[7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards...
[getmangos.git] / src / game / BattleGroundEY.h
blob17b678e8fa454a82fb5ce73c49bd6a0a18df5c14
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __BATTLEGROUNDEY_H
20 #define __BATTLEGROUNDEY_H
22 #include "Language.h"
24 class BattleGround;
26 #define EY_MAX_TEAM_SCORE 2000
27 #define BG_EY_FLAG_RESPAWN_TIME (10*IN_MILISECONDS) //10 seconds
28 #define BG_EY_FPOINTS_TICK_TIME (2*IN_MILISECONDS) //2 seconds
30 enum BG_EY_WorldStates
32 EY_ALLIANCE_RESOURCES = 2749,
33 EY_HORDE_RESOURCES = 2750,
34 EY_ALLIANCE_BASE = 2752,
35 EY_HORDE_BASE = 2753,
36 DRAENEI_RUINS_HORDE_CONTROL = 2733,
37 DRAENEI_RUINS_ALLIANCE_CONTROL = 2732,
38 DRAENEI_RUINS_UNCONTROL = 2731,
39 MAGE_TOWER_ALLIANCE_CONTROL = 2730,
40 MAGE_TOWER_HORDE_CONTROL = 2729,
41 MAGE_TOWER_UNCONTROL = 2728,
42 FEL_REAVER_HORDE_CONTROL = 2727,
43 FEL_REAVER_ALLIANCE_CONTROL = 2726,
44 FEL_REAVER_UNCONTROL = 2725,
45 BLOOD_ELF_HORDE_CONTROL = 2724,
46 BLOOD_ELF_ALLIANCE_CONTROL = 2723,
47 BLOOD_ELF_UNCONTROL = 2722,
48 PROGRESS_BAR_PERCENT_GREY = 2720, //100 = empty (only grey), 0 = blue|red (no grey)
49 PROGRESS_BAR_STATUS = 2719, //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky , 100 = full alliance
50 PROGRESS_BAR_SHOW = 2718, //1 init, 0 druhy send - bez messagu, 1 = controlled aliance
51 NETHERSTORM_FLAG = 2757,
52 //set to 2 when flag is picked up, and to 1 if it is dropped
53 NETHERSTORM_FLAG_STATE_ALLIANCE = 2769,
54 NETHERSTORM_FLAG_STATE_HORDE = 2770
57 enum BG_EY_ProgressBarConsts
59 BG_EY_POINT_MAX_CAPTURERS_COUNT = 5,
60 BG_EY_POINT_RADIUS = 70,
61 BG_EY_PROGRESS_BAR_DONT_SHOW = 0,
62 BG_EY_PROGRESS_BAR_SHOW = 1,
63 BG_EY_PROGRESS_BAR_PERCENT_GREY = 40,
64 BG_EY_PROGRESS_BAR_STATE_MIDDLE = 50,
65 BG_EY_PROGRESS_BAR_HORDE_CONTROLLED = 0,
66 BG_EY_PROGRESS_BAR_NEUTRAL_LOW = 30,
67 BG_EY_PROGRESS_BAR_NEUTRAL_HIGH = 70,
68 BG_EY_PROGRESS_BAR_ALI_CONTROLLED = 100
71 enum BG_EY_Sounds
73 //strange ids, but sure about them
74 BG_EY_SOUND_FLAG_PICKED_UP_ALLIANCE = 8212,
75 BG_EY_SOUND_FLAG_CAPTURED_HORDE = 8213,
76 BG_EY_SOUND_FLAG_PICKED_UP_HORDE = 8174,
77 BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE = 8173,
78 BG_EY_SOUND_FLAG_RESET = 8192
81 enum BG_EY_Spells
83 BG_EY_NETHERSTORM_FLAG_SPELL = 34976,
84 BG_EY_PLAYER_DROPPED_FLAG_SPELL = 34991
87 enum EYBattleGroundObjectEntry
89 BG_OBJECT_A_DOOR_EY_ENTRY = 184719, //Alliance door
90 BG_OBJECT_H_DOOR_EY_ENTRY = 184720, //Horde door
91 BG_OBJECT_FLAG1_EY_ENTRY = 184493, //Netherstorm flag (generic)
92 BG_OBJECT_FLAG2_EY_ENTRY = 184141, //Netherstorm flag (flagstand)
93 BG_OBJECT_FLAG3_EY_ENTRY = 184142, //Netherstorm flag (flagdrop)
94 BG_OBJECT_A_BANNER_EY_ENTRY = 184381, //Visual Banner (Alliance)
95 BG_OBJECT_H_BANNER_EY_ENTRY = 184380, //Visual Banner (Horde)
96 BG_OBJECT_N_BANNER_EY_ENTRY = 184382, //Visual Banner (Neutral)
97 BG_OBJECT_BE_TOWER_CAP_EY_ENTRY = 184080, //BE Tower Cap Pt
98 BG_OBJECT_FR_TOWER_CAP_EY_ENTRY = 184081, //Fel Reaver Cap Pt
99 BG_OBJECT_HU_TOWER_CAP_EY_ENTRY = 184082, //Human Tower Cap Pt
100 BG_OBJECT_DR_TOWER_CAP_EY_ENTRY = 184083 //Draenei Tower Cap Pt
103 enum EYBattleGroundPointsTrigger
105 TR_BLOOD_ELF_POINT = 4476,
106 TR_FEL_REALVER_POINT = 4514,
107 TR_MAGE_TOWER_POINT = 4516,
108 TR_DRAENEI_RUINS_POINT = 4518,
109 TR_BLOOD_ELF_BUFF = 4568,
110 TR_FEL_REALVER_BUFF = 4569,
111 TR_MAGE_TOWER_BUFF = 4570,
112 TR_DRAENEI_RUINS_BUFF = 4571
115 enum EYBattleGroundGaveyards
117 EY_GRAVEYARD_MAIN_ALLIANCE = 1103,
118 EY_GRAVEYARD_MAIN_HORDE = 1104,
