[7297] Fixed profession spells sorting in trainer spell list at client.
[getmangos.git] / dep / ACE_wrappers / ace / OS.cpp
blob0fd57bdd5e7be9ed920d481caa6e08c3d443f031
1 // $Id: OS.cpp 80826 2008-03-04 14:51:23Z wotte $
3 // FUZZ: disable check_for_OS_h_include
4 #include "ace/OS.h"
6 #if !defined (ACE_HAS_WINCE)
7 # include "ace/OS_QoS.h"
8 #endif // ACE_HAS_WINCE
10 // Perhaps we should *always* include ace/OS.i in order to make sure
11 // we can always link against the OS symbols?
12 #if !defined (ACE_HAS_INLINED_OSCALLS)
13 # include "ace/OS.inl"
14 #endif /* ACE_HAS_INLINED_OSCALLS */
16 ACE_RCSID(ace, OS, "$Id: OS.cpp 80826 2008-03-04 14:51:23Z wotte $")
18 // include new cpps
19 #include "ace/Cleanup.cpp"
20 #include "ace/Object_Manager_Base.cpp"
21 #include "ace/OS_main.cpp"
22 #include "ace/OS_NS_arpa_inet.cpp"
23 #include "ace/OS_NS_ctype.cpp"
24 #include "ace/OS_NS_dirent.cpp"
25 #include "ace/OS_NS_dlfcn.cpp"
26 #include "ace/OS_NS_errno.cpp"
27 #include "ace/OS_NS_fcntl.cpp"
28 #include "ace/OS_NS_math.cpp"
29 #include "ace/OS_NS_netdb.cpp"
30 #include "ace/OS_NS_poll.cpp"
31 #include "ace/OS_NS_pwd.cpp"
32 #include "ace/OS_NS_regex.cpp"
33 #include "ace/OS_NS_signal.cpp"
34 #include "ace/OS_NS_stdio.cpp"
35 #include "ace/OS_NS_stdlib.cpp"
36 #include "ace/OS_NS_string.cpp"
37 #include "ace/OS_NS_strings.cpp"
38 #include "ace/OS_NS_stropts.cpp"
39 #include "ace/OS_NS_sys_mman.cpp"
40 #include "ace/OS_NS_sys_msg.cpp"
41 #include "ace/OS_NS_sys_resource.cpp"
42 #include "ace/OS_NS_sys_select.cpp"
43 #include "ace/OS_NS_sys_shm.cpp"
44 #include "ace/OS_NS_sys_socket.cpp"
45 #include "ace/OS_NS_sys_stat.cpp"
46 #include "ace/OS_NS_sys_time.cpp"
47 #include "ace/OS_NS_sys_uio.cpp"
48 #include "ace/OS_NS_sys_utsname.cpp"
49 #include "ace/OS_NS_sys_wait.cpp"
50 #include "ace/OS_NS_Thread.cpp"
51 #include "ace/OS_NS_time.cpp"
52 #include "ace/OS_NS_unistd.cpp"
53 #include "ace/OS_NS_wchar.cpp"