2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "GameObject.h"
31 #include "ItemPrototype.h"
32 #include "NPCHandler.h"
33 #include "Database/DatabaseEnv.h"
38 #include "ArenaTeam.h"
39 #include "ObjectAccessor.h"
40 #include "ObjectDefines.h"
41 #include "Policies/Singleton.h"
42 #include "Database/SQLStorage.h"
48 extern SQLStorage sCreatureStorage
;
49 extern SQLStorage sCreatureDataAddonStorage
;
50 extern SQLStorage sCreatureInfoAddonStorage
;
51 extern SQLStorage sCreatureModelStorage
;
52 extern SQLStorage sEquipmentStorage
;
53 extern SQLStorage sGOStorage
;
54 extern SQLStorage sPageTextStore
;
55 extern SQLStorage sItemStorage
;
56 extern SQLStorage sInstanceTemplate
;
73 std::wstring wnameLow
;
76 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
92 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
93 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
94 extern ScriptMapMap sQuestEndScripts
;
95 extern ScriptMapMap sQuestStartScripts
;
96 extern ScriptMapMap sSpellScripts
;
97 extern ScriptMapMap sGameObjectScripts
;
98 extern ScriptMapMap sEventScripts
;
99 extern ScriptMapMap sGossipScripts
;
101 struct SpellClickInfo
104 uint32 questStart
; // quest start (quest must be active or rewarded for spell apply)
105 uint32 questEnd
; // quest end (quest don't must be rewarded for spell apply)
106 bool questStartCanActive
; // if true then quest start can be active (not only rewarded)
110 bool IsFitToRequirements(Player
const* player
) const;
113 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
114 typedef std::pair
<SpellClickInfoMap::const_iterator
,SpellClickInfoMap::const_iterator
> SpellClickInfoMapBounds
;
120 uint32 requiredItem2
;
123 uint32 requiredQuest
;
124 uint32 requiredQuestHeroic
;
125 std::string requiredFailedText
;
130 float target_Orientation
;
133 typedef std::set
<uint32
> CellGuidSet
;
134 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
135 struct CellObjectGuids
137 CellGuidSet creatures
;
138 CellGuidSet gameobjects
;
139 CellCorpseSet corpses
;
141 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
142 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
144 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
147 // mangos string ranges
148 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
149 #define MAX_MANGOS_STRING_ID 2000000000
150 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
151 #define MAX_DB_SCRIPT_STRING_ID 2000010000
152 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
153 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
155 struct MangosStringLocale
157 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
160 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
161 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
162 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
163 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
164 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
165 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
166 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
167 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
168 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
169 typedef UNORDERED_MAP
<uint32
,GossipMenuItemsLocale
> GossipMenuItemsLocaleMap
;
170 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
172 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
173 typedef std::multimap
<uint32
,ItemRequiredTarget
> ItemRequiredTargetMap
;
174 typedef std::pair
<ItemRequiredTargetMap::const_iterator
, ItemRequiredTargetMap::const_iterator
> ItemRequiredTargetMapBounds
;
178 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
180 uint16 stats
[MAX_STATS
];
186 struct MailLevelReward
188 MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
189 MailLevelReward(uint32 _raceMask
, uint32 _mailTemplateId
, uint32 _senderEntry
) : raceMask(_raceMask
), mailTemplateId(_mailTemplateId
), senderEntry(_senderEntry
) {}
192 uint32 mailTemplateId
;
196 typedef std::list
<MailLevelReward
> MailLevelRewardList
;
197 typedef UNORDERED_MAP
<uint8
,MailLevelRewardList
> MailLevelRewardMap
;
199 struct ReputationOnKillEntry
204 uint32 reputation_max_cap1
;
207 uint32 reputation_max_cap2
;
212 struct PointOfInterest
220 std::string icon_name
;
223 struct GossipMenuItems
228 std::string option_text
;
230 uint32 npc_option_npcflag
;
231 uint32 action_menu_id
;
232 uint32 action_poi_id
;
233 uint32 action_script_id
;
236 std::string box_text
;
250 typedef std::multimap
<uint32
,GossipMenus
> GossipMenusMap
;
251 typedef std::pair
<GossipMenusMap::const_iterator
, GossipMenusMap::const_iterator
