Just a few renames.
[getmangos.git] / src / game / WorldSession.h
blob1a0b32a3f6846d73c47dbd1e0cea538dbad066c9
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup u2w
20 /// @{
21 /// \file
23 #ifndef __WORLDSESSION_H
24 #define __WORLDSESSION_H
26 #include "Common.h"
27 #include "SharedDefines.h"
29 class MailItemsInfo;
30 struct ItemPrototype;
31 struct AuctionEntry;
32 struct DeclinedName;
33 struct MovementInfo;
35 class Creature;
36 class Item;
37 class Object;
38 class Player;
39 class Unit;
40 class WorldPacket;
41 class WorldSocket;
42 class WorldSession;
43 class QueryResult;
44 class LoginQueryHolder;
45 class CharacterHandler;
47 #define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
49 #define NUM_ACCOUNT_DATA_TYPES 8
51 struct AccountData
53 AccountData() : Time(0), Data("") {}
55 time_t Time;
56 std::string Data;
59 struct AddonInfo
61 AddonInfo(std::string name, uint8 enabled, uint32 crc)
63 Name = name;
64 Enabled = enabled;
65 CRC = crc;
68 std::string Name;
69 uint8 Enabled;
70 uint32 CRC;
73 typedef std::list<AddonInfo> AddonsList;
75 enum PartyOperation
77 PARTY_OP_INVITE = 0,
78 PARTY_OP_LEAVE = 2
81 enum PartyResult
83 PARTY_RESULT_OK = 0,
84 PARTY_RESULT_CANT_FIND_TARGET = 1,
85 PARTY_RESULT_NOT_IN_YOUR_PARTY = 2,
86 PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
87 PARTY_RESULT_PARTY_FULL = 4,
88 PARTY_RESULT_ALREADY_IN_GROUP = 5,
89 PARTY_RESULT_YOU_NOT_IN_GROUP = 6,
90 PARTY_RESULT_YOU_NOT_LEADER = 7,
91 PARTY_RESULT_TARGET_UNFRIENDLY = 8,
92 PARTY_RESULT_TARGET_IGNORE_YOU = 9,
93 PARTY_RESULT_INVITE_RESTRICTED = 13
96 /// Player session in the World
97 class MANGOS_DLL_SPEC WorldSession
99 friend class CharacterHandler;
100 public:
101 WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
102 ~WorldSession();
104 bool PlayerLoading() const { return m_playerLoading; }
105 bool PlayerLogout() const { return m_playerLogout; }
107 void SizeError(WorldPacket const& packet, uint32 size) const;
109 void ReadAddonsInfo(WorldPacket &data);
110 void SendAddonsInfo();
112 void ReadMovementInfo(WorldPacket &data, MovementInfo *mi);
114 void SendPacket(WorldPacket const* packet);
115 void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
116 void SendNotification(int32 string_id,...);
117 void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName);
118 void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
119 void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
120 void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
121 void SendSetPhaseShift(uint32 phaseShift);
123 AccountTypes GetSecurity() const { return _security; }
124 uint32 GetAccountId() const { return _accountId; }
125 Player* GetPlayer() const { return _player; }
126 char const* GetPlayerName() const;
127 void SetSecurity(AccountTypes security) { _security = security; }
128 std::string const& GetRemoteAddress() { return m_Address; }
129 void SetPlayer(Player *plr) { _player = plr; }
130 uint8 Expansion() const { return m_expansion; }
132 /// Session in auth.queue currently
133 void SetInQueue(bool state) { m_inQueue = state; }
135 /// Is the user engaged in a log out process?
136 bool isLogingOut() const { return _logoutTime || m_playerLogout; }
138 /// Engage the logout process for the user
139 void LogoutRequest(time_t requestTime)
141 _logoutTime = requestTime;
144 /// Is logout cooldown expired?
