2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "GameObject.h"
30 #include "ItemPrototype.h"
31 #include "NPCHandler.h"
32 #include "Database/DatabaseEnv.h"
34 #include "ObjectAccessor.h"
35 #include "ObjectGuid.h"
36 #include "Policies/Singleton.h"
37 #include "Database/SQLStorage.h"
43 extern SQLStorage sCreatureStorage
;
44 extern SQLStorage sCreatureDataAddonStorage
;
45 extern SQLStorage sCreatureInfoAddonStorage
;
46 extern SQLStorage sCreatureModelStorage
;
47 extern SQLStorage sEquipmentStorage
;
48 extern SQLStorage sGOStorage
;
49 extern SQLStorage sPageTextStore
;
50 extern SQLStorage sItemStorage
;
51 extern SQLStorage sInstanceTemplate
;
66 std::wstring wnameLow
;
69 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
88 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
89 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
90 extern ScriptMapMap sQuestEndScripts
;
91 extern ScriptMapMap sQuestStartScripts
;
92 extern ScriptMapMap sSpellScripts
;
93 extern ScriptMapMap sGameObjectScripts
;
94 extern ScriptMapMap sEventScripts
;
95 extern ScriptMapMap sGossipScripts
;
96 extern ScriptMapMap sCreatureMovementScripts
;
101 uint32 questStart
; // quest start (quest must be active or rewarded for spell apply)
102 uint32 questEnd
; // quest end (quest don't must be rewarded for spell apply)
103 bool questStartCanActive
; // if true then quest start can be active (not only rewarded)
107 bool IsFitToRequirements(Player
const* player
) const;
110 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
111 typedef std::pair
<SpellClickInfoMap::const_iterator
,SpellClickInfoMap::const_iterator
> SpellClickInfoMapBounds
;
117 uint32 requiredItem2
;
120 uint32 requiredQuest
;
121 uint32 requiredQuestHeroic
;
122 std::string requiredFailedText
;
127 float target_Orientation
;
130 typedef std::set
<uint32
> CellGuidSet
;
131 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
132 struct CellObjectGuids
134 CellGuidSet creatures
;
135 CellGuidSet gameobjects
;
136 CellCorpseSet corpses
;
138 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
139 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
141 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
144 // mangos string ranges
145 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
146 #define MAX_MANGOS_STRING_ID 2000000000
147 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
148 #define MAX_DB_SCRIPT_STRING_ID 2000010000
149 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
150 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
152 struct MangosStringLocale
154 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
157 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
158 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
159 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
160 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
161 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
162 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
163 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
164 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
165 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
166 typedef UNORDERED_MAP
<uint32
,GossipMenuItemsLocale
> GossipMenuItemsLocaleMap
;
167 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
169 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
170 typedef std::multimap
<uint32
,ItemRequiredTarget
> ItemRequiredTargetMap
;
171 typedef std::pair
<ItemRequiredTargetMap::const_iterator
, ItemRequiredTargetMap::const_iterator
> ItemRequiredTargetMapBounds
;
175 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
177 uint16 stats
[MAX_STATS
];
183 struct MailLevelReward
185 MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
186 MailLevelReward(uint32 _raceMask
, uint32 _mailTemplateId
, uint32 _senderEntry
) : raceMask(_raceMask
), mailTemplateId(_mailTemplateId
), senderEntry(_senderEntry
) {}
189 uint32 mailTemplateId
;
193 typedef std::list
<MailLevelReward
> MailLevelRewardList
;
194 typedef UNORDERED_MAP
<uint8
,MailLevelRewardList
> MailLevelRewardMap
;
196 struct ReputationOnKillEntry
201 uint32 reputation_max_cap1
;
204 uint32 reputation_max_cap2
;
209 struct PointOfInterest
217 std::string icon_name
;
220 struct GossipMenuItems
225 std::string option_text
;
227 uint32 npc_option_npcflag
;
228 uint32 action_menu_id
;
229 uint32 action_poi_id
;
230 uint32 action_script_id
;
233 std::string box_text
;
247 typedef std::multimap
<uint32
,GossipMenus
> GossipMenusMap
;
248 typedef std::pair
<GossipMenusMap::const_iterator
, GossipMenusMap::const_iterator
> GossipMenusMapBounds
;
249 typedef std::multimap
<uint32
,GossipMenuItems
> GossipMenuItemsMap
;