> GossipMenusMapBounds
;
252 typedef std::multimap
<uint32
,GossipMenuItems
> GossipMenuItemsMap
;
253 typedef std::pair
<GossipMenuItemsMap::const_iterator
, GossipMenuItemsMap::const_iterator
> GossipMenuItemsMapBounds
;
260 QuestPOIPoint() : x(0), y(0) {}
261 QuestPOIPoint(int32 _x
, int32 _y
) : x(_x
), y(_y
) {}
266 int32 ObjectiveIndex
;
272 std::vector
<QuestPOIPoint
> points
;
274 QuestPOI() : ObjectiveIndex(0), MapId(0), Unk1(0), Unk2(0), Unk3(0), Unk4(0) {}
275 QuestPOI(int32 objIndex
, uint32 mapId
, uint32 unk1
, uint32 unk2
, uint32 unk3
, uint32 unk4
) : ObjectiveIndex(objIndex
), MapId(mapId
), Unk1(unk1
), Unk2(unk2
), Unk3(unk3
), Unk4(unk4
) {}
278 typedef std::vector
<QuestPOI
> QuestPOIVector
;
279 typedef UNORDERED_MAP
<uint32
, QuestPOIVector
> QuestPOIMap
;
281 #define WEATHER_SEASONS 4
282 struct WeatherSeasonChances
289 struct WeatherZoneChances
291 WeatherSeasonChances data
[WEATHER_SEASONS
];
299 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
302 { // value1 value2 for the Condition enumed
303 CONDITION_NONE
= 0, // 0 0
304 CONDITION_AURA
= 1, // spell_id effindex
305 CONDITION_ITEM
= 2, // item_id count
306 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
307 CONDITION_ZONEID
= 4, // zone_id 0
308 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
309 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
310 CONDITION_SKILL
= 7, // skill_id skill_value
311 CONDITION_QUESTREWARDED
= 8, // quest_id 0
312 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
313 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD commission aura active
314 CONDITION_NO_AURA
= 11, // spell_id effindex
315 CONDITION_ACTIVE_EVENT
= 12, // event_id 0
316 CONDITION_AREA_FLAG
= 13, // area_flag area_flag_not
317 CONDITION_RACE_CLASS
= 14, // race_mask class_mask
318 CONDITION_LEVEL
= 15, // player_level 0, 1 or 2 (0: equal to, 1: equal or higher than, 2: equal or less than)
321 #define MAX_CONDITION 16 // maximum value in ConditionType enum
323 struct PlayerCondition
325 ConditionType condition
; // additional condition type
326 uint32 value1
; // data for the condition - see ConditionType definition
329 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
330 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
332 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
333 // Checks correctness of values
334 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
335 bool operator == (PlayerCondition
const& lc
) const
337 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
341 // NPC gossip text id
342 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
344 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
345 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
349 SKILL_RANGE_LANGUAGE
, // 300..300
350 SKILL_RANGE_LEVEL
, // 1..max skill for level
351 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
352 SKILL_RANGE_RANK
, // 1..skill for known rank
353 SKILL_RANGE_NONE
, // 0..0 always
356 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
358 #define MAX_PLAYER_NAME 12 // max allowed by client name length
359 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
360 #define MAX_PET_NAME 12 // max allowed by client name length
361 #define MAX_CHARTER_NAME 24 // max allowed by client name length
363 bool normalizePlayerName(std::string
& name
);
365 struct MANGOS_DLL_SPEC LanguageDesc
372 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
373 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
375 class PlayerDumpReader
;
379 friend class PlayerDumpReader
;
385 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
387 typedef UNORDERED_MAP
<uint32
, Group
*> GroupMap
;
389 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
391 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
393 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
395 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
397 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
399 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
400 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
402 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
404 typedef std::vector
<std::string
> ScriptNameMap
;
406 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::FindPlayerByName(name
);}
407 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
409 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
411 void LoadGameobjectInfo();
412 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
414 Group
* GetGroupByLeaderLowGUID(uint32 lowguid
) const;
415 void AddGroup(Group
* group
) { mGroupMap
[GUID_LOPART(group