119 EY_GRAVEYARD_FEL_REALVER = 1105,
120 EY_GRAVEYARD_BLOOD_ELF = 1106,
121 EY_GRAVEYARD_DRAENEI_RUINS = 1107,
122 EY_GRAVEYARD_MAGE_TOWER = 1108
125 enum EYBattleGroundPoints
127 FEL_REALVER = 0,
128 BLOOD_ELF = 1,
129 DRAENEI_RUINS = 2,
130 MAGE_TOWER = 3,
132 EY_PLAYERS_OUT_OF_POINTS = 4,
133 EY_POINTS_MAX = 4
136 enum EYBattleGroundCreaturesTypes
138 EY_SPIRIT_FEL_REALVER = 0,
139 EY_SPIRIT_BLOOD_ELF = 1,
140 EY_SPIRIT_DRAENEI_RUINS = 2,
141 EY_SPIRIT_MAGE_TOWER = 3,
142 EY_SPIRIT_MAIN_ALLIANCE = 4,
143 EY_SPIRIT_MAIN_HORDE = 5,
145 BG_EY_CREATURES_MAX = 6
148 enum EYBattleGroundObjectTypes
150 BG_EY_OBJECT_DOOR_A = 0,
151 BG_EY_OBJECT_DOOR_H = 1,
152 BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER = 2,
153 BG_EY_OBJECT_A_BANNER_FEL_REALVER_LEFT = 3,
154 BG_EY_OBJECT_A_BANNER_FEL_REALVER_RIGHT = 4,
155 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER = 5,
156 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT = 6,
157 BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT = 7,
158 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER = 8,
159 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_LEFT = 9,
160 BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_RIGHT = 10,
161 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER = 11,
162 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT = 12,
163 BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT = 13,
164 BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER = 14,
165 BG_EY_OBJECT_H_BANNER_FEL_REALVER_LEFT = 15,
166 BG_EY_OBJECT_H_BANNER_FEL_REALVER_RIGHT = 16,
167 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER = 17,
168 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT = 18,
169 BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT = 19,
170 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER = 20,
171 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_LEFT = 21,
172 BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_RIGHT = 22,
173 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER = 23,
174 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT = 24,
175 BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT = 25,
176 BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER = 26,
177 BG_EY_OBJECT_N_BANNER_FEL_REALVER_LEFT = 27,
178 BG_EY_OBJECT_N_BANNER_FEL_REALVER_RIGHT = 28,
179 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER = 29,
180 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT = 30,
181 BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT = 31,
182 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER = 32,
183 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_LEFT = 33,
184 BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_RIGHT = 34,
185 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER = 35,
186 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_LEFT = 36,
187 BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT = 37,
188 BG_EY_OBJECT_TOWER_CAP_FEL_REALVER = 38,
189 BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF = 39,
190 BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS = 40,
191 BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER = 41,
192 BG_EY_OBJECT_FLAG_NETHERSTORM = 42,
193 BG_EY_OBJECT_FLAG_FEL_REALVER = 43,
194 BG_EY_OBJECT_FLAG_BLOOD_ELF = 44,
195 BG_EY_OBJECT_FLAG_DRAENEI_RUINS = 45,
196 BG_EY_OBJECT_FLAG_MAGE_TOWER = 46,
197 //buffs
198 BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER = 47,
199 BG_EY_OBJECT_REGENBUFF_FEL_REALVER = 48,
