[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / src / game / FleeingMovementGenerator.h
blobec3d3f91a25af4848cdcf3d71ce883d9d882fc1c
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_FLEEINGMOVEMENTGENERATOR_H
20 #define MANGOS_FLEEINGMOVEMENTGENERATOR_H
22 #include "MovementGenerator.h"
23 #include "DestinationHolder.h"
24 #include "Traveller.h"
25 #include "MapManager.h"
27 template<class T>
28 class MANGOS_DLL_SPEC FleeingMovementGenerator
29 : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
31 public:
32 FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
34 void Initialize(T &);
35 void Finalize(T &);
36 void Reset(T &);
37 bool Update(T &, const uint32 &);
39 MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
41 private:
42 void _setTargetLocation(T &owner);
43 bool _getPoint(T &owner, float &x, float &y, float &z);
44 bool _setMoveData(T &owner);
45 void _Init(T &);
47 bool is_water_ok :1;
48 bool is_land_ok :1;
49 bool i_only_forward:1;
51 float i_caster_x;
52 float i_caster_y;
53 float i_caster_z;
54 float i_last_distance_from_caster;
55 float i_to_distance_from_caster;
56 float i_cur_angle;
57 TimeTracker i_nextCheckTime;
58 uint64 i_frightGUID;
60 DestinationHolder< Traveller<T> > i_destinationHolder;
62 #endif