145 bool ShouldLogOut(time_t currTime) const
147 return (_logoutTime > 0 && currTime >= _logoutTime + 20);
150 void LogoutPlayer(bool Save);
151 void KickPlayer();
153 void QueuePacket(WorldPacket* new_packet);
154 bool Update(uint32 diff);
156 /// Handle the authentication waiting queue (to be completed)
157 void SendAuthWaitQue(uint32 position);
159 //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
160 void SendNameQueryOpcode(Player* p);
161 void SendNameQueryOpcodeFromDB(uint64 guid);
162 static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
164 void SendTrainerList( uint64 guid );
165 void SendTrainerList( uint64 guid, const std::string& strTitle );
166 void SendListInventory( uint64 guid );
167 void SendShowBank( uint64 guid );
168 void SendTabardVendorActivate( uint64 guid );
169 void SendSpiritResurrect();
170 void SendBindPoint(Creature* npc);
171 void SendGMTicketGetTicket(uint32 status, char const* text);
173 void SendAttackStop(Unit const* enemy);
175 void SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgTypeId );
177 void SendTradeStatus(uint32 status);
178 void SendCancelTrade();
180 void SendStablePet(uint64 guid );
181 void SendPetitionQueryOpcode( uint64 petitionguid);
182 void SendUpdateTrade();
184 //pet
185 void SendPetNameQuery(uint64 guid, uint32 petnumber);
187 // Account Data
188 AccountData *GetAccountData(uint32 type) { return &m_accountData[type]; }
189 void SetAccountData(uint32 type, time_t time_, std::string data);
190 void LoadAccountData();
191 void LoadTutorialsData();
192 void SendTutorialsData();
193 void SaveTutorialsData();
194 uint32 GetTutorialInt(uint32 intId )
196 return m_Tutorials[intId];
199 void SetTutorialInt(uint32 intId, uint32 value)
201 if(m_Tutorials[intId] != value)
203 m_Tutorials[intId] = value;
204 m_TutorialsChanged = true;
208 //mail
209 //used with item_page table
210 bool SendItemInfo( uint32 itemid, WorldPacket data );
211 static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, const std::string& subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint16 mailTemplateId = 0);
212 static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
214 //auction
215 void SendAuctionHello( uint64 guid, Creature * unit );
216 void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
217 void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
218 void SendAuctionOwnerNotification( AuctionEntry * auction );
219 void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
220 void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
222 //Item Enchantment
223 void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
224 void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
226 //Taxi
227 void SendTaxiStatus( uint64 guid );
228 void SendTaxiMenu( Creature* unit );
229 void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
230 bool SendLearnNewTaxiNode( Creature* unit );
232 // Guild/Arena Team
233 void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
234 void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id);
235 void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, const std::string& str1, const std::string& str2, const std::string& str3);
236 void SendNotInArenaTeamPacket(uint8 type);
237 void SendPetitionShowList( uint64 guid );
238 void SendSaveGuildEmblem( uint32 msg );
239 void SendBattleGroundOrArenaJoinError(uint8 err);
241 // Looking For Group
242 // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
243 bool LookingForGroup_auto_join;
244 bool LookingForGroup_auto_add;
246 void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
248 void DoLootRelease( uint64 lguid );
250 // Account mute time
251 time_t m_muteTime;
253 // Locales
254 LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
255 int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
256 const char *GetMangosString(int32 entry) const;
258 uint32 GetLatency() const { return m_latency; }
259 void SetLatency(uint32 latency) { m_latency = latency; }
260 uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
262 public: // opcodes handlers
264 void Handle_NULL(WorldPacket& recvPacket); // not used
265 void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
266 void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
267 void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
269 void HandleCharEnumOpcode(WorldPacket& recvPacket);
270 void HandleCharDeleteOpcode(WorldPacket& recvPacket);
271 void HandleCharCreateOpcode(WorldPacket& recvPacket);
272 void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
273 void HandleCharEnum(QueryResult * result);
