[6982] Implemented gmlevel-based command security
[getmangos.git] / src / game / DynamicObject.cpp
blobb288dcb85ef68020c44ad19fb6ba822e377613e8
1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Common.h"
20 #include "GameObject.h"
21 #include "UpdateMask.h"
22 #include "Opcodes.h"
23 #include "WorldPacket.h"
24 #include "WorldSession.h"
25 #include "World.h"
26 #include "ObjectAccessor.h"
27 #include "Database/DatabaseEnv.h"
28 #include "SpellAuras.h"
29 #include "MapManager.h"
30 #include "GridNotifiers.h"
31 #include "CellImpl.h"
32 #include "GridNotifiersImpl.h"
34 DynamicObject::DynamicObject() : WorldObject()
36 m_objectType |= TYPEMASK_DYNAMICOBJECT;
37 m_objectTypeId = TYPEID_DYNAMICOBJECT;
38 // 2.3.2 - 0x58
39 m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION);
41 m_valuesCount = DYNAMICOBJECT_END;
44 void DynamicObject::AddToWorld()
46 ///- Register the dynamicObject for guid lookup
47 if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this);
48 Object::AddToWorld();
51 void DynamicObject::RemoveFromWorld()
53 ///- Remove the dynamicObject from the accessor
54 if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this);
55 Object::RemoveFromWorld();
58 bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius )
60 SetInstanceId(caster->GetInstanceId());
62 WorldObject::_Create(guidlow, HIGHGUID_DYNAMICOBJECT, caster->GetMapId());
63 Relocate(x,y,z,0);
65 if(!IsPositionValid())
67 sLog.outError("ERROR: DynamicObject (spell %u eff %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)",spellId,effIndex,GetPositionX(),GetPositionY());
68 return false;
71 SetEntry(spellId);
72 SetFloatValue( OBJECT_FIELD_SCALE_X, 1 );
73 SetUInt64Value( DYNAMICOBJECT_CASTER, caster->GetGUID() );
74 SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 );
75 SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId );
76 SetFloatValue( DYNAMICOBJECT_RADIUS, radius);
77 SetFloatValue( DYNAMICOBJECT_POS_X, x );
78 SetFloatValue( DYNAMICOBJECT_POS_Y, y );
79 SetFloatValue( DYNAMICOBJECT_POS_Z, z );
80 SetUInt32Value( DYNAMICOBJECT_CASTTIME, getMSTime() ); // new 2.4.0
82 m_aliveDuration = duration;
83 m_radius = radius;
84 m_effIndex = effIndex;
85 m_spellId = spellId;
86 m_casterGuid = caster->GetGUID();
87 return true;
90 Unit* DynamicObject::GetCaster() const
92 // can be not found in some cases
93 return ObjectAccessor::GetUnit(*this,m_casterGuid);
96 void DynamicObject::Update(uint32 p_time)
98 // caster can be not in world at time dynamic object update, but dynamic object not yet deleted in Unit destructor
99 Unit* caster = GetCaster();
100 if(!caster)
102 Delete();
103 return;
106 bool deleteThis = false;
108 if(m_aliveDuration > int32(p_time))
109 m_aliveDuration -= p_time;
110 else
111 deleteThis = true;
113 // TODO: make a timer and update this in larger intervals
114 CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY()));
115 Cell cell(p);
116 cell.data.Part.reserved = ALL_DISTRICT;
117 cell.SetNoCreate();
119 MaNGOS::DynamicObjectUpdater notifier(*this,caster);
121 TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, WorldTypeMapContainer > world_object_notifier(notifier);
122 TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, GridTypeMapContainer > grid_object_notifier(notifier);
124 CellLock<GridReadGuard> cell_lock(cell, p);
125 cell_lock->Visit(cell_lock, world_object_notifier, *GetMap());
126 cell_lock->Visit(cell_lock, grid_object_notifier, *GetMap());
128 if(deleteThis)
130 caster->RemoveDynObjectWithGUID(GetGUID());
131 Delete();
135 void DynamicObject::Delete()
137 SendObjectDeSpawnAnim(GetGUID());
138 AddObjectToRemoveList();
141 void DynamicObject::Delay(int32 delaytime)
143 m_aliveDuration -= delaytime;
144 for(AffectedSet::iterator iunit= m_affected.begin();iunit != m_affected.end();++iunit)
145 if (*iunit)
146 (*iunit)->DelayAura(m_spellId, m_effIndex, delaytime);
149 bool DynamicObject::isVisibleForInState(Player const* u, bool inVisibleList) const
151 return IsInWorld() && u->IsInWorld() && IsWithinDistInMap(u,World::GetMaxVisibleDistanceForObject()+(inVisibleList ? World::GetVisibleObjectGreyDistance() : 0.0f), false);