250 typedef std::pair
<GossipMenuItemsMap::const_iterator
, GossipMenuItemsMap::const_iterator
> GossipMenuItemsMapBounds
;
257 QuestPOIPoint() : x(0), y(0) {}
258 QuestPOIPoint(int32 _x
, int32 _y
) : x(_x
), y(_y
) {}
264 int32 ObjectiveIndex
;
270 std::vector
<QuestPOIPoint
> points
;
272 QuestPOI() : PoiId(0), ObjectiveIndex(0), MapId(0), MapAreaId(0), FloorId(0), Unk3(0), Unk4(0) {}
273 QuestPOI(uint32 poiId
, int32 objIndex
, uint32 mapId
, uint32 mapAreaId
, uint32 floorId
, uint32 unk3
, uint32 unk4
) : PoiId(poiId
), ObjectiveIndex(objIndex
), MapId(mapId
), MapAreaId(mapAreaId
), FloorId(floorId
), Unk3(unk3
), Unk4(unk4
) {}
276 typedef std::vector
<QuestPOI
> QuestPOIVector
;
277 typedef UNORDERED_MAP
<uint32
, QuestPOIVector
> QuestPOIMap
;
279 #define WEATHER_SEASONS 4
280 struct WeatherSeasonChances
287 struct WeatherZoneChances
289 WeatherSeasonChances data
[WEATHER_SEASONS
];
297 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
300 { // value1 value2 for the Condition enumed
301 CONDITION_NONE
= 0, // 0 0
302 CONDITION_AURA
= 1, // spell_id effindex
303 CONDITION_ITEM
= 2, // item_id count
304 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
305 CONDITION_ZONEID
= 4, // zone_id 0
306 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
307 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
308 CONDITION_SKILL
= 7, // skill_id skill_value
309 CONDITION_QUESTREWARDED
= 8, // quest_id 0
310 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
311 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD commission aura active
312 CONDITION_NO_AURA
= 11, // spell_id effindex
313 CONDITION_ACTIVE_EVENT
= 12, // event_id 0
314 CONDITION_AREA_FLAG
= 13, // area_flag area_flag_not
315 CONDITION_RACE_CLASS
= 14, // race_mask class_mask
316 CONDITION_LEVEL
= 15, // player_level 0, 1 or 2 (0: equal to, 1: equal or higher than, 2: equal or less than)
317 CONDITION_NOITEM
= 16, // item_id count
318 CONDITION_SPELL
= 17, // spell_id 0, 1 (0: has spell, 1: hasn't spell)
319 CONDITION_INSTANCE_SCRIPT
= 18, // map_id instance_condition_id (instance script specific enum)
322 #define MAX_CONDITION 19 // maximum value in ConditionType enum
324 struct PlayerCondition
326 ConditionType condition
; // additional condition type
327 uint32 value1
; // data for the condition - see ConditionType definition
330 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
331 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
333 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
334 // Checks correctness of values
335 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
336 bool operator == (PlayerCondition
const& lc
) const
338 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
342 // NPC gossip text id
343 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
345 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
346 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
350 SKILL_RANGE_LANGUAGE
, // 300..300
351 SKILL_RANGE_LEVEL
, // 1..max skill for level
352 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
353 SKILL_RANGE_RANK
, // 1..skill for known rank
354 SKILL_RANGE_NONE
, // 0..0 always
357 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
359 #define MAX_PLAYER_NAME 12 // max allowed by client name length
360 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
361 #define MAX_PET_NAME 12 // max allowed by client name length
362 #define MAX_CHARTER_NAME 24 // max allowed by client name length
364 bool normalizePlayerName(std::string
& name
);
366 struct MANGOS_DLL_SPEC LanguageDesc
373 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
374 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
376 class PlayerDumpReader
;
381 public: // constructors
382 explicit IdGenerator(char const* _name
) : m_name(_name
), m_nextGuid(1) {}
385 void Set(T val
) { m_nextGuid
= val
; }
389 T
GetNextAfterMaxUsed() const { return m_nextGuid
; }
398 friend class PlayerDumpReader
;
404 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
406 typedef UNORDERED_MAP
<uint32
, Group
*> GroupMap
;
408 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
410 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
412 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
414 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
416 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
418 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
419 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
421 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
423 typedef std::vector
<std::string
> ScriptNameMap
;
425 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::FindPlayerByName(name
);}
426 Player
* GetPlayer(ObjectGuid guid