274 void HandlePlayerLogin(LoginQueryHolder * holder);
276 // played time
277 void HandlePlayedTime(WorldPacket& recvPacket);
279 // new
280 void HandleMoveUnRootAck(WorldPacket& recvPacket);
281 void HandleMoveRootAck(WorldPacket& recvPacket);
282 void HandleLookingForGroup(WorldPacket& recvPacket);
284 // new inspect
285 void HandleInspectOpcode(WorldPacket& recvPacket);
287 // new party stats
288 void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
290 void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
291 void HandleFeatherFallAck(WorldPacket &recv_data);
293 void HandleMoveHoverAck( WorldPacket & recv_data );
295 void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
297 // character view
298 void HandleShowingHelmOpcode(WorldPacket& recv_data);
299 void HandleShowingCloakOpcode(WorldPacket& recv_data);
301 // repair
302 void HandleRepairItemOpcode(WorldPacket& recvPacket);
304 // Knockback
305 void HandleMoveKnockBackAck(WorldPacket& recvPacket);
307 void HandleMoveTeleportAck(WorldPacket& recvPacket);
308 void HandleForceSpeedChangeAck( WorldPacket & recv_data );
310 void HandlePingOpcode(WorldPacket& recvPacket);
311 void HandleAuthSessionOpcode(WorldPacket& recvPacket);
312 void HandleRepopRequestOpcode(WorldPacket& recvPacket);
313 void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
314 void HandleLootMoneyOpcode(WorldPacket& recvPacket);
315 void HandleLootOpcode(WorldPacket& recvPacket);
316 void HandleLootReleaseOpcode(WorldPacket& recvPacket);
317 void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
318 void HandleWhoOpcode(WorldPacket& recvPacket);
319 void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
320 void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
321 void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
322 void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
323 void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
324 void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
326 void HandleGMTicketDeleteTicketOpcode(WorldPacket& recvPacket);
327 void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
329 void HandleGMSurveySubmit(WorldPacket& recvPacket);
331 void HandleTogglePvP(WorldPacket& recvPacket);
333 void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
334 void HandleSetTargetOpcode(WorldPacket& recvPacket);
335 void HandleSetSelectionOpcode(WorldPacket& recvPacket);
336 void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
337 void HandleEmoteOpcode(WorldPacket& recvPacket);
338 void HandleContactListOpcode(WorldPacket& recvPacket);
339 void HandleAddFriendOpcode(WorldPacket& recvPacket);
340 static void HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 accountId, std::string friendNote);
341 void HandleDelFriendOpcode(WorldPacket& recvPacket);
342 void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
343 static void HandleAddIgnoreOpcodeCallBack(QueryResult *result, uint32 accountId);
344 void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
345 void HandleSetContactNotesOpcode(WorldPacket& recvPacket);
346 void HandleBugOpcode(WorldPacket& recvPacket);
347 void HandleSetAmmoOpcode(WorldPacket& recvPacket);
348 void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
350 void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
352 void HandleSetFactionAtWar( WorldPacket & recv_data );
353 void HandleSetFactionCheat( WorldPacket & recv_data );
354 void HandleSetWatchedFactionOpcode(WorldPacket & recv_data);
355 void HandleSetFactionInactiveOpcode(WorldPacket & recv_data);
357 void HandleUpdateAccountData(WorldPacket& recvPacket);
358 void HandleRequestAccountData(WorldPacket& recvPacket);
359 void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
361 void HandleGameObjectUseOpcode(WorldPacket& recPacket);
362 void HandleMeetingStoneInfo(WorldPacket& recPacket);
363 void HandleGameobjectReportUse(WorldPacket& recvPacket);
365 void HandleNameQueryOpcode(WorldPacket& recvPacket);
367 void HandleQueryTimeOpcode(WorldPacket& recvPacket);
369 void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
371 void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
373 void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
374 void HandleMoveWorldportAckOpcode(); // for server-side calls
376 void HandleMovementOpcodes(WorldPacket& recvPacket);
377 void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
378 void HandleMoveNotActiveMover(WorldPacket &recv_data);
379 void HandleDismissControlledVehicle(WorldPacket &recv_data);
380 void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
