2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "DynamicObject.h"
28 #include "GameObject.h"
32 #include "ItemPrototype.h"
33 #include "NPCHandler.h"
34 #include "Database/DatabaseEnv.h"
37 #include "ObjectAccessor.h"
38 #include "ObjectDefines.h"
39 #include "Policies/Singleton.h"
40 #include "Database/SQLStorage.h"
46 extern SQLStorage sCreatureStorage
;
47 extern SQLStorage sCreatureDataAddonStorage
;
48 extern SQLStorage sCreatureInfoAddonStorage
;
49 extern SQLStorage sCreatureModelStorage
;
50 extern SQLStorage sEquipmentStorage
;
51 extern SQLStorage sGOStorage
;
52 extern SQLStorage sPageTextStore
;
53 extern SQLStorage sItemStorage
;
54 extern SQLStorage sInstanceTemplate
;
71 std::wstring wnameLow
;
74 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
90 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
91 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
92 extern ScriptMapMap sQuestEndScripts
;
93 extern ScriptMapMap sQuestStartScripts
;
94 extern ScriptMapMap sSpellScripts
;
95 extern ScriptMapMap sGameObjectScripts
;
96 extern ScriptMapMap sEventScripts
;
105 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
111 uint32 requiredItem2
;
114 uint32 requiredQuest
;
115 uint32 requiredQuestHeroic
;
116 std::string requiredFailedText
;
121 float target_Orientation
;
124 typedef std::set
<uint32
> CellGuidSet
;
125 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
126 struct CellObjectGuids
128 CellGuidSet creatures
;
129 CellGuidSet gameobjects
;
130 CellCorpseSet corpses
;
132 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
133 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
135 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
138 // mangos string ranges
139 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
140 #define MAX_MANGOS_STRING_ID 2000000000
141 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
142 #define MAX_DB_SCRIPT_STRING_ID 2000010000
143 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
144 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
146 struct MangosStringLocale
148 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
151 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
152 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
153 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
154 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
155 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
156 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
157 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
158 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
159 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
160 typedef UNORDERED_MAP
<uint32
,NpcOptionLocale
> NpcOptionLocaleMap
;
161 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
163 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
164 typedef std::multimap
<uint32
,ItemRequiredTarget
> ItemRequiredTargetMap
;
165 typedef std::pair
<ItemRequiredTargetMap::const_iterator
, ItemRequiredTargetMap::const_iterator
> ItemRequiredTargetMapBounds
;
169 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
171 uint16 stats
[MAX_STATS
];
177 struct ReputationOnKillEntry
182 uint32 reputation_max_cap1
;
185 uint32 reputation_max_cap2
;
190 struct PointOfInterest
198 std::string icon_name
;
201 #define WEATHER_SEASONS 4
202 struct WeatherSeasonChances
209 struct WeatherZoneChances
211 WeatherSeasonChances data
[WEATHER_SEASONS
];
219 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
222 { // value1 value2 for the Condition enumed
223 CONDITION_NONE
= 0, // 0 0
224 CONDITION_AURA
= 1, // spell_id effindex
225 CONDITION_ITEM
= 2, // item_id count
226 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
227 CONDITION_ZONEID
= 4, // zone_id 0
228 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
229 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
230 CONDITION_SKILL
= 7, // skill_id skill_value
231 CONDITION_QUESTREWARDED
= 8, // quest_id 0
232 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
233 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD ñommission aura active
234 CONDITION_NO_AURA
= 11, // spell_id effindex
235 CONDITION_ACTIVE_EVENT
= 12, // event_id
238 #define MAX_CONDITION 13 // maximum value in ConditionType enum
240 struct PlayerCondition
242 ConditionType condition
; // additional condition type
243 uint32 value1
; // data for the condition - see ConditionType definition
246 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
247 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
249 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
250 // Checks correctness of values
251 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
252 bool operator == (PlayerCondition
const& lc
) const
254 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
258 // NPC gossip text id
259 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
260 typedef std::list
<GossipOption
> CacheNpcOptionList
;
262 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
263 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
267 SKILL_RANGE_LANGUAGE
, // 300..300
268 SKILL_RANGE_LEVEL
, // 1..max skill for level
269 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
270 SKILL_RANGE_RANK
, // 1..skill for known rank
271 SKILL_RANGE_NONE
, // 0..0 always
274 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
276 #define MAX_PLAYER_NAME 12 // max allowed by client name length
277 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
279 bool normalizePlayerName(std::string
& name
);
281 struct MANGOS_DLL_SPEC LanguageDesc
288 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
289 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
291 class PlayerDumpReader
;
295 friend class PlayerDumpReader
;
301 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