) const { return ObjectAccessor::FindPlayer(guid
); }
428 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
430 void LoadGameobjectInfo();
431 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
434 Group
* GetGroupById(uint32 id
) const;
435 void AddGroup(Group
* group
);
436 void RemoveGroup(Group
* group
);
438 Guild
* GetGuildByLeader(uint64
const&guid
) const;
439 Guild
* GetGuildById(uint32 GuildId
) const;
440 Guild
* GetGuildByName(const std::string
& guildname
) const;
441 std::string
GetGuildNameById(uint32 GuildId
) const;
442 void AddGuild(Guild
* guild
);
443 void RemoveGuild(uint32 Id
);
445 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
446 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
447 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
448 void AddArenaTeam(ArenaTeam
* arenaTeam
);
449 void RemoveArenaTeam(uint32 Id
);
450 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
451 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
453 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
454 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
455 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
456 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
457 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
458 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
460 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
463 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
465 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
468 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
470 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
472 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
475 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
477 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
479 if(class_
>= MAX_CLASSES
) return NULL
;
480 return &playerClassInfo
[class_
];
482 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
484 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
486 if(race
>= MAX_RACES
) return NULL
;
487 if(class_
>= MAX_CLASSES
) return NULL
;
488 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
489 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
492 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
494 uint64
GetPlayerGUIDByName(std::string name
) const;
495 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
496 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
497 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
498 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
500 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
501 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
502 uint32
GetTaxiMountDisplayId( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
504 Quest
const* GetQuestTemplate(uint32 quest_id
) const
506 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
507 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
509 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
511 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
513 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
514 if(itr
!= mQuestAreaTriggerMap
.end())
518 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
520 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
523 bool IsGameObjectForQuests(uint32 entry
) const
525 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
528 GossipText
const* GetGossipText(uint32 Text_ID
) const;
530 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
531 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
532 void LoadGraveyardZones();
533 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
535 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
537 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
538 if( itr
!= mAreaTriggers
.end( ) )
543 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
544 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
546 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
548 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
550 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
551 if(itr
!= mRepOnKill
.end())
556 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
558 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
559 if(itr
!= mPointsOfInterest
.end())
564 QuestPOIVector
const* GetQuestPOIVector(uint32 questId
)
566 QuestPOIMap::const_iterator itr
= mQuestPOIMap
.find(questId
);
567 if(itr
!= mQuestPOIMap
.end())
573 void LoadArenaTeams();
576 void LoadQuestRelations()
578 LoadGameobjectQuestRelations();
579 LoadGameobjectInvolvedRelations();
580 LoadCreatureQuestRelations();
581 LoadCreatureInvolvedRelations();
583 void LoadGameobjectQuestRelations();
584 void LoadGameobjectInvolvedRelations();