382 void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
384 void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
385 void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
387 void HandleGroupInviteOpcode(WorldPacket& recvPacket);
388 //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
389 void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
390 void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
391 void HandleGroupUninviteOpcode(WorldPacket& recvPacket);
392 void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
393 void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
394 void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
395 void HandleOptOutOfLootOpcode( WorldPacket &recv_data );
396 void HandleLootMethodOpcode(WorldPacket& recvPacket);
397 void HandleLootRoll( WorldPacket &recv_data );
398 void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
399 void HandleRaidTargetUpdateOpcode( WorldPacket & recv_data );
400 void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
401 void HandleRaidReadyCheckFinishedOpcode( WorldPacket & recv_data );
402 void HandleGroupRaidConvertOpcode( WorldPacket & recv_data );
403 void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
404 void HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data );
405 void HandlePartyAssignmentOpcode( WorldPacket & recv_data );
407 void HandlePetitionBuyOpcode(WorldPacket& recv_data);
408 void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
409 void HandlePetitionQueryOpcode(WorldPacket& recv_data);
410 void HandlePetitionRenameOpcode(WorldPacket& recv_data);
411 void HandlePetitionSignOpcode(WorldPacket& recv_data);
412 void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
413 void HandleOfferPetitionOpcode(WorldPacket& recv_data);
414 void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
416 void HandleGuildQueryOpcode(WorldPacket& recvPacket);
417 void HandleGuildCreateOpcode(WorldPacket& recvPacket);
418 void HandleGuildInviteOpcode(WorldPacket& recvPacket);
419 void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
420 void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
421 void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
422 void HandleGuildInfoOpcode(WorldPacket& recvPacket);
423 void HandleGuildEventLogQueryOpcode(WorldPacket& recvPacket);
424 void HandleGuildRosterOpcode(WorldPacket& recvPacket);
425 void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
426 void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
427 void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
428 void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
429 void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
430 void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
431 void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
432 void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
433 void HandleGuildRankOpcode(WorldPacket& recvPacket);
434 void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
435 void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
436 void HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket);
437 void HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket);
439 void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
440 void HandleTaxiQueryAvailableNodes(WorldPacket& recvPacket);
441 void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
442 void HandleActivateTaxiExpressOpcode(WorldPacket& recvPacket);
443 void HandleMoveSplineDoneOpcode(WorldPacket& recvPacket);
445 void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
446 void HandleBankerActivateOpcode(WorldPacket& recvPacket);
447 void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
448 void HandleTrainerListOpcode(WorldPacket& recvPacket);
449 void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
450 void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
451 void HandleGossipHelloOpcode(WorldPacket& recvPacket);
452 void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
453 void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
454 void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
455 void HandleBinderActivateOpcode(WorldPacket& recvPacket);
456 void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
457 void HandleStablePet(WorldPacket& recvPacket);
458 void HandleUnstablePet(WorldPacket& recvPacket);
459 void HandleBuyStableSlot(WorldPacket& recvPacket);
460 void HandleStableRevivePet(WorldPacket& recvPacket);
461 void HandleStableSwapPet(WorldPacket& recvPacket);
463 void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
