[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / src / game / PetAI.h
blob00edf864ebd54b0e8606da0fae4305f701c9d7bf
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_PETAI_H
20 #define MANGOS_PETAI_H
22 #include "CreatureAI.h"
23 #include "Timer.h"
25 class Creature;
26 class Spell;
28 class MANGOS_DLL_DECL PetAI : public CreatureAI
30 public:
32 PetAI(Creature &c);
34 void MoveInLineOfSight(Unit *);
35 void AttackStart(Unit *);
36 void EnterEvadeMode();
37 void DamageTaken(Unit *done_by, uint32& /*damage*/) { AttackedBy(done_by); }
38 void AttackedBy(Unit*);
39 bool IsVisible(Unit *) const;
40 void JustDied(Unit* /*who*/) { _stopAttack(); }
42 void UpdateAI(const uint32);
43 static int Permissible(const Creature *);
45 private:
46 bool _isVisible(Unit *) const;
47 bool _needToStop(void) const;
48 void _stopAttack(void);
50 void UpdateAllies();
52 Creature &i_pet;
53 bool inCombat;
54 TimeTracker i_tracker;
55 std::set<uint64> m_AllySet;
56 uint32 m_updateAlliesTimer;
58 typedef std::pair<Unit*, Spell*> TargetSpellPair;
59 std::vector<TargetSpellPair> m_targetSpellStore;
61 #endif