args);
434 bool HandleGonameCommand(const char* args);
435 bool HandleGroupgoCommand(const char* args);
436 bool HandleRecallCommand(const char* args);
437 bool HandleAnnounceCommand(const char* args);
438 bool HandleNotifyCommand(const char* args);
439 bool HandleGPSCommand(const char* args);
440 bool HandleTaxiCheatCommand(const char* args);
441 bool HandleWhispersCommand(const char* args);
442 bool HandleModifyDrunkCommand(const char* args);
444 bool HandleLoadScriptsCommand(const char* args);
446 bool HandleGUIDCommand(const char* args);
447 bool HandleItemMoveCommand(const char* args);
448 bool HandleDeMorphCommand(const char* args);
449 bool HandlePInfoCommand(const char* args);
450 bool HandleMuteCommand(const char* args);
451 bool HandleUnmuteCommand(const char* args);
452 bool HandleMovegensCommand(const char* args);
454 bool HandleCooldownCommand(const char* args);
455 bool HandleUnLearnCommand(const char* args);
456 bool HandleGetDistanceCommand(const char* args);
457 bool HandleModifyStandStateCommand(const char* args);
458 bool HandleDieCommand(const char* args);
459 bool HandleDamageCommand(const char *args);
460 bool HandleReviveCommand(const char* args);
461 bool HandleModifyMorphCommand(const char* args);
462 bool HandleAuraCommand(const char* args);
463 bool HandleUnAuraCommand(const char* args);
464 bool HandleLinkGraveCommand(const char* args);
465 bool HandleNearGraveCommand(const char* args);
466 bool HandleExploreCheatCommand(const char* args);
467 bool HandleHoverCommand(const char* args);
468 bool HandleLevelUpCommand(const char* args);
469 bool HandleShowAreaCommand(const char* args);
470 bool HandleHideAreaCommand(const char* args);
471 bool HandleAddItemCommand(const char* args);
472 bool HandleAddItemSetCommand(const char* args);
474 bool HandleBankCommand(const char* args);
475 bool HandleChangeWeather(const char* args);
476 bool HandleKickPlayerCommand(const char * args);
478 bool HandleTicketCommand(const char* args);
479 bool HandleDelTicketCommand(const char* args);
480 bool HandleMaxSkillCommand(const char* args);
481 bool HandleSetSkillCommand(const char* args);
482 bool HandleRespawnCommand(const char* args);
483 bool HandleComeToMeCommand(const char *args);
484 bool HandleCombatStopCommand(const char *args);
485 bool HandleFlushArenaPointsCommand(const char *args);
486 bool HandleRepairitemsCommand(const char* args);
487 bool HandleWaterwalkCommand(const char* args);
489 //! Development Commands
490 bool HandleSet32Bit(const char* args);
491 bool HandleSaveAllCommand(const char* args);
493 Player* getSelectedPlayer();
494 Creature* getSelectedCreature();
495 Unit* getSelectedUnit();
497 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
498 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
500 // if args have single value then it return in arg2 and arg1 == NULL
501 void extractOptFirstArg(char* args, char** arg1, char** arg2);
502 char* extractQuotedArg(char* args);
504 uint32 extractSpellIdFromLink(char* text);
505 uint64 extractGuidFromLink(char* text);
506 GameTele const* extractGameTeleFromLink(char* text);
507 std::string extractPlayerNameFromLink(char* text);
508 // select by arg (name/link) or in-game selection online/offline player
509 bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
511 std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
512 std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
514 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
516 // Utility methods for commands
517 void ShowTicket(uint64 guid, char const* text, char const* time);
518 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
519 bool HandleBanListHelper(QueryResult* result);
520 bool HandleBanHelper(BanMode mode,char const* args);
521 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
522 bool HandleUnBanHelper(BanMode mode,char const* args);
523 void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
524 void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
526 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
527 private:
528 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
530 // common global flag
531 static bool load_command_table;
532 bool sentErrorMessage;
535 class CliHandler : public ChatHandler
537 public:
538 typedef void Print(char const*);
539 explicit CliHandler(Print* zprint) : m_print(zprint) {}
541 // overwrite functions
542 const char *GetMangosString(int32 entry) const;
543 bool isAvailable(ChatCommand const& cmd) const;
544 void SendSysMessage(const char *str);
545 std::string GetNameLink() const;
546 bool needReportToTarget(Player* chr) const;
547 LocaleConstant GetSessionDbcLocale() const;
548 int GetSessionDbLocaleIndex() const;
550 private:
551 Print* m_print;
554 char const *fmtstring( char const *format, ... );
556 #endif