585 void LoadCreatureQuestRelations();
586 void LoadCreatureInvolvedRelations();
588 QuestRelations mGOQuestRelations
;
589 QuestRelations mGOQuestInvolvedRelations
;
590 QuestRelations mCreatureQuestRelations
;
591 QuestRelations mCreatureQuestInvolvedRelations
;
593 void LoadGameObjectScripts();
594 void LoadQuestEndScripts();
595 void LoadQuestStartScripts();
596 void LoadEventScripts();
597 void LoadSpellScripts();
598 void LoadGossipScripts();
599 void LoadCreatureMovementScripts();
601 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
602 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
603 void LoadDbScriptStrings();
604 void LoadCreatureLocales();
605 void LoadCreatureTemplates();
606 void LoadCreatures();
607 void LoadCreatureRespawnTimes();
608 void LoadCreatureAddons();
609 void LoadCreatureModelInfo();
610 void LoadEquipmentTemplates();
611 void LoadGameObjectLocales();
612 void LoadGameobjects();
613 void LoadGameobjectRespawnTimes();
614 void LoadItemPrototypes();
615 void LoadItemRequiredTarget();
616 void LoadItemLocales();
617 void LoadQuestLocales();
618 void LoadNpcTextLocales();
619 void LoadPageTextLocales();
620 void LoadGossipMenuItemsLocales();
621 void LoadPointOfInterestLocales();
622 void LoadInstanceTemplate();
623 void LoadMailLevelRewards();
625 void LoadGossipText();
627 void LoadAreaTriggerTeleports();
628 void LoadQuestAreaTriggers();
629 void LoadAreaTriggerScripts();
630 void LoadTavernAreaTriggers();
631 void LoadGameObjectForQuests();
633 void LoadPageTexts();
635 void LoadPlayerInfo();
636 void LoadPetLevelInfo();
637 void LoadExplorationBaseXP();
639 void LoadPetNumber();
641 void LoadFishingBaseSkillLevel();
643 void LoadReputationOnKill();
644 void LoadPointsOfInterest();
647 void LoadNPCSpellClickSpells();
649 void LoadWeatherZoneChances();
652 void LoadNpcTextId();
654 void LoadGossipMenu();
655 void LoadGossipMenuItems();
658 void LoadTrainerSpell();
660 std::string
GeneratePetName(uint32 entry
);
661 uint32
GetBaseXP(uint32 level
) const;
662 uint32
GetXPForLevel(uint32 level
) const;
663 uint32
GetXPForPetLevel(uint32 level
) const { return GetXPForLevel(level
)/20; }
665 int32
GetFishingBaseSkillLevel(uint32 entry
) const
667 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
668 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
671 void ReturnOrDeleteOldMails(bool serverUp
);
673 void SetHighestGuids();
674 uint32
GenerateLowGuid(HighGuid guidhigh
);
675 uint32
GenerateArenaTeamId() { return m_ArenaTeamIds
.Generate(); }
676 uint32
GenerateAuctionID() { return m_AuctionIds
.Generate(); }
677 uint64
GenerateEquipmentSetGuid() { return m_EquipmentSetIds
.Generate(); }
678 uint32
GenerateGuildId() { return m_GuildIds
.Generate(); }
679 uint32
GenerateGroupId() { return m_GroupIds
.Generate(); }
680 //uint32 GenerateItemTextID() { return m_ItemGuids.Generate(); }
681 uint32
GenerateMailID() { return m_MailIds
.Generate(); }
682 uint32
GeneratePetNumber() { return m_PetNumbers
.Generate(); }
684 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
685 ExclusiveQuestGroups mExclusiveQuestGroups
;
687 MailLevelReward
const* GetMailLevelReward(uint32 level
,uint32 raceMask
)
689 MailLevelRewardMap::const_iterator map_itr
= m_mailLevelRewardMap
.find(level
);
690 if (map_itr
== m_mailLevelRewardMap
.end())
693 for(MailLevelRewardList::const_iterator set_itr
= map_itr
->second
.begin(); set_itr
!= map_itr
->second
.end(); ++set_itr
)
694 if (set_itr
->raceMask
& raceMask
)
700 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
702 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
703 if(itr
!= mWeatherZoneMap
.end())
709 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
711 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
714 CreatureData
const* GetCreatureData(uint32 guid
) const
716 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
717 if(itr
==mCreatureDataMap
.end()) return NULL
;
720 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
721 void DeleteCreatureData(uint32 guid
);
722 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
724 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
725 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
728 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
730 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
731 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
734 ItemLocale
const* GetItemLocale(uint32 entry
) const
736 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
737 if(itr
==mItemLocaleMap
.end()) return NULL
;
740 QuestLocale
const* GetQuestLocale(uint32 entry
) const
742 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
743 if(itr
==mQuestLocaleMap
.end()) return NULL
;