303 typedef std::set
< Group
* > GroupSet
;
305 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
307 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
309 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
311 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
313 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
315 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
316 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
318 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
320 typedef std::vector
<std::string
> ScriptNameMap
;
322 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::Instance().FindPlayerByName(name
);}
323 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
325 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
327 void LoadGameobjectInfo();
328 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
330 Group
* GetGroupByLeader(const uint64
&guid
) const;
331 void AddGroup(Group
* group
) { mGroupSet
.insert( group
); }
332 void RemoveGroup(Group
* group
) { mGroupSet
.erase( group
); }
334 Guild
* GetGuildByLeader(uint64
const&guid
) const;
335 Guild
* GetGuildById(uint32 GuildId
) const;
336 Guild
* GetGuildByName(const std::string
& guildname
) const;
337 std::string
GetGuildNameById(uint32 GuildId
) const;
338 void AddGuild(Guild
* guild
);
339 void RemoveGuild(uint32 Id
);
341 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
342 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
343 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
344 void AddArenaTeam(ArenaTeam
* arenaTeam
);
345 void RemoveArenaTeam(uint32 Id
);
346 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
347 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
349 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
350 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
351 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
352 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
353 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
354 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
356 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
359 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
361 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
364 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
366 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
368 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
371 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
373 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
375 if(class_
>= MAX_CLASSES
) return NULL
;
376 return &playerClassInfo
[class_
];
378 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
380 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
382 if(race
>= MAX_RACES
) return NULL
;
383 if(class_
>= MAX_CLASSES
) return NULL
;
384 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
385 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
388 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
390 uint64
GetPlayerGUIDByName(std::string name
) const;
391 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
392 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
393 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
394 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
396 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
397 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
398 uint16
GetTaxiMount( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
399 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
400 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
402 Quest
const* GetQuestTemplate(uint32 quest_id
) const
404 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
405 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
407 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
409 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
411 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
412 if(itr
!= mQuestAreaTriggerMap
.end())
416 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
418 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
421 bool IsGameObjectForQuests(uint32 entry
) const
423 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
426 GossipText
const* GetGossipText(uint32 Text_ID
) const;
428 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
429 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
430 void LoadGraveyardZones();
431 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
433 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
435 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
436 if( itr
!= mAreaTriggers
.end( ) )
441 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
442 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
444 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
446 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
448 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
449 if(itr
!= mRepOnKill
.end())
454 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
456 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
457 if(itr
!= mPointsOfInterest
.end())
463 void LoadArenaTeams();
466 void LoadQuestRelations()
468 LoadGameobjectQuestRelations();
469 LoadGameobjectInvolvedRelations();
470 LoadCreatureQuestRelations();
471 LoadCreatureInvolvedRelations();
473 void LoadGameobjectQuestRelations();
474 void LoadGameobjectInvolvedRelations();
475 void LoadCreatureQuestRelations();
476 void LoadCreatureInvolvedRelations();
478 QuestRelations mGOQuestRelations
;
479 QuestRelations mGOQuestInvolvedRelations
;
480 QuestRelations mCreatureQuestRelations
;
481 QuestRelations mCreatureQuestInvolvedRelations
;
483 void LoadGameObjectScripts();
484 void LoadQuestEndScripts();
485 void LoadQuestStartScripts();
486 void LoadEventScripts();
487 void LoadSpellScripts();