464 void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
466 void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
467 void HandleBeginTradeOpcode(WorldPacket& recvPacket);
468 void HandleBusyTradeOpcode(WorldPacket& recvPacket);
469 void HandleCancelTradeOpcode(WorldPacket& recvPacket);
470 void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
471 void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
472 void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
473 void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
474 void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
475 void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
477 void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
478 void HandleAuctionListItems( WorldPacket & recv_data );
479 void HandleAuctionListBidderItems( WorldPacket & recv_data );
480 void HandleAuctionSellItem( WorldPacket & recv_data );
481 void HandleAuctionRemoveItem( WorldPacket & recv_data );
482 void HandleAuctionListOwnerItems( WorldPacket & recv_data );
483 void HandleAuctionPlaceBid( WorldPacket & recv_data );
484 void HandleAuctionListPendingSales( WorldPacket & recv_data );
486 void HandleGetMailList( WorldPacket & recv_data );
487 void HandleSendMail( WorldPacket & recv_data );
488 void HandleMailTakeMoney( WorldPacket & recv_data );
489 void HandleMailTakeItem( WorldPacket & recv_data );
490 void HandleMailMarkAsRead( WorldPacket & recv_data );
491 void HandleMailReturnToSender( WorldPacket & recv_data );
492 void HandleMailDelete( WorldPacket & recv_data );
493 void HandleItemTextQuery( WorldPacket & recv_data);
494 void HandleMailCreateTextItem(WorldPacket & recv_data );
495 void HandleQueryNextMailTime(WorldPacket & recv_data );
496 void HandleCancelChanneling(WorldPacket & recv_data );
498 void SendItemPageInfo( ItemPrototype *itemProto );
499 void HandleSplitItemOpcode(WorldPacket& recvPacket);
500 void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
501 void HandleDestroyItemOpcode(WorldPacket& recvPacket);
502 void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
503 void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
504 void HandleSellItemOpcode(WorldPacket& recvPacket);
505 void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
506 void HandleBuyItemOpcode(WorldPacket& recvPacket);
507 void HandleListInventoryOpcode(WorldPacket& recvPacket);
508 void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
509 void HandleReadItem(WorldPacket& recvPacket);
510 void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
511 void HandleSwapItem( WorldPacket & recvPacket);
512 void HandleBuybackItem(WorldPacket & recvPacket);
513 void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
514 void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
515 void HandleWrapItemOpcode(WorldPacket& recvPacket);
517 void HandleAttackSwingOpcode(WorldPacket& recvPacket);
518 void HandleAttackStopOpcode(WorldPacket& recvPacket);
519 void HandleSetSheathedOpcode(WorldPacket& recvPacket);
521 void HandleUseItemOpcode(WorldPacket& recvPacket);
522 void HandleOpenItemOpcode(WorldPacket& recvPacket);
523 void HandleCastSpellOpcode(WorldPacket& recvPacket);
524 void HandleCancelCastOpcode(WorldPacket& recvPacket);
525 void HandleCancelAuraOpcode(WorldPacket& recvPacket);
526 void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
527 void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
529 void HandleLearnTalentOpcode(WorldPacket& recvPacket);
530 void HandleLearnPreviewTalents(WorldPacket& recvPacket);
531 void HandleTalentWipeConfirmOpcode(WorldPacket& recvPacket);
532 void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
534 void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
535 void HandleQuestgiverStatusMultipleQuery(WorldPacket& recvPacket);
536 void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
537 void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
538 void HandleQuestgiverQueryQuestOpcode(WorldPacket& recvPacket);
539 void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
540 void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
541 void HandleQuestQueryOpcode(WorldPacket& recvPacket);
542 void HandleQuestgiverCancel(WorldPacket& recv_data );
543 void HandleQuestLogSwapQuest(WorldPacket& recv_data );
544 void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
545 void HandleQuestConfirmAccept(WorldPacket& recv_data);
546 void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
547 void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
548 void HandlePushQuestToParty(WorldPacket& recvPacket);