200 BG_EY_OBJECT_BERSERKBUFF_FEL_REALVER = 49,
201 BG_EY_OBJECT_SPEEDBUFF_BLOOD_ELF = 50,
202 BG_EY_OBJECT_REGENBUFF_BLOOD_ELF = 51,
203 BG_EY_OBJECT_BERSERKBUFF_BLOOD_ELF = 52,
204 BG_EY_OBJECT_SPEEDBUFF_DRAENEI_RUINS = 53,
205 BG_EY_OBJECT_REGENBUFF_DRAENEI_RUINS = 54,
206 BG_EY_OBJECT_BERSERKBUFF_DRAENEI_RUINS = 55,
207 BG_EY_OBJECT_SPEEDBUFF_MAGE_TOWER = 56,
208 BG_EY_OBJECT_REGENBUFF_MAGE_TOWER = 57,
209 BG_EY_OBJECT_BERSERKBUFF_MAGE_TOWER = 58,
210 BG_EY_OBJECT_MAX = 59
213 #define BG_EY_NotEYWeekendHonorTicks 330
214 #define BG_EY_EYWeekendHonorTicks 200
216 enum BG_EY_FlagState
218 BG_EY_FLAG_STATE_ON_BASE = 0,
219 BG_EY_FLAG_STATE_WAIT_RESPAWN = 1,
220 BG_EY_FLAG_STATE_ON_PLAYER = 2,
221 BG_EY_FLAG_STATE_ON_GROUND = 3
224 enum EYBattleGroundPointState
226 EY_POINT_NO_OWNER = 0,
227 EY_POINT_STATE_UNCONTROLLED = 0,
228 EY_POINT_UNDER_CONTROL = 3
231 struct BattleGroundEYPointIconsStruct
233 BattleGroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
234 : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {}
235 uint32 WorldStateControlIndex;
236 uint32 WorldStateAllianceControlledIndex;
237 uint32 WorldStateHordeControlledIndex;
240 struct BattleGroundEYLoosingPointStruct
242 BattleGroundEYLoosingPointStruct(uint32 _SpawnNeutralObjectType, uint32 _DespawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _DespawnObjectTypeHorde, uint32 _MessageIdHorde)
243 : SpawnNeutralObjectType(_SpawnNeutralObjectType), DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde) {}
244 uint32 SpawnNeutralObjectType;
245 uint32 DespawnObjectTypeAlliance;
246 uint32 DespawnObjectTypeHorde;
247 uint32 MessageIdHorde;
248 uint32 MessageIdAlliance;
251 struct BattleGroundEYCapturingPointStruct
253 BattleGroundEYCapturingPointStruct(uint32 _DespawnNeutralObjectType, uint32 _SpawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _SpawnObjectTypeHorde, uint32 _MessageIdHorde, uint32 _GraveYardId)
254 : DespawnNeutralObjectType(_DespawnNeutralObjectType), SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde), GraveYardId(_GraveYardId) {}
255 uint32 DespawnNeutralObjectType;
256 uint32 SpawnObjectTypeAlliance;
257 uint32 SpawnObjectTypeHorde;
258 uint32 MessageIdHorde;
259 uint32 MessageIdAlliance;
260 uint32 GraveYardId;
263 const uint8 BG_EY_TickPoints[EY_POINTS_MAX] = {1, 2, 5, 10};
264 const uint32 BG_EY_FlagPoints[EY_POINTS_MAX] = {75, 85, 100, 500};
266 //constant arrays:
267 const BattleGroundEYPointIconsStruct m_PointsIconStruct[EY_POINTS_MAX] =
269 BattleGroundEYPointIconsStruct(FEL_REAVER_UNCONTROL, FEL_REAVER_ALLIANCE_CONTROL, FEL_REAVER_HORDE_CONTROL),
270 BattleGroundEYPointIconsStruct(BLOOD_ELF_UNCONTROL, BLOOD_ELF_ALLIANCE_CONTROL, BLOOD_ELF_HORDE_CONTROL),
271 BattleGroundEYPointIconsStruct(DRAENEI_RUINS_UNCONTROL, DRAENEI_RUINS_ALLIANCE_CONTROL, DRAENEI_RUINS_HORDE_CONTROL),
272 BattleGroundEYPointIconsStruct(MAGE_TOWER_UNCONTROL, MAGE_TOWER_ALLIANCE_CONTROL, MAGE_TOWER_HORDE_CONTROL)
274 const BattleGroundEYLoosingPointStruct m_LoosingPointTypes[EY_POINTS_MAX] =
276 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS),
277 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_H_B_TOWER),
278 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_H_D_RUINS),
279 BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_H_M_TOWER)
281 const BattleGroundEYCapturingPointStruct m_CapturingPointTypes[EY_POINTS_MAX] =
283 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, EY_GRAVEYARD_FEL_REALVER),