489 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
490 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
491 void LoadDbScriptStrings();
492 void LoadCreatureLocales();
493 void LoadCreatureTemplates();
494 void LoadCreatures();
495 void LoadCreatureRespawnTimes();
496 void LoadCreatureAddons();
497 void LoadCreatureModelInfo();
498 void LoadEquipmentTemplates();
499 void LoadGameObjectLocales();
500 void LoadGameobjects();
501 void LoadGameobjectRespawnTimes();
502 void LoadItemPrototypes();
503 void LoadItemRequiredTarget();
504 void LoadItemLocales();
505 void LoadQuestLocales();
506 void LoadNpcTextLocales();
507 void LoadPageTextLocales();
508 void LoadNpcOptionLocales();
509 void LoadPointOfInterestLocales();
510 void LoadInstanceTemplate();
512 void LoadGossipText();
514 void LoadAreaTriggerTeleports();
515 void LoadQuestAreaTriggers();
516 void LoadAreaTriggerScripts();
517 void LoadTavernAreaTriggers();
518 void LoadGameObjectForQuests();
520 void LoadItemTexts();
521 void LoadPageTexts();
523 void LoadPlayerInfo();
524 void LoadPetLevelInfo();
525 void LoadExplorationBaseXP();
527 void LoadPetNumber();
529 void LoadFishingBaseSkillLevel();
531 void LoadReputationOnKill();
532 void LoadPointsOfInterest();
534 SpellClickInfoMap mSpellClickInfoMap
;
535 void LoadNPCSpellClickSpells();
537 void LoadWeatherZoneChances();
540 void LoadNpcOptions();
541 void LoadNpcTextId();
543 void LoadTrainerSpell();
545 std::string
GeneratePetName(uint32 entry
);
546 uint32
GetBaseXP(uint32 level
);
547 uint32
GetXPForLevel(uint32 level
);
549 int32
GetFishingBaseSkillLevel(uint32 entry
) const
551 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
552 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
555 void ReturnOrDeleteOldMails(bool serverUp
);
557 void SetHighestGuids();
558 uint32
GenerateLowGuid(HighGuid guidhigh
);
559 uint32
GenerateArenaTeamId();
560 uint32
GenerateAuctionID();
561 uint32
GenerateGuildId();
562 uint32
GenerateItemTextID();
563 uint32
GenerateMailID();
564 uint32
GeneratePetNumber();
566 uint32
CreateItemText(std::string text
);
567 std::string
GetItemText( uint32 id
)
569 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
570 if ( itr
!= mItemTexts
.end() )
573 return "There is no info for this item";
576 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
577 ExclusiveQuestGroups mExclusiveQuestGroups
;
579 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
581 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
582 if(itr
!= mWeatherZoneMap
.end())
588 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
590 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
593 CreatureData
const* GetCreatureData(uint32 guid
) const
595 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
596 if(itr
==mCreatureDataMap
.end()) return NULL
;
599 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
600 void DeleteCreatureData(uint32 guid
);
601 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
603 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
604 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
607 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
609 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
610 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
613 ItemLocale
const* GetItemLocale(uint32 entry
) const
615 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
616 if(itr
==mItemLocaleMap
.end()) return NULL
;
619 QuestLocale
const* GetQuestLocale(uint32 entry
) const
621 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
622 if(itr
==mQuestLocaleMap
.end()) return NULL
;
625 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
627 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
628 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
631 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
633 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
634 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
637 NpcOptionLocale
const* GetNpcOptionLocale(uint32 entry
) const
639 NpcOptionLocaleMap::const_iterator itr
= mNpcOptionLocaleMap
.find(entry
);
640 if(itr
==mNpcOptionLocaleMap
.end()) return NULL
;
643 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
645 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
646 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
650 GameObjectData
const* GetGOData(uint32 guid
) const
652 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
653 if(itr
==mGameObjectDataMap
.end()) return NULL
;
656 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
657 void DeleteGOData(uint32 guid
);
659 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
661 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
662 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
665 const char *GetMangosString(int32 entry
, int locale_idx
) const;
666 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
667 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
668 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
670 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
671 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
673 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
674 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
675 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
676 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
677 void DeleteRespawnTimeForInstance(uint32 instance
);
680 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
681 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
682 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
683 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
686 void LoadReservedPlayersNames();
687 bool IsReservedName(const std::string
& name
) const;
689 // name with valid structure and symbols
690 static bool IsValidName( const std::string
& name
, bool create
= false );