549 void HandleQuestPushResult(WorldPacket& recvPacket);
551 void HandleMessagechatOpcode(WorldPacket& recvPacket);
552 void HandleTextEmoteOpcode(WorldPacket& recvPacket);
553 void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
555 void HandleReclaimCorpseOpcode( WorldPacket& recvPacket );
556 void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
557 void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
558 void HandleSummonResponseOpcode(WorldPacket& recv_data);
560 void HandleJoinChannel(WorldPacket& recvPacket);
561 void HandleLeaveChannel(WorldPacket& recvPacket);
562 void HandleChannelList(WorldPacket& recvPacket);
563 void HandleChannelPassword(WorldPacket& recvPacket);
564 void HandleChannelSetOwner(WorldPacket& recvPacket);
565 void HandleChannelOwner(WorldPacket& recvPacket);
566 void HandleChannelModerator(WorldPacket& recvPacket);
567 void HandleChannelUnmoderator(WorldPacket& recvPacket);
568 void HandleChannelMute(WorldPacket& recvPacket);
569 void HandleChannelUnmute(WorldPacket& recvPacket);
570 void HandleChannelInvite(WorldPacket& recvPacket);
571 void HandleChannelKick(WorldPacket& recvPacket);
572 void HandleChannelBan(WorldPacket& recvPacket);
573 void HandleChannelUnban(WorldPacket& recvPacket);
574 void HandleChannelAnnouncements(WorldPacket& recvPacket);
575 void HandleChannelModerate(WorldPacket& recvPacket);
576 void HandleChannelDisplayListQuery(WorldPacket& recvPacket);
577 void HandleGetChannelMemberCount(WorldPacket& recvPacket);
578 void HandleSetChannelWatch(WorldPacket& recvPacket);
580 void HandleCompleteCinematic(WorldPacket& recvPacket);
581 void HandleNextCinematicCamera(WorldPacket& recvPacket);
583 void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
584 void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
586 void HandleTutorialFlag ( WorldPacket & recv_data );
587 void HandleTutorialClear( WorldPacket & recv_data );
588 void HandleTutorialReset( WorldPacket & recv_data );
590 //Pet
591 void HandlePetAction( WorldPacket & recv_data );
592 void HandlePetNameQuery( WorldPacket & recv_data );
593 void HandlePetSetAction( WorldPacket & recv_data );
594 void HandlePetAbandon( WorldPacket & recv_data );
595 void HandlePetRename( WorldPacket & recv_data );
596 void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
597 void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
598 void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
599 void HandlePetCastSpellOpcode( WorldPacket& recvPacket );
600 void HandlePetLearnTalent( WorldPacket& recvPacket );
601 void HandleLearnPreviewTalentsPet( WorldPacket& recvPacket );
603 void HandleSetActionBarToggles(WorldPacket& recv_data);
605 void HandleCharRenameOpcode(WorldPacket& recv_data);
606 static void HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uint32 accountId, std::string newname);
607 void HandleSetPlayerDeclinedNames(WorldPacket& recv_data);
609 void HandleTotemDestroyed(WorldPacket& recv_data);
611 //BattleGround
612 void HandleBattlemasterHelloOpcode(WorldPacket &recv_data);
613 void HandleBattlemasterJoinOpcode(WorldPacket &recv_data);
614 void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
615 void HandlePVPLogDataOpcode( WorldPacket &recv_data );
616 void HandleBattleFieldPortOpcode( WorldPacket &recv_data );
617 void HandleBattlefieldListOpcode( WorldPacket &recv_data );
618 void HandleLeaveBattlefieldOpcode( WorldPacket &recv_data );
619 void HandleBattlemasterJoinArena( WorldPacket &recv_data );
620 void HandleReportPvPAFK( WorldPacket &recv_data );
622 void HandleWardenDataOpcode(WorldPacket& recv_data);
623 void HandleWorldTeleportOpcode(WorldPacket& recv_data);
624 void HandleMinimapPingOpcode(WorldPacket& recv_data);
625 void HandleRandomRollOpcode(WorldPacket& recv_data);
626 void HandleFarSightOpcode(WorldPacket& recv_data);
627 void HandleSetLfgOpcode(WorldPacket& recv_data);
628 void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
629 void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
630 void HandleLfgSetAutoJoinOpcode(WorldPacket& recv_data);
631 void HandleLfgClearAutoJoinOpcode(WorldPacket& recv_data);
632 void HandleLfmSetAutoFillOpcode(WorldPacket& recv_data);
633 void HandleLfmClearAutoFillOpcode(WorldPacket& recv_data);
634 void HandleLfgClearOpcode(WorldPacket& recv_data);
635 void HandleLfmClearOpcode(WorldPacket& recv_data);
636 void HandleSetLfmOpcode(WorldPacket& recv_data);
637 void HandleSetLfgCommentOpcode(WorldPacket& recv_data);
638 void HandleLfgSetRoles(WorldPacket& recv_data);
639 void HandleSetTitleOpcode(WorldPacket& recv_data);