->GetLeaderGUID())] = group
; }
416 void RemoveGroup(Group
* group
) { mGroupMap
.erase(GUID_LOPART(group
->GetLeaderGUID())); }
418 Guild
* GetGuildByLeader(uint64
const&guid
) const;
419 Guild
* GetGuildById(uint32 GuildId
) const;
420 Guild
* GetGuildByName(const std::string
& guildname
) const;
421 std::string
GetGuildNameById(uint32 GuildId
) const;
422 void AddGuild(Guild
* guild
) { mGuildMap
[guild
->GetId()] = guild
; }
423 void RemoveGuild(uint32 Id
) { mGuildMap
.erase(Id
); }
425 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
426 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
427 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
428 void AddArenaTeam(ArenaTeam
* arenaTeam
) { mArenaTeamMap
[arenaTeam
->GetId()] = arenaTeam
; }
429 void RemoveArenaTeam(uint32 Id
) { mArenaTeamMap
.erase(Id
); }
430 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
431 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
433 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
434 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
435 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
436 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
437 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
438 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
440 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
443 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
445 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
448 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
450 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
452 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
455 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
457 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
459 if(class_
>= MAX_CLASSES
) return NULL
;
460 return &playerClassInfo
[class_
];
462 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
464 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
466 if(race
>= MAX_RACES
) return NULL
;
467 if(class_
>= MAX_CLASSES
) return NULL
;
468 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
469 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
472 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
474 uint64
GetPlayerGUIDByName(std::string name
) const;
475 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
476 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
477 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
478 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
480 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
481 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
482 uint32
GetTaxiMountDisplayId( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
483 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
484 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
486 Quest
const* GetQuestTemplate(uint32 quest_id
) const
488 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
489 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
491 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
493 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
495 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
496 if(itr
!= mQuestAreaTriggerMap
.end())
500 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
502 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
505 bool IsGameObjectForQuests(uint32 entry
) const
507 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
510 GossipText
const* GetGossipText(uint32 Text_ID
) const;
512 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
513 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
514 void LoadGraveyardZones();
515 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
517 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
519 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
520 if( itr
!= mAreaTriggers
.end( ) )
525 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
526 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
528 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
530 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
532 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
533 if(itr
!= mRepOnKill
.end())
538 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
540 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
541 if(itr
!= mPointsOfInterest
.end())
546 QuestPOIVector
const* GetQuestPOIVector(uint32 questId
)
548 QuestPOIMap::const_iterator itr
= mQuestPOIMap
.find(questId
);
549 if(itr
!= mQuestPOIMap
.end())
555 void LoadArenaTeams();
558 void LoadQuestRelations()
560 LoadGameobjectQuestRelations();
561 LoadGameobjectInvolvedRelations();