691 static bool IsValidCharterName( const std::string
& name
);
692 static bool IsValidPetName( const std::string
& name
);
694 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
696 int GetIndexForLocale(LocaleConstant loc
);
697 LocaleConstant
GetLocaleForIndex(int i
);
699 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
700 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
702 if(condition_id
>= mConditions
.size())
705 return mConditions
[condition_id
].Meets(player
);
708 GameTele
const* GetGameTele(uint32 id
) const
710 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
711 if(itr
==m_GameTeleMap
.end()) return NULL
;
714 GameTele
const* GetGameTele(const std::string
& name
) const;
715 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
716 bool AddGameTele(GameTele
& data
);
717 bool DeleteGameTele(const std::string
& name
);
719 CacheNpcOptionList
const& GetNpcOptions() const { return m_mCacheNpcOptionList
; }
721 uint32
GetNpcGossip(uint32 entry
) const
723 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
724 if(iter
== m_mCacheNpcTextIdMap
.end())
730 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
732 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
733 if(iter
== m_mCacheTrainerSpellMap
.end())
736 return &iter
->second
;
739 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
741 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
742 if(iter
== m_mCacheVendorItemMap
.end())
745 return &iter
->second
;
747 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
748 bool RemoveVendorItem(uint32 entry
,uint32 item
);
749 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
751 void LoadScriptNames();
752 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
753 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
754 uint32
GetScriptId(const char *name
);
756 int GetOrNewIndexForLocale(LocaleConstant loc
);
758 ItemRequiredTargetMapBounds
GetItemRequiredTargetMapBounds(uint32 uiItemEntry
) const
760 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget
.lower_bound(uiItemEntry
),m_ItemRequiredTarget
.upper_bound(uiItemEntry
));
765 // first free id for selected id type
766 uint32 m_arenaTeamId
;
771 uint32 m_hiPetNumber
;
773 // first free low guid for seelcted guid type
775 uint32 m_hiCreatureGuid
;
777 uint32 m_hiVehicleGuid
;
781 uint32 m_hiCorpseGuid
;
783 QuestMap mQuestTemplates
;
785 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
786 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
787 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
788 typedef std::set
<uint32
> TavernAreaTriggerSet
;
789 typedef std::set
<uint32
> GameObjectForQuestSet
;
793 ArenaTeamMap mArenaTeamMap
;
795 ItemTextMap mItemTexts
;
797 QuestAreaTriggerMap mQuestAreaTriggerMap
;
798 TavernAreaTriggerSet mTavernAreaTriggerSet
;
799 GameObjectForQuestSet mGameObjectForQuestSet
;
800 GossipTextMap mGossipText
;
801 AreaTriggerMap mAreaTriggers
;
802 AreaTriggerScriptMap mAreaTriggerScripts
;
804 RepOnKillMap mRepOnKill
;
806 PointOfInterestMap mPointsOfInterest
;
808 WeatherZoneMap mWeatherZoneMap
;
810 //character reserved names
811 typedef std::set
<std::wstring
> ReservedNamesMap
;
812 ReservedNamesMap m_ReservedNames
;
814 GraveYardMap mGraveYardMap
;
816 GameTeleMap m_GameTeleMap
;
818 ScriptNameMap m_scriptNames
;
820 ItemRequiredTargetMap m_ItemRequiredTarget
;
822 typedef std::vector
<LocaleConstant
> LocalForIndex
;
823 LocalForIndex m_LocalForIndex
;
828 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
829 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
830 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
831 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
833 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
834 // PetLevelInfoMap[creature_id][level]
835 PetLevelInfoMap petInfo
; // [creature_id][level]
837 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
839 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
840 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
842 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
843 PlayerXPperLevel mPlayerXPperLevel
;
845 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
846 BaseXPMap mBaseXPTable
;
848 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
849 FishingBaseSkillMap mFishingBaseForArea
;
851 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
852 HalfNameMap PetHalfName0
;
853 HalfNameMap PetHalfName1
;
855 MapObjectGuids mMapObjectGuids
;
856 CreatureDataMap mCreatureDataMap
;
857 CreatureLocaleMap mCreatureLocaleMap
;
858 GameObjectDataMap mGameObjectDataMap
;
859 GameObjectLocaleMap mGameObjectLocaleMap
;
860 ItemLocaleMap mItemLocaleMap
;
861 QuestLocaleMap mQuestLocaleMap
;
862 NpcTextLocaleMap mNpcTextLocaleMap
;
863 PageTextLocaleMap mPageTextLocaleMap
;
864 MangosStringLocaleMap mMangosStringLocaleMap
;
865 NpcOptionLocaleMap mNpcOptionLocaleMap
;
866 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
867 RespawnTimes mCreatureRespawnTimes
;
868 RespawnTimes mGORespawnTimes
;
870 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
871 typedef std::vector
<PlayerCondition
> ConditionStore
;
872 ConditionStore mConditions
;
874 CacheNpcOptionList m_mCacheNpcOptionList
;
875 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
876 CacheVendorItemMap m_mCacheVendorItemMap
;
877 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
880 #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance()
882 // scripting access functions
883 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
884 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
885 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
886 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
887 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
888 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);