284 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_H_B_TOWER, EY_GRAVEYARD_BLOOD_ELF),
285 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_H_D_RUINS, EY_GRAVEYARD_DRAENEI_RUINS),
286 BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_H_M_TOWER, EY_GRAVEYARD_MAGE_TOWER)
289 class BattleGroundEYScore : public BattleGroundScore
291 public:
292 BattleGroundEYScore () : FlagCaptures(0) {};
293 virtual ~BattleGroundEYScore() {};
294 uint32 FlagCaptures;
297 class BattleGroundEY : public BattleGround
299 friend class BattleGroundMgr;
301 public:
302 BattleGroundEY();
303 ~BattleGroundEY();
304 void Update(uint32 diff);
306 /* inherited from BattlegroundClass */
307 virtual void AddPlayer(Player *plr);
308 virtual void StartingEventCloseDoors();
309 virtual void StartingEventOpenDoors();
311 /* BG Flags */
312 uint64 GetFlagPickerGUID() const { return m_FlagKeeper; }
313 void SetFlagPicker(uint64 guid) { m_FlagKeeper = guid; }
314 bool IsFlagPickedup() const { return m_FlagKeeper != 0; }
315 uint8 GetFlagState() const { return m_FlagState; }
316 void RespawnFlag(bool send_message);
317 void RespawnFlagAfterDrop();
319 void RemovePlayer(Player *plr,uint64 guid);
320 void HandleBuffUse(uint64 const& buff_guid);
321 void HandleAreaTrigger(Player *Source, uint32 Trigger);
322 void HandleKillPlayer(Player *player, Player *killer);
323 virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
324 virtual bool SetupBattleGround();
325 virtual void Reset();
326 void UpdateTeamScore(uint32 Team);
327 void EndBattleGround(uint32 winner);
328 void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
329 virtual void FillInitialWorldStates(WorldPacket& data);
330 void SetDroppedFlagGUID(uint64 guid) { m_DroppedFlagGUID = guid;}
331 uint64 GetDroppedFlagGUID() const { return m_DroppedFlagGUID;}
333 /* Battleground Events */
334 virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj);
335 virtual void EventPlayerDroppedFlag(Player *Source);
337 private:
338 void EventPlayerCapturedFlag(Player *Source, uint32 BgObjectType);
339 void EventTeamCapturedPoint(Player *Source, uint32 Point);
340 void EventTeamLostPoint(Player *Source, uint32 Point);
341 void UpdatePointsCount(uint32 Team);
342 void UpdatePointsIcons(uint32 Team, uint32 Point);
344 /* Point status updating procedures */
345 void CheckSomeoneLeftPoint();
346 void CheckSomeoneJoinedPoint();
347 void UpdatePointStatuses();
349 /* Scorekeeping */
350 uint32 GetTeamScore(uint32 Team) const { return m_TeamScores[GetTeamIndexByTeamId(Team)]; }
351 void AddPoints(uint32 Team, uint32 Points);
353 void RemovePoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] -= Points; }
354 void SetTeamPoint(uint32 TeamID, uint32 Points = 0) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] = Points; }
356 uint32 m_TeamScores[2];
357 uint32 m_HonorScoreTics[2];
358 uint32 m_TeamPointsCount[2];
360 uint32 m_Points_Trigger[EY_POINTS_MAX];
362 uint64 m_FlagKeeper; // keepers guid
363 uint64 m_DroppedFlagGUID;
364 uint32 m_FlagCapturedBgObjectType; // type that should be despawned when flag is captured
365 uint8 m_FlagState; // for checking flag state
366 int32 m_FlagsTimer;
367 int32 m_TowerCapCheckTimer;
369 uint32 m_PointOwnedByTeam[EY_POINTS_MAX];
370 uint8 m_PointState[EY_POINTS_MAX];
371 int32 m_PointBarStatus[EY_POINTS_MAX];
372 typedef std::vector<uint64> PlayersNearPointType;
373 PlayersNearPointType m_PlayersNearPoint[EY_POINTS_MAX + 1];
374 uint8 m_CurrentPointPlayersCount[2*EY_POINTS_MAX];
376 int32 m_PointAddingTimer;
377 uint32 m_HonorTics;
379 #endif