562 LoadCreatureQuestRelations();
563 LoadCreatureInvolvedRelations();
565 void LoadGameobjectQuestRelations();
566 void LoadGameobjectInvolvedRelations();
567 void LoadCreatureQuestRelations();
568 void LoadCreatureInvolvedRelations();
570 QuestRelations mGOQuestRelations
;
571 QuestRelations mGOQuestInvolvedRelations
;
572 QuestRelations mCreatureQuestRelations
;
573 QuestRelations mCreatureQuestInvolvedRelations
;
575 void LoadGameObjectScripts();
576 void LoadQuestEndScripts();
577 void LoadQuestStartScripts();
578 void LoadEventScripts();
579 void LoadSpellScripts();
580 void LoadGossipScripts();
582 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
583 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
584 void LoadDbScriptStrings();
585 void LoadCreatureLocales();
586 void LoadCreatureTemplates();
587 void LoadCreatures();
588 void LoadCreatureRespawnTimes();
589 void LoadCreatureAddons();
590 void LoadCreatureModelInfo();
591 void LoadEquipmentTemplates();
592 void LoadGameObjectLocales();
593 void LoadGameobjects();
594 void LoadGameobjectRespawnTimes();
595 void LoadItemPrototypes();
596 void LoadItemRequiredTarget();
597 void LoadItemLocales();
598 void LoadQuestLocales();
599 void LoadNpcTextLocales();
600 void LoadPageTextLocales();
601 void LoadGossipMenuItemsLocales();
602 void LoadPointOfInterestLocales();
603 void LoadInstanceTemplate();
604 void LoadMailLevelRewards();
606 void LoadGossipText();
608 void LoadAreaTriggerTeleports();
609 void LoadQuestAreaTriggers();
610 void LoadAreaTriggerScripts();
611 void LoadTavernAreaTriggers();
612 void LoadGameObjectForQuests();
614 void LoadItemTexts();
615 void LoadPageTexts();
617 void LoadPlayerInfo();
618 void LoadPetLevelInfo();
619 void LoadExplorationBaseXP();
621 void LoadPetNumber();
623 void LoadFishingBaseSkillLevel();
625 void LoadReputationOnKill();
626 void LoadPointsOfInterest();
629 void LoadNPCSpellClickSpells();
631 void LoadWeatherZoneChances();
634 void LoadNpcTextId();
636 void LoadGossipMenu();
637 void LoadGossipMenuItems();
640 void LoadTrainerSpell();
642 std::string
GeneratePetName(uint32 entry
);
643 uint32
GetBaseXP(uint32 level
) const;
644 uint32
GetXPForLevel(uint32 level
) const;
645 uint32
GetXPForPetLevel(uint32 level
) const { return GetXPForLevel(level
)/20; }
647 int32
GetFishingBaseSkillLevel(uint32 entry
) const
649 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
650 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
653 void ReturnOrDeleteOldMails(bool serverUp
);
655 void SetHighestGuids();
656 uint32
GenerateLowGuid(HighGuid guidhigh
);
657 uint32
GenerateArenaTeamId();
658 uint32
GenerateAuctionID();
659 uint64
GenerateEquipmentSetGuid();
660 uint32
GenerateGuildId();
661 uint32
GenerateItemTextID();
662 uint32
GenerateMailID();
663 uint32
GeneratePetNumber();
665 uint32
CreateItemText(std::string text
);
666 void AddItemText(uint32 itemTextId
, std::string text
) { mItemTexts
[itemTextId
] = text
; }
667 std::string
GetItemText( uint32 id
)
669 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
670 if ( itr
!= mItemTexts
.end() )
673 return "There is no info for this item";
676 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
677 ExclusiveQuestGroups mExclusiveQuestGroups
;
679 MailLevelReward
const* GetMailLevelReward(uint32 level
,uint32 raceMask
)
681 MailLevelRewardMap::const_iterator map_itr
= m_mailLevelRewardMap
.find(level
);
682 if (map_itr
== m_mailLevelRewardMap
.end())
685 for(MailLevelRewardList::const_iterator set_itr
= map_itr
->second
.begin(); set_itr
!= map_itr
->second
.end(); ++set_itr
)
686 if (set_itr
->raceMask
& raceMask
)
692 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
694 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
695 if(itr
!= mWeatherZoneMap
.end())
701 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
703 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
706 CreatureData
const* GetCreatureData(uint32 guid
) const
708 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
709 if(itr
==mCreatureDataMap
.end()) return NULL
;
712 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
713 void DeleteCreatureData(uint32 guid
);
714 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
716 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
717 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
720 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
722 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
723 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
726 ItemLocale
const* GetItemLocale(uint32 entry
) const
