[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / src / game / MapReference.h
blob3879da51c1212a6505764a25c5f178254e727c25
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef _MAPREFERENCE_H
20 #define _MAPREFERENCE_H
22 #include "Utilities/LinkedReference/Reference.h"
23 #include "Map.h"
25 class MANGOS_DLL_SPEC MapReference : public Reference<Map, Player>
27 protected:
28 void targetObjectBuildLink()
30 // called from link()
31 getTarget()->m_mapRefManager.insertFirst(this);
32 getTarget()->m_mapRefManager.incSize();
34 void targetObjectDestroyLink()
36 // called from unlink()
37 if(isValid()) getTarget()->m_mapRefManager.decSize();
39 void sourceObjectDestroyLink()
41 // called from invalidate()
42 getTarget()->m_mapRefManager.decSize();
44 public:
45 MapReference() : Reference<Map, Player>() {}
46 ~MapReference() { unlink(); }
47 MapReference *next() { return (MapReference*)Reference<Map, Player>::next(); }
48 MapReference const *next() const { return (MapReference const*)Reference<Map, Player>::next(); }
49 MapReference *nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
50 MapReference const *nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
52 #endif