640 void HandleRealmSplitOpcode(WorldPacket& recv_data);
641 void HandleTimeSyncResp(WorldPacket& recv_data);
642 void HandleWhoisOpcode(WorldPacket& recv_data);
643 void HandleResetInstancesOpcode(WorldPacket& recv_data);
645 // Arena Team
646 void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
647 void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
648 void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
649 void HandleArenaTeamInviteOpcode(WorldPacket& recv_data);
650 void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data);
651 void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data);
652 void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
653 void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data);
654 void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
655 void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data);
657 void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
658 void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
659 void HandleCancelMountAuraOpcode(WorldPacket& recv_data);
660 void HandleSelfResOpcode(WorldPacket& recv_data);
661 void HandleComplainOpcode(WorldPacket& recv_data);
662 void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
664 // Socket gem
665 void HandleSocketOpcode(WorldPacket& recv_data);
667 void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data);
669 void HandleChannelVoiceOnOpcode(WorldPacket & recv_data);
670 void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
671 void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
672 void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
674 // Guild Bank
675 void HandleGuildPermissions(WorldPacket& recv_data);
676 void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data);
677 void HandleGuildBankerActivate(WorldPacket& recv_data);
678 void HandleGuildBankQueryTab(WorldPacket& recv_data);
679 void HandleGuildBankLogQuery(WorldPacket& recv_data);
680 void HandleGuildBankDepositMoney(WorldPacket& recv_data);
681 void HandleGuildBankWithdrawMoney(WorldPacket& recv_data);
682 void HandleGuildBankSwapItems(WorldPacket& recv_data);
683 void HandleGuildBankUpdateTab(WorldPacket& recv_data);
684 void HandleGuildBankBuyTab(WorldPacket& recv_data);
685 void HandleQueryGuildBankTabText(WorldPacket& recv_data);
686 void HandleSetGuildBankTabText(WorldPacket& recv_data);
688 // Calendar
689 void HandleCalendarGetCalendar(WorldPacket& recv_data);
690 void HandleCalendarGetEvent(WorldPacket& recv_data);
691 void HandleCalendarGuildFilter(WorldPacket& recv_data);
692 void HandleCalendarArenaTeam(WorldPacket& recv_data);
693 void HandleCalendarAddEvent(WorldPacket& recv_data);
694 void HandleCalendarUpdateEvent(WorldPacket& recv_data);
695 void HandleCalendarRemoveEvent(WorldPacket& recv_data);
696 void HandleCalendarCopyEvent(WorldPacket& recv_data);
697 void HandleCalendarEventInvite(WorldPacket& recv_data);
698 void HandleCalendarEventRsvp(WorldPacket& recv_data);
699 void HandleCalendarEventRemoveInvite(WorldPacket& recv_data);
700 void HandleCalendarEventStatus(WorldPacket& recv_data);
701 void HandleCalendarEventModeratorStatus(WorldPacket& recv_data);
702 void HandleCalendarComplain(WorldPacket& recv_data);
703 void HandleCalendarGetNumPending(WorldPacket& recv_data);
705 void HandleSpellClick(WorldPacket& recv_data);
706 void HandleAlterAppearance(WorldPacket& recv_data);
707 void HandleRemoveGlyph(WorldPacket& recv_data);
708 void HandleCharCustomize(WorldPacket& recv_data);
709 void HandleQueryInspectAchievements(WorldPacket& recv_data);
710 void HandleEquipmentSetSave(WorldPacket& recv_data);
711 void HandleEquipmentSetDelete(WorldPacket& recv_data);
712 void HandleEquipmentSetUse(WorldPacket& recv_data);
713 private:
714 // private trade methods
715 void moveItems(Item* myItems[], Item* hisItems[]);
717 // logging helper
718 void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
720 Player *_player;
721 WorldSocket *m_Socket;
722 std::string m_Address;
724 AccountTypes _security;
725 uint32 _accountId;
726 uint8 m_expansion;
728 time_t _logoutTime;
729 bool m_inQueue; // session wait in auth.queue
730 bool m_playerLoading; // code processed in LoginPlayer
731 bool m_playerLogout; // code processed in LogoutPlayer
732 bool m_playerRecentlyLogout;
733 LocaleConstant m_sessionDbcLocale;
734 int m_sessionDbLocaleIndex;
735 uint32 m_latency;
736 AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
737 uint32 m_Tutorials[8];
738 bool m_TutorialsChanged;
739 AddonsList m_addonsList;
741 ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
743 #endif
744 /// @}