728 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
729 if(itr
==mItemLocaleMap
.end()) return NULL
;
732 QuestLocale
const* GetQuestLocale(uint32 entry
) const
734 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
735 if(itr
==mQuestLocaleMap
.end()) return NULL
;
738 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
740 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
741 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
744 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
746 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
747 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
750 GossipMenuItemsLocale
const* GetGossipMenuItemsLocale(uint32 entry
) const
752 GossipMenuItemsLocaleMap::const_iterator itr
= mGossipMenuItemsLocaleMap
.find(entry
);
753 if(itr
==mGossipMenuItemsLocaleMap
.end()) return NULL
;
756 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
758 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
759 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
763 GameObjectData
const* GetGOData(uint32 guid
) const
765 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
766 if(itr
==mGameObjectDataMap
.end()) return NULL
;
769 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
770 void DeleteGOData(uint32 guid
);
772 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
774 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
775 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
778 const char *GetMangosString(int32 entry
, int locale_idx
) const;
779 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
780 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
781 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
783 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
784 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
786 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
787 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
788 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
789 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
790 void DeleteRespawnTimeForInstance(uint32 instance
);
793 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
794 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
795 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
796 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
799 void LoadReservedPlayersNames();
800 bool IsReservedName(const std::string
& name
) const;
802 // name with valid structure and symbols
803 static uint8
CheckPlayerName( const std::string
& name
, bool create
= false );
804 static PetNameInvalidReason
CheckPetName( const std::string
& name
);
805 static bool IsValidCharterName( const std::string
& name
);
807 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
809 int GetIndexForLocale(LocaleConstant loc
);
810 LocaleConstant
GetLocaleForIndex(int i
);
812 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
813 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
815 if(condition_id
>= mConditions
.size())
818 return mConditions
[condition_id
].Meets(player
);
821 GameTele
const* GetGameTele(uint32 id
) const
823 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
824 if(itr
==m_GameTeleMap
.end()) return NULL
;
827 GameTele
const* GetGameTele(const std::string
& name
) const;
828 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
829 bool AddGameTele(GameTele
& data
);
830 bool DeleteGameTele(const std::string
& name
);
832 uint32
GetNpcGossip(uint32 entry
) const
834 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
835 if(iter
== m_mCacheNpcTextIdMap
.end())
841 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
843 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
844 if(iter
== m_mCacheTrainerSpellMap
.end())
847 return &iter
->second
;
850 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
852 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
853 if(iter
== m_mCacheVendorItemMap
.end())
856 return &iter
->second
;
858 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
859 bool RemoveVendorItem(uint32 entry
,uint32 item
);
860 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
862 void LoadScriptNames();
863 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
864 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
865 uint32
GetScriptId(const char *name
);
867 int GetOrNewIndexForLocale(LocaleConstant loc
);
869 SpellClickInfoMapBounds
GetSpellClickInfoMapBounds(uint32 creature_id
) const
871 return SpellClickInfoMapBounds(mSpellClickInfoMap
.lower_bound(creature_id
),mSpellClickInfoMap
.upper_bound(creature_id
));
874 ItemRequiredTargetMapBounds
