[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / src / game / GroupReference.h
blob04f296312b5498db632da3b8cfa5b446eab4ab40
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef _GROUPREFERENCE_H
20 #define _GROUPREFERENCE_H
22 #include "Utilities/LinkedReference/Reference.h"
24 class Group;
25 class Player;
27 class MANGOS_DLL_SPEC GroupReference : public Reference<Group, Player>
29 protected:
30 uint8 iSubGroup;
31 void targetObjectBuildLink();
32 void targetObjectDestroyLink();
33 void sourceObjectDestroyLink();
34 public:
35 GroupReference() : Reference<Group, Player>(), iSubGroup(0) {}
36 ~GroupReference() { unlink(); }
37 GroupReference *next() { return (GroupReference*)Reference<Group, Player>::next(); }
38 uint8 getSubGroup() const { return iSubGroup; }
39 void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
41 #endif