3 //=============================================================================
7 * $Id: Task.h 80826 2008-03-04 14:51:23Z wotte $
9 * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
11 //=============================================================================
15 #include /**/ "ace/pre.h"
17 #include "ace/Service_Object.h"
19 #if !defined (ACE_LACKS_PRAGMA_ONCE)
21 #endif /* ACE_LACKS_PRAGMA_ONCE */
23 #include "ace/Thread_Manager.h"
25 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
28 * @class ACE_Task_Flags
30 * @brief These flags are used within the ACE_Task.
32 * These flags should be hidden within ACE_Task. Unfortunately, the
33 * HP/UX C++ compiler can't grok this... Fortunately, there's no
34 * code defined here, so we don't have to worry about multiple
37 namespace ACE_Task_Flags
41 /// Identifies a Task as being the "reader" in a Module.
43 /// Just flush data messages in the queue.
45 /// Flush all messages in the Queue.
57 * @class ACE_Task_Base
59 * @brief Direct base class for the ACE_Task template.
61 * This class factors out the non-template code in order to
62 * reduce template bloat, as well as to make it possible for the
63 * ACE_Thread_Manager to store ACE_Task_Base *'s
66 class ACE_Export ACE_Task_Base
: public ACE_Service_Object
69 // = Initialization and termination methods.
71 ACE_Task_Base (ACE_Thread_Manager
* = 0);
74 virtual ~ACE_Task_Base (void);
76 // = Initialization and termination hooks.
78 // These methods should be overridden by subclasses if you'd like to
79 // provide <Task>-specific initialization and termination behavior.
81 /// Hook called to initialize a task and prepare it for execution.
82 /// @a args can be used to pass arbitrary information into <open>.
83 virtual int open (void *args
= 0);
86 * Hook called from ACE_Thread_Exit when during thread exit and from
87 * the default implementation of <module_closed>. In general, this
88 * method shouldn't be called directly by an application,
89 * particularly if the <Task> is running as an Active Object.
90 * Instead, a special message should be passed into the <Task> via
91 * the <put> method defined below, and the <svc> method should
92 * interpret this as a flag to shut down the <Task>.
94 virtual int close (u_long flags
= 0);
97 * Hook called during <ACE_Module::close>. The default
98 * implementation calls forwards the call to close(1). Please
99 * notice the changed value of the default argument of <close>.
100 * This allows tasks to differ between the call has been originated
101 * from <ACE_Thread_Exit> or from <module_closed>. Be aware that
102 * close(0) will be also called when a thread associated with the
103 * ACE_Task instance exits.
105 virtual int module_closed (void);
107 // = Immediate and deferred processing methods, respectively.
109 // These methods should be overridden by subclasses if you'd like to
110 // provide <Task>-specific message processing behavior.
112 /// A hook method that can be used to pass a message to a
113 /// task, where it can be processed immediately or queued for subsequent
114 /// processing in the <svc> hook method.
115 virtual int put (ACE_Message_Block
*, ACE_Time_Value
* = 0);
117 /// Run by a daemon thread to handle deferred processing.
118 virtual int svc (void);
120 // = Active object activation method.
122 * Turn the task into an active object, i.e., having @a n_threads of
123 * control, all running at the @a priority level (see below) with the
124 * same @a grp_id, all of which invoke <Task::svc>. Returns -1 if
125 * failure occurs, returns 1 if Task is already an active object and
126 * @a force_active is false (i.e., do *not* create a new thread in
127 * this case), and returns 0 if Task was not already an active
128 * object and a thread is created successfully or thread is an
129 * active object and @a force_active is true. Note that if
130 * @a force_active is true and there are already threads spawned in
131 * this <Task>, the @a grp_id parameter is ignored and the @a grp_id
132 * of any newly activated thread(s) will inherit the existing
133 * @a grp_id of the existing thread(s) in the <Task>.
135 * The <{flags}> are a bitwise-OR of the following:
137 * THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED,
138 * THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED,
139 * THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO,
140 * THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED,
141 * THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS
143 * If THR_SCHED_INHERIT is not desirable, applications should
144 * specifically pass in THR_EXPLICIT_SCHED.
147 * By default, or if <{priority}> is set to
148 * ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for
149 * the given scheduling policy (specified in <{flags}>, e.g.,
150 * <THR_SCHED_DEFAULT>) is used. This value is calculated
151 * dynamically, and is the median value between the minimum and
152 * maximum priority values for the given policy. If an explicit
153 * value is given, it is used. Note that actual priority values are
154 * EXTREMEMLY implementation-dependent, and are probably best
157 * If @a thread_handles != 0 it is assumed to be an array of @a n
158 * thread_handles that will be assigned the values of the thread
159 * handles being spawned. Returns -1 on failure (@c errno will
160 * explain...), otherwise returns the group id of the threads.
