[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / src / game / ArenaTeam.h
blob7ad17abf696ed371351591a0abeb2e72b81a3f1e
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_ARENATEAM_H
20 #define MANGOSSERVER_ARENATEAM_H
22 enum ArenaTeamCommandTypes
24 ERR_ARENA_TEAM_CREATE_S = 0x00,
25 ERR_ARENA_TEAM_INVITE_SS = 0x01,
26 //ERR_ARENA_TEAM_QUIT_S = 0x02,
27 ERR_ARENA_TEAM_QUIT_S = 0x03,
28 ERR_ARENA_TEAM_FOUNDER_S = 0x0C // need check, probably wrong...
31 enum ArenaTeamCommandErrors
33 //ARENA_TEAM_PLAYER_NO_MORE_IN_ARENA_TEAM = 0x00,
34 ERR_ARENA_TEAM_INTERNAL = 0x01,
35 ERR_ALREADY_IN_ARENA_TEAM = 0x02,
36 ERR_ALREADY_IN_ARENA_TEAM_S = 0x03,
37 ERR_INVITED_TO_ARENA_TEAM = 0x04,
38 ERR_ALREADY_INVITED_TO_ARENA_TEAM_S = 0x05,
39 ERR_ARENA_TEAM_NAME_INVALID = 0x06,
40 ERR_ARENA_TEAM_NAME_EXISTS_S = 0x07,
41 ERR_ARENA_TEAM_LEADER_LEAVE_S = 0x08,
42 ERR_ARENA_TEAM_PERMISSIONS = 0x08,
43 ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM = 0x09,
44 ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS = 0x0A,
45 ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S = 0x0B,
46 ERR_ARENA_TEAM_NOT_ALLIED = 0x0C,
47 ERR_ARENA_TEAM_PLAYER_TO_LOW = 0x15,
48 ERR_ARENA_TEAM_FULL = 0x16
51 enum ArenaTeamEvents
53 ERR_ARENA_TEAM_JOIN_SS = 3, // player name + arena team name
54 ERR_ARENA_TEAM_LEAVE_SS = 4, // player name + arena team name
55 ERR_ARENA_TEAM_REMOVE_SSS = 5, // player name + arena team name + captain name
56 ERR_ARENA_TEAM_LEADER_IS_SS = 6, // player name + arena team name
57 ERR_ARENA_TEAM_LEADER_CHANGED_SSS = 7, // old captain + new captain + arena team name
58 ERR_ARENA_TEAM_DISBANDED_S = 8 // captain name + arena team name
62 need info how to send these ones:
63 ERR_ARENA_TEAM_YOU_JOIN_S - client show it automatically when accept invite
64 ERR_ARENA_TEAM_TARGET_TOO_LOW_S
65 ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S
66 ERR_ARENA_TEAM_LEVEL_TOO_LOW_I
69 enum ArenaTeamStatTypes
71 STAT_TYPE_RATING = 0,
72 STAT_TYPE_GAMES_WEEK = 1,
73 STAT_TYPE_WINS_WEEK = 2,
74 STAT_TYPE_GAMES_SEASON = 3,
75 STAT_TYPE_WINS_SEASON = 4,
76 STAT_TYPE_RANK = 5
79 enum ArenaTeamTypes
81 ARENA_TEAM_2v2 = 2,
82 ARENA_TEAM_3v3 = 3,
83 ARENA_TEAM_5v5 = 5
86 struct ArenaTeamMember
88 uint64 guid;
89 std::string name;
90 uint8 Class;
91 uint32 games_week;
92 uint32 wins_week;
93 uint32 games_season;
94 uint32 wins_season;
95 uint32 personal_rating;
97 void ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
99 if (personal_rating + mod < 0)
100 personal_rating = 0;
101 else
102 personal_rating += mod;
103 if(plr)
104 plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*6) + 5, personal_rating);
108 struct ArenaTeamStats
110 uint32 rating;
111 uint32 games_week;
112 uint32 wins_week;
113 uint32 games_season;
114 uint32 wins_season;
115 uint32 rank;
118 #define MAX_ARENA_SLOT 3 // 0..2 slots
120 class ArenaTeam
122 public:
123 ArenaTeam();
124 ~ArenaTeam();
126 bool Create(uint64 CaptainGuid, uint32 type, std::string ArenaTeamName);
127 void Disband(WorldSession *session);
129 typedef std::list<ArenaTeamMember> MemberList;
131 uint32 GetId() const { return Id; }
132 uint32 GetType() const { return Type; }
133 uint8 GetSlot() const { return GetSlotByType(GetType()); }
134 static uint8 GetSlotByType(uint32 type);
135 const uint64& GetCaptain() const { return CaptainGuid; }
136 std::string GetName() const { return Name; }
137 const ArenaTeamStats& GetStats() const { return stats; }
138 void SetStats(uint32 stat_type, uint32 value);
139 uint32 GetRating() const { return stats.rating; }
141 uint32 GetEmblemStyle() const { return EmblemStyle; }
142 uint32 GetEmblemColor() const { return EmblemColor; }
143 uint32 GetBorderStyle() const { return BorderStyle; }
144 uint32 GetBorderColor() const { return BorderColor; }
145 uint32 GetBackgroundColor() const { return BackgroundColor; }
147 void SetCaptain(const uint64& guid);
148 bool AddMember(const uint64& PlayerGuid);
150 // Shouldn't be const uint64& ed, because than can reference guid from members on Disband
151 // and this method removes given record from list. So invalid reference can happen.
152 void DelMember(uint64 guid);
154 void SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor);
156 size_t GetMembersSize() const { return members.size(); }
157 bool Empty() const { return members.empty(); }
158 MemberList::iterator membersBegin() { return members.begin(); }
159 MemberList::iterator membersEnd() { return members.end(); }
160 bool HaveMember(const uint64& guid) const;
162 ArenaTeamMember* GetMember(const uint64& guid)
164 for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
165 if(itr->guid == guid)
166 return &(*itr);
168 return NULL;
171 ArenaTeamMember* GetMember(const std::string& name)
173 for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
174 if(itr->name == name)
175 return &(*itr);
177 return NULL;
180 bool IsFighting() const;
182 bool LoadArenaTeamFromDB(uint32 ArenaTeamId);
183 void LoadMembersFromDB(uint32 ArenaTeamId);
184 void LoadStatsFromDB(uint32 ArenaTeamId);
186 void SaveToDB();
188 void BroadcastPacket(WorldPacket *packet);
190 void Roster(WorldSession *session);
191 void Query(WorldSession *session);
192 void Stats(WorldSession *session);
193 void InspectStats(WorldSession *session, uint64 guid);
195 uint32 GetPoints(uint32 MemberRating);
196 float GetChanceAgainst(uint32 own_rating, uint32 enemy_rating);
197 int32 WonAgainst(uint32 againstRating);
198 void MemberWon(Player * plr, uint32 againstRating);
199 int32 LostAgainst(uint32 againstRating);
200 void MemberLost(Player * plr, uint32 againstRating);
202 void UpdateArenaPointsHelper(std::map<uint32, uint32> & PlayerPoints);
204 void NotifyStatsChanged();
206 void FinishWeek();
208 protected:
210 uint32 Id;
211 uint32 Type;
212 std::string Name;
213 uint64 CaptainGuid;
215 uint32 BackgroundColor; // ARGB format
216 uint32 EmblemStyle; // icon id
217 uint32 EmblemColor; // ARGB format
218 uint32 BorderStyle; // border image id
219 uint32 BorderColor; // ARGB format
221 MemberList members;
222 ArenaTeamStats stats;
224 #endif