746 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
748 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
749 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
752 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
754 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
755 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
758 GossipMenuItemsLocale
const* GetGossipMenuItemsLocale(uint32 entry
) const
760 GossipMenuItemsLocaleMap::const_iterator itr
= mGossipMenuItemsLocaleMap
.find(entry
);
761 if(itr
==mGossipMenuItemsLocaleMap
.end()) return NULL
;
764 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
766 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
767 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
771 GameObjectData
const* GetGOData(uint32 guid
) const
773 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
774 if(itr
==mGameObjectDataMap
.end()) return NULL
;
777 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
778 void DeleteGOData(uint32 guid
);
780 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
782 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
783 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
786 const char *GetMangosString(int32 entry
, int locale_idx
) const;
787 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
788 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
789 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
791 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
792 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
794 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
795 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
796 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
797 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
798 void DeleteRespawnTimeForInstance(uint32 instance
);
801 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
802 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
803 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
804 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
807 void LoadReservedPlayersNames();
808 bool IsReservedName(const std::string
& name
) const;
810 // name with valid structure and symbols
811 static uint8
CheckPlayerName( const std::string
& name
, bool create
= false );
812 static PetNameInvalidReason
CheckPetName( const std::string
& name
);
813 static bool IsValidCharterName( const std::string
& name
);
815 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
817 int GetIndexForLocale(LocaleConstant loc
);
818 LocaleConstant
GetLocaleForIndex(int i
);
820 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
821 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
823 if(condition_id
>= mConditions
.size())
826 return mConditions
[condition_id
].Meets(player
);
829 GameTele
const* GetGameTele(uint32 id
) const
831 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
832 if(itr
==m_GameTeleMap
.end()) return NULL
;
835 GameTele
const* GetGameTele(const std::string
& name
) const;
836 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
837 bool AddGameTele(GameTele
& data
);
838 bool DeleteGameTele(const std::string
& name
);
840 uint32
GetNpcGossip(uint32 entry
) const
842 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
843 if(iter
== m_mCacheNpcTextIdMap
.end())
849 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
851 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
852 if(iter
== m_mCacheTrainerSpellMap
.end())
855 return &iter
->second
;
858 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
860 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
861 if(iter
== m_mCacheVendorItemMap
.end())
864 return &iter
->second
;
866 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, int32 ExtendedCost
);
867 bool RemoveVendorItem(uint32 entry
,uint32 item
);
868 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, int32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
870 void LoadScriptNames();
871 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
872 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
873 uint32
GetScriptId(const char *name
);
875 int GetOrNewIndexForLocale(LocaleConstant loc
);
877 SpellClickInfoMapBounds
GetSpellClickInfoMapBounds(uint32 creature_id
) const
879 return SpellClickInfoMapBounds(mSpellClickInfoMap
.lower_bound(creature_id
),mSpellClickInfoMap
.upper_bound(creature_id
));
882 ItemRequiredTargetMapBounds
GetItemRequiredTargetMapBounds(uint32 uiItemEntry
) const
884 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget
.lower_bound(uiItemEntry
),m_ItemRequiredTarget
.upper_bound(uiItemEntry
));
887 GossipMenusMapBounds
GetGossipMenusMapBounds(uint32 uiMenuId
) const