GetItemRequiredTargetMapBounds(uint32 uiItemEntry
) const
876 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget
.lower_bound(uiItemEntry
),m_ItemRequiredTarget
.upper_bound(uiItemEntry
));
879 GossipMenusMapBounds
GetGossipMenusMapBounds(uint32 uiMenuId
) const
881 return GossipMenusMapBounds(m_mGossipMenusMap
.lower_bound(uiMenuId
),m_mGossipMenusMap
.upper_bound(uiMenuId
));
884 GossipMenuItemsMapBounds
GetGossipMenuItemsMapBounds(uint32 uiMenuId
) const
886 return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap
.lower_bound(uiMenuId
),m_mGossipMenuItemsMap
.upper_bound(uiMenuId
));
891 // first free id for selected id type
892 uint32 m_arenaTeamId
;
894 uint64 m_equipmentSetGuid
;
898 uint32 m_hiPetNumber
;
900 // first free low guid for seelcted guid type
902 uint32 m_hiCreatureGuid
;
905 uint32 m_hiCorpseGuid
;
907 QuestMap mQuestTemplates
;
909 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
910 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
911 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
912 typedef std::set
<uint32
> TavernAreaTriggerSet
;
913 typedef std::set
<uint32
> GameObjectForQuestSet
;
917 ArenaTeamMap mArenaTeamMap
;
919 ItemTextMap mItemTexts
;
921 QuestAreaTriggerMap mQuestAreaTriggerMap
;
922 TavernAreaTriggerSet mTavernAreaTriggerSet
;
923 GameObjectForQuestSet mGameObjectForQuestSet
;
924 GossipTextMap mGossipText
;
925 AreaTriggerMap mAreaTriggers
;
926 AreaTriggerScriptMap mAreaTriggerScripts
;
928 RepOnKillMap mRepOnKill
;
930 GossipMenusMap m_mGossipMenusMap
;
931 GossipMenuItemsMap m_mGossipMenuItemsMap
;
932 PointOfInterestMap mPointsOfInterest
;
934 QuestPOIMap mQuestPOIMap
;
936 WeatherZoneMap mWeatherZoneMap
;
938 //character reserved names
939 typedef std::set
<std::wstring
> ReservedNamesMap
;
940 ReservedNamesMap m_ReservedNames
;
942 GraveYardMap mGraveYardMap
;
944 GameTeleMap m_GameTeleMap
;
946 ScriptNameMap m_scriptNames
;
948 SpellClickInfoMap mSpellClickInfoMap
;
950 ItemRequiredTargetMap m_ItemRequiredTarget
;
952 typedef std::vector
<LocaleConstant
> LocalForIndex
;
953 LocalForIndex m_LocalForIndex
;
958 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
959 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
960 void LoadCreatureAddons(SQLStorage
& creatureaddons
, char const* entryName
, char const* comment
);
961 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
962 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
964 MailLevelRewardMap m_mailLevelRewardMap
;
966 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
967 // PetLevelInfoMap[creature_id][level]
968 PetLevelInfoMap petInfo
; // [creature_id][level]
970 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
972 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
973 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
975 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
976 PlayerXPperLevel mPlayerXPperLevel
;
978 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
979 BaseXPMap mBaseXPTable
;
981 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
982 FishingBaseSkillMap mFishingBaseForArea
;
984 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
985 HalfNameMap PetHalfName0
;
986 HalfNameMap PetHalfName1
;
988 MapObjectGuids mMapObjectGuids
;
989 CreatureDataMap mCreatureDataMap
;
990 CreatureLocaleMap mCreatureLocaleMap
;
991 GameObjectDataMap mGameObjectDataMap
;
992 GameObjectLocaleMap mGameObjectLocaleMap
;
993 ItemLocaleMap mItemLocaleMap
;
994 QuestLocaleMap mQuestLocaleMap
;
995 NpcTextLocaleMap mNpcTextLocaleMap
;
996 PageTextLocaleMap mPageTextLocaleMap
;
997 MangosStringLocaleMap mMangosStringLocaleMap
;
998 GossipMenuItemsLocaleMap mGossipMenuItemsLocaleMap
;
999 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
1000 RespawnTimes mCreatureRespawnTimes
;
1001 RespawnTimes mGORespawnTimes
;
1003 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
1004 typedef std::vector
<PlayerCondition
> ConditionStore
;
1005 ConditionStore mConditions
;
1007 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
1008 CacheVendorItemMap m_mCacheVendorItemMap
;
1009 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
1012 #define sObjectMgr MaNGOS::Singleton<ObjectMgr>::Instance()
1014 // scripting access functions
1015 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
1016 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
1017 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
1018 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
1019 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
1020 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);