162 * Assigning @a task allows you to associate the newly spawned
163 * threads with an instance of ACE_Task_Base. If @a task == 0, then
164 * the new threads are associated automatically with @c this
165 * ACE_Task_Base. Setting the @a task argument to value other than
166 * @c this makes the thread manipulating methods, such as wait(),
167 * suspend(), resume(), useless. Threads spawned with user
168 * specified @a task value must therefore be manipulated thru
169 * ACE_Thread_Manager directly.
171 * If @a stack != 0 it is assumed to be an array of @a n pointers to
172 * the base of the stacks to use for the threads being spawned.
173 * Likewise, if @a stack_size != 0 it is assumed to be an array of
174 * @a n values indicating how big each of the corresponding @a stacks
179 virtual int activate (long flags
= THR_NEW_LWP
| THR_JOINABLE
| THR_INHERIT_SCHED
,
181 int force_active
= 0,
182 long priority
= ACE_DEFAULT_THREAD_PRIORITY
,
184 ACE_Task_Base
*task
= 0,
185 ACE_hthread_t thread_handles
[] = 0,
187 size_t stack_size
[] = 0,
188 ACE_thread_t thread_ids
[] = 0,
189 const char* thr_name
[] = 0);
192 * Block until there are no more threads running in this task.
193 * This method will not wait for either detached or daemon threads;
194 * the threads must have been spawned with the @c THR_JOINABLE flag.
195 * Upon successful completion, the threads have been joined, so further
196 * attempts to join with any of the waited-for threads will fail.
199 * @retval -1 Failure (consult errno for further information).
201 virtual int wait (void);
203 // = Suspend/resume a Task.
205 // Note that these methods are not portable and should be avoided
206 // since they are inherently error-prone to use. They are only here
207 // for (the rare) applications that know how to use them correctly.
209 virtual int suspend (void);
210 /// Resume a suspended task.
211 virtual int resume (void);
213 /// Get the current group id.
214 int grp_id (void) const;
216 /// Set the current group id.
219 /// Get the thread manager associated with this Task.
220 ACE_Thread_Manager
*thr_mgr (void) const;
222 /// Set the thread manager associated with this Task.
223 void thr_mgr (ACE_Thread_Manager
*);
225 /// True if queue is a reader, else false.
226 int is_reader (void) const;
228 /// True if queue is a writer, else false.
229 int is_writer (void) const;
232 * Returns the number of threads currently running within a task.
233 * If we're a passive object this value is 0, else it's greater than
236 size_t thr_count (void) const;
239 * Returns the thread ID of the thread whose exit caused this object's
240 * thread count to be decremented to 0.
242 * When a thread spawned in the context of this object (using activate())
243 * returns from its svc() method ACE calls the close() hook. Before it does
244 * so, it decrements the number of active threads. If the number of threads
245 * is decremented to 0, the thread ID of the current thread is stored for
246 * access by this method. If the returned thread ID matches the calling
247 * thread's ID, the calling thread knows that there are no other threads
248 * still active in the ACE_Task.
250 * @retval ACE_thread_t of the last thread to close. 0 if the last thread
251 * is not yet known; for example, if no threads are active, or if
252 * multiple threads are active.
254 ACE_thread_t
last_thread (void) const;
256 /// Routine that runs the service routine as a daemon thread.
257 static ACE_THR_FUNC_RETURN
svc_run (void *);
259 /// Cleanup hook that is called when a thread exits to gracefully
260 /// shutdown an ACE_Task.
261 static void cleanup (void *object
, void *params
);
265 * Count of the number of threads running within the task. If this
266 * value is greater than 0 then we're an active object and the value
267 * of <thr_count_> is the number of active threads at this instant.
268 * If the value == 0, then we're a passive object.
272 /// Multi-threading manager.
273 ACE_Thread_Manager
*thr_mgr_
;
278 /// This maintains the group id of the Task.
281 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
282 /// Protect the state of a Task during concurrent operations, but
283 /// only if we're configured as MT safe...
284 ACE_Thread_Mutex lock_
;
285 #endif /* ACE_MT_SAFE */
287 /// Holds the thread ID of the last thread to exit svc() in this object.
288 ACE_thread_t last_thread_id_
;
292 // = Disallow these operations.
293 ACE_Task_Base
&operator= (const ACE_Task_Base
&);
294 ACE_Task_Base (const ACE_Task_Base
&);
297 ACE_END_VERSIONED_NAMESPACE_DECL
299 #if defined (__ACE_INLINE__)
300 #include "ace/Task.inl"
301 #endif /* __ACE_INLINE__ */
303 // Include the ACE_Task templates classes at this point.
304 #include "ace/Task_T.h"
306 #include /**/ "ace/post.h"
307 #endif /* ACE_TASK_H */