889 return GossipMenusMapBounds(m_mGossipMenusMap
.lower_bound(uiMenuId
),m_mGossipMenusMap
.upper_bound(uiMenuId
));
892 GossipMenuItemsMapBounds
GetGossipMenuItemsMapBounds(uint32 uiMenuId
) const
894 return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap
.lower_bound(uiMenuId
),m_mGossipMenuItemsMap
.upper_bound(uiMenuId
));
899 // first free id for selected id type
900 IdGenerator
<uint32
> m_ArenaTeamIds
;
901 IdGenerator
<uint32
> m_AuctionIds
;
902 IdGenerator
<uint64
> m_EquipmentSetIds
;
903 IdGenerator
<uint32
> m_GuildIds
;
904 IdGenerator
<uint32
> m_MailIds
;
905 IdGenerator
<uint32
> m_PetNumbers
;
906 IdGenerator
<uint32
> m_GroupIds
;
908 // first free low guid for selected guid type
909 ObjectGuidGenerator
<HIGHGUID_PLAYER
> m_CharGuids
;
910 ObjectGuidGenerator
<HIGHGUID_UNIT
> m_CreatureGuids
;
911 ObjectGuidGenerator
<HIGHGUID_ITEM
> m_ItemGuids
;
912 ObjectGuidGenerator
<HIGHGUID_GAMEOBJECT
> m_GameobjectGuids
;
913 ObjectGuidGenerator
<HIGHGUID_CORPSE
> m_CorpseGuids
;
915 QuestMap mQuestTemplates
;
917 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
918 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
919 typedef std::set
<uint32
> TavernAreaTriggerSet
;
920 typedef std::set
<uint32
> GameObjectForQuestSet
;
924 ArenaTeamMap mArenaTeamMap
;
926 QuestAreaTriggerMap mQuestAreaTriggerMap
;
927 TavernAreaTriggerSet mTavernAreaTriggerSet
;
928 GameObjectForQuestSet mGameObjectForQuestSet
;
929 GossipTextMap mGossipText
;
930 AreaTriggerMap mAreaTriggers
;
931 AreaTriggerScriptMap mAreaTriggerScripts
;
933 RepOnKillMap mRepOnKill
;
935 GossipMenusMap m_mGossipMenusMap
;
936 GossipMenuItemsMap m_mGossipMenuItemsMap
;
937 PointOfInterestMap mPointsOfInterest
;
939 QuestPOIMap mQuestPOIMap
;
941 WeatherZoneMap mWeatherZoneMap
;
943 //character reserved names
944 typedef std::set
<std::wstring
> ReservedNamesMap
;
945 ReservedNamesMap m_ReservedNames
;
947 GraveYardMap mGraveYardMap
;
949 GameTeleMap m_GameTeleMap
;
951 ScriptNameMap m_scriptNames
;
953 SpellClickInfoMap mSpellClickInfoMap
;
955 ItemRequiredTargetMap m_ItemRequiredTarget
;
957 typedef std::vector
<LocaleConstant
> LocalForIndex
;
958 LocalForIndex m_LocalForIndex
;
963 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
964 void CheckScriptTexts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
965 void LoadCreatureAddons(SQLStorage
& creatureaddons
, char const* entryName
, char const* comment
);
966 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
967 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
969 MailLevelRewardMap m_mailLevelRewardMap
;
971 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
972 // PetLevelInfoMap[creature_id][level]
973 PetLevelInfoMap petInfo
; // [creature_id][level]
975 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
977 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
978 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
980 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
981 PlayerXPperLevel mPlayerXPperLevel
;
983 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
984 BaseXPMap mBaseXPTable
;
986 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
987 FishingBaseSkillMap mFishingBaseForArea
;
989 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
990 HalfNameMap PetHalfName0
;
991 HalfNameMap PetHalfName1
;
993 MapObjectGuids mMapObjectGuids
;
994 CreatureDataMap mCreatureDataMap
;
995 CreatureLocaleMap mCreatureLocaleMap
;
996 GameObjectDataMap mGameObjectDataMap
;
997 GameObjectLocaleMap mGameObjectLocaleMap
;
998 ItemLocaleMap mItemLocaleMap
;
999 QuestLocaleMap mQuestLocaleMap
;
1000 NpcTextLocaleMap mNpcTextLocaleMap
;
1001 PageTextLocaleMap mPageTextLocaleMap
;
1002 MangosStringLocaleMap mMangosStringLocaleMap
;
1003 GossipMenuItemsLocaleMap mGossipMenuItemsLocaleMap
;
1004 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
1005 RespawnTimes mCreatureRespawnTimes
;
1006 RespawnTimes mGORespawnTimes
;
1008 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
1009 typedef std::vector
<PlayerCondition
> ConditionStore
;
1010 ConditionStore mConditions
;
1012 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
1013 CacheVendorItemMap m_mCacheVendorItemMap
;
1014 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
1017 #define sObjectMgr MaNGOS::Singleton<ObjectMgr>::Instance()
1019 // scripting access functions
1020 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
1021 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
1022 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
1023 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
